El_Trueno 发表于 2023-9-7 02:21:58

Minecraft Java版 1.20.2-Pre1 & 2 发布

本帖最后由 Don_Trueno 于 2023-9-8 11:45 编辑

|预发布版是Minecraft Java版的测试机制,如果该版本作为正式版发布,那么预发布版的游戏文件将与启动器推送的正式版完全相同。
|预发布版中可能仍存在未发现的漏洞,并有可能导致存档损坏,因此游玩前请注意备份,不要直接在你的主要存档游玩预发布版。
|Minecraft 1.20.2 仍未发布,1.20.2-Pre1 为第 1 个预发布版。
|转载本贴时须注明原作者以及本帖地址。

https://www.minecraft.net/content/dam/games/minecraft/screenshots/1.20.2-pre1-1170x500.jpg

NEWSMINECRAFT 1.20.2 PRE-RELEASE 1
MINECRAFT 1.20.2-pre1

A Minecraft Java Pre-Release
Minecraft Java版 预发布版


Are you pre-pared for Pre-release 1 of 1.20.2? Moving into pre-releases means that, moving forward, you won't see any significant changes besides bug fixes and tweaks until the next snapshot cycle. It also means that we will be releasing more frequently than just Wednesdays, so keep your eyes peeled! However, Pre-release 1 brings new changes to the 'Villager Trade Rebalance' experiment, updates to Recipe Book search, command changes, and a new game rule!
你已经“预”备迎接 1.20.2 的第一个预发布版了吗?当我们更新到了预发布版时,就意味着之后的一段时间里轻易不会再出现重要更改、漏洞修复和内容调整,直到下一轮快照周期。这也意味着我们将更频繁的发布新版本,不一定只有在周三了,所以请保持关注!话说回来,其实 1.20.2-pre1 版本还是带来了“村民交易机制平衡性调整”的一些实验性内容,同时改进了配方书搜索机制,调整了一些命令,还带来了一个全新的游戏规则!

Happy crafting!
祝你合成愉快!

CHANGES
更改


[*]The Recipe Book search has been updated with the following changes:
[*]配方书内搜索机制现已更新,做出了如下调整:

[*]The search will only match the beginning of any word in the item's name
[*]现在搜索只能匹配物品名字单词的开头部分

[*]For example, searching for "tor" will still show Torch and Redstone Torch but not Daylight Detector anymore
[*]举例说明,搜索“tor”仍会出现火把(Torch)和红石火把(Redstone Torch)但不再出现阳光探测器(Daylight Detector)
[*]All recipes, including those that have not been unlocked, will now show up in search results
[*]所有配方,包括那些还没有解锁的配方现在都会出现在结果里
[*]This will enable experienced players to find the recipes they are looking for (even if it hasn't been unlocked yet) without overwhelming new players
[*]这使得有经验的玩家可以更好的搜索想要的配方(哪怕是还没解锁的),同时也照顾了新手玩家的体验
[*]Updated structure icons on explorer maps sold by Cartographers
[*]更新了制图师所售卖的探险家地图上结构的定位标记
[*]When villagers unlock new trades, the order of those trades in the UI is now always random instead of sometimes being deterministic
[*]当村民解锁新交易时,UI 类交易出现的顺序将会保持随机,而不会在特定情况下出现确定的顺序

TECHNICAL CHANGES
技术性更改


[*]The data pack version is now 18
[*]数据包版本现在为 18
[*]Client options are now sent during the configuration network phase when joining a server
[*]客户端选项现在会在玩家加入服务器时,在配置网络阶段的时候发送给服务器


DATA PACK VERSION 18
数据包版本 18 更新的内容

This data pack version removes the recently introduced execute if function and return run functionality. Flaws with those commands (see bugs MC-264595, MC-264699 and MC-264710) require some substantial changes to fix, which we do not want to make close to a release.
该数据包版本移除了最近加入的 execute if function 和 return run 函数。因为这些命令存在重大缺陷(参见漏洞 MC-264595、MC-264699 和 MC-264710),修复则需要做出重大调整,在正式版发布前可能时间不足以完成修复工作。

These commands will instead be reintroduced early in the next snapshot series when we can take the time to iterate on and test them together with pack makers.
这些命令将在下一个快照系列发布的时候重新加入,我们需要在这段时间里更新迭代,并与数据包作者们共同完成测试工作。


[*]Removed execute if|unless function command form
[*]移除 execute if|unless function 命令格式
[*]Removed return run command form
[*]移除 return run 命令格式
[*]Numbers used as macro arguments are now always inserted without suffixes, regardless of numeric type
[*]用作宏参数的数字现在总是会不带后缀地插入,无视数字类型
[*]Added game rule enderPearlsVanishOnDeath, controlling whether thrown ender pearls vanish when the player that threw them dies (default true)
[*]加入游戏规则 enderPearlsVanishOnDeath,控制玩家死亡时由其投掷的末影珍珠是否消失(默认为 true,也就是会消失)

EXPERIMENTAL FEATURES
实验性特性


VILLAGER TRADE REBALANCE PART 2
村民交易机制平衡性调整-第 2 部分

This pre-release updates the Villager Trade Rebalance experiment. This experiment has no effect on normal worlds. If you want to try these changes, you must turn on the Feature Toggle in the Experiments Menu when creating a new world. You can find more information about Feature Toggles here .
这一预发布版包含了村民交易机制平衡性调整的追加部分实验性更新。这一次的实验性更新不会对普通世界产生影响。如果你想要尝试这些更新内容的话,就必须在创建世界时从实验性设置菜单中打开特性开关。你可以在这里找到更多有关特性开关的信息。

Thank you to everyone that has sent in their suggestions and feedback regarding the experimental trade change! We are trying out these changes to rebalance the villager trade system and make it more fair and fun for everyone. However, these changes are not yet final, and they will stay as experimental features while we continue to work on them.We appreciate your feedback on these changes. Visit this link to share your thoughts! We have been following the discussions about the previous Librarian and Wandering Trader updates and look forward to seeing the conversation continue.
感谢各位在实验性交易调整期间提出的建议与反馈!我们正在尝试重新平衡村民的交易系统,从而让它在对所有玩家公平的同时不失乐趣。然而,实验性调整尚未全部完成,在我们继续进行相关工作时,它们仍会处于“实验性设置”的状态。我们希望能从你们那里听到更多有关这些调整的反馈。请访问这个链接来分享你的看法!此外,我们正在收集对之前图书管理员和流浪商人调整的讨论,并希望各位能继续对此发表自己的看法。


CARTOGRAPHER
制图师

Before now, Cartographers only sold maps to the Ocean Monument and Woodland Mansion. In this experiment Cartographers can sell seven new maps as well. These new maps each point to a different village or structure and can be used to find seven different biomes. This will help players who want to quickly find a specific location without waiting until they come across it by chance.
在这一快照以前,制图师只售卖定位了海底神殿和林地府邸的探险家地图。而在开启实验性数据包后,制图师也会售卖 7 种全新的地图。每一个新地图都能定位到不同的村庄或结构,有助于快速发现 7 个不同的生物群系。从而让玩家能更好更快的定位特定地点,而不再只能碰运气乱逛。

Cartographers from different biomes will sell a different selection of maps. Starting from one village, it will be possible to find every other village type by following maps from village to village.
不同群系的制图师会售卖不同的地图。找到其中的一座村庄,你就有机会通过各个村庄地图来快速定位其余所有村庄。

https://attachment.mcbbs.net/data/myattachment/forum/202309/05/234022r3cy4abbaa3s7z8s.png
(图片引用自https://www.mcbbs.net/thread-1468347-1-1.html//CC-BY-NC-SA 3.0)
Cartographers now sell 7 new maps: Desert Village Map, Jungle Explorer Map, Plains Village Map, Savanna Village Map, Snow Village Map, Swamp Explorer Map, and Taiga Village Map.
制图师现在可以售卖 7 种全新的地图:沙漠村庄地图、丛林探险家地图、平原村庄地图、热带草原村庄地图、雪原村庄地图、沼泽探险家地图和针叶林村庄地图。


ARMORER
盔甲匠

The Armorer's trades have been updated with many changes.
我们对盔甲匠的交易也做出了很多的调整。

The biggest change is that buying diamond armor now requires paying a small amount of Diamonds as well as Emeralds. This is meant to make the Armorer's diamond armor trades less useful at the start of the game when players don't have any Diamonds, while still giving a powerful advantage to advanced players who have spent some time collecting Diamonds.
最大的调整就是钻石盔甲相关,现在你需要在提供绿宝石的同时提供相对较少的一定量钻石。此项调整旨在削弱玩家在前期没有充足钻石时从盔甲匠那里获取钻石盔甲的能力,但仍能为花费一定时间挖取钻石的玩家提供便利。

Early-game players will find Armorers useful as a great source of iron armor, Shields and Emeralds.
处于游戏早期的玩家仍能在盔甲匠那里换取有用物品,比如铁质盔甲、盾牌和绿宝石。

Other changes include:
其它更改包括


[*]Most master-level Armorers buy Iron Blocks (and pay very well for them)
[*]大多数盔甲匠在升至大师级后会解锁铁块的交易(并提供丰厚的报酬)
[*]Chainmail armor is exclusively sold by the secret Jungle and Swamp Armorers
[*]铁链盔甲现在由丛林群系和沼泽群系的盔甲匠专门售卖,因这两个群系不会自然生成村民所以属于秘密特性
[*]The Savanna Armorer sells cursed diamond armor at reduced prices
[*]热带草原群系的盔甲匠会以更便宜的价格出售带有诅咒附魔的钻石盔甲
[*]The Taiga Armorer can swap one piece of diamond armor for another
[*]针叶林群系的盔甲匠处可使用一个钻石盔甲换取另一个。

https://attachment.mcbbs.net/data/myattachment/forum/202309/06/004430c5550znadb0ah5dd.png
(图片引用自https://www.mcbbs.net/thread-1468347-1-1.html//CC-BY-NC-SA 3.0)

STRUCTURE LOOT
结构生成与战利品

Certain Enchanted Books now have a high chance of generating in some structures:
在一些结构里,特定附魔书的获取几率提升,如下所示:


[*]Ancient Cities: Mending
[*]远古城市:经验修补
[*]Mineshafts: Efficiency (I to V)
[*]废弃矿井:效率( I 到 V 级)
[*]Pillager Outposts: Quick Charge (I to III)
[*]掠夺者前哨站:快速装填( I 到 III 级)
[*]Desert Temples: Unbreaking (I to III)
[*]沙漠神殿:耐久( I 到 III 级)
[*]Jungle Temples: Unbreaking (I to III)
[*]丛林神庙:耐久( I 到 III 级)

FIXED BUGS IN 1.20.2 PRE-RELEASE 1
1.20.2-pre1 修复的漏洞


[*]MC-70127 - Some block state changes aren't communicated to clients
[*]MC-70127 - 一部分方块状态的更改没有传递给客户端
[*]MC-72721 - Chat messages show after death independent of chat setting
[*]MC-72721 - 无论聊天设置为何,玩家在死亡后总能接收到聊天消息
[*]MC-103800 - Sometimes armor stands won't update their visual rotation
[*]MC-103800 - 部分情况下盔甲架不会更新其视觉上的旋转
[*]MC-119873 - The text used for the credits button within the title screen is untranslatable
[*]MC-119873 - 标题屏幕中,鸣谢名单按钮的文本无法被翻译
[*]MC-154827 - Typo in splash text "Verlet intregration!"
[*]MC-154827 - 闪烁标语“Verlet intregration!”内存在拼写错误
[*]MC-177172 - Dash in villager/trader UI is hardcoded / untranslatable
[*]MC-177172 - 村民/流浪商人的交易界面中的破折号是硬编码,无法被翻译
[*]MC-248778 - The item count symbol within shulker box tooltips is untranslatable
[*]MC-248778 - 潜影盒的悬浮提示中,在物品后用于表示数量的 x 无法被翻译
[*]MC-248833 - The parentheses used before and after the warning label within the language menu are untranslatable
[*]MC-248833 - “语言翻译不一定100%准确”这句话前后的两个括号无法被翻译
[*]MC-248844 - The page indicator symbol within the recipe book GUI is untranslatable
[*]MC-248844 - 配方书界面中,当前页和总页数之间的 / 无法被翻译
[*]MC-248846 - The colon used within the death screen to show the player's score is untranslatable
[*]MC-248846 - 死亡屏幕中,玩家分数前的冒号无法被翻译
[*]MC-249355 - The hyphen used within the statistics menu to show a null value is untranslatable
[*]MC-249355 - 统计信息中用于表示空值的连字符无法被翻译
[*]MC-252295 - The word "whilst" within several death messages isn't spelled in American English
[*]MC-252295 - 源文本中,多条死亡消息中的“whilst”一词未采用美式拼写
[*]MC-252298 - Death messages relating to the Thorns enchantment don't contain conjunctions where appropriate
[*]MC-252298 - 源文本中,与荆棘魔咒相关的死亡消息未正确使用连词
[*]MC-252316 - The word "burnt" within some death messages isn't spelled in American English
[*]MC-252316 - 一些死亡消息中的 burnt 一词应当被写作 burned,使其更贴近美式英语
[*]MC-253241 - The player count indicator symbol within the multiplayer menu is untranslatable
[*]MC-253241 - 多人游戏菜单中,服务器当前在线玩家数和能容纳的总玩家数之间的 / 无法被翻译
[*]MC-253269 - The advancement progress indicator symbol within the advancements menu is untranslatable
[*]MC-253269 - 进度菜单中,进度完成度示数中的符号无法被翻译
[*]MC-253270 - The hyphen used within boss bars for raids is untranslatable
[*]MC-253270 - 袭击使用的BOSS栏的标题中的连字符无法被翻译
[*]MC-253278 - The percentage symbol used within the level loading screen to show the loading progress of the world is untranslatable
[*]MC-253278 - 世界加载屏幕中用于表示加载进度的百分号无法被翻译
[*]MC-253281 - Text within filled map tooltips when advanced tooltips are hidden is untranslatable
[*]MC-253281 - “高级悬浮提示”设置为隐藏时,显示在已绘制地图的悬浮提示中的文本无法被翻译
[*]MC-253283 - The percentage and chunk indicator symbols used within the optimize world menu are untranslatable
[*]MC-253283 - 优化世界菜单中用于表示进度的 % 和已完成区块数与总区块数之间的 / 无法被翻译
[*]MC-253638 - The symbols used within shulker box tooltips to show random loot table contents are untranslatable
[*]MC-253638 - 潜影盒的工具提示中表示其使用了随机战利品表的 ??????? 无法被翻译
[*]MC-255418 - Vertical redstone dust placed against dropper/dispenser/hopper doesn't visually disappear when the dust above is removed
[*]MC-255418 - 倚着投掷器/发射器/漏斗放置红石粉后,即使方块顶部红石粉被移除,垂直部分的红石粉看起来也不会跟着消失
[*]MC-256777 - The two characters used within the tab list to show players' health are untranslatable
[*]MC-256777 - Tab玩家列表中用于表示玩家生命值的 hp 无法被翻译
[*]MC-260819 - The "death.attack.message_too_long" string is missing an article before the word "stripped"
[*]MC-260819 - 源文本中,字符串 death.attack.message_too_long 中的“stripped”一词前缺少冠词
[*]MC-263133 - Inconsistent word usage in Out of Memory screen
[*]MC-263133 - “内存溢出”屏幕的源文本中用词不一致
[*]MC-264233 - Player is shown as Anonymous after dying and respawning
[*]MC-264233 - 玩家在死亡并重生后被显示为匿名玩家
[*]MC-264574 - symlink does not work for root world folder
[*]MC-264574 - 符号链接在世界根文件夹下无法正常使用
[*]MC-264615 - It takes several seconds for the absorption effect icon to display after obtaining the effect
[*]MC-264615 - 在获得伤害吸收效果后,它的图标要几秒后才能显示
[*]MC-264656 - Regular golden apples don't increase the number of gold hearts if you previously ate an enchanted golden apple and then took damage
[*]MC-264656 - 在食用附魔金苹果并受到伤害后,食用普通金苹果将不会再增加伤害吸收生命值
[*]MC-264657 - Absorption gold heart refilling is determined by whether the low level and the high level have the same hideParticles parameter
[*]MC-264657 - 在已有较高等级伤害吸收效果并再次赋予较低等级效果时,能否获得黄心取决于两次命令是否有相同的 hideParicles 参数
[*]MC-264658 - Only integer numeric data type can be used in macro
[*]MC-264658 - 函数宏中只能为数字使用整型的数据类型
[*]MC-264809 - Redstone comparators cause redstone dust connection issue
[*]MC-264809 - 红石比较器使红石粉无法正确连接
[*]MC-265053 - Programmer Art lapis lazuli outline texture in enchanting table UI incorrectly uses the old formatting
[*]MC-265053 - Programmer Art资源包中附魔台UI的青金石轮廓纹理不正确地使用了旧格式
[*]MC-265060 - Missing sprite for error in Loom GUI (loom.png)
[*]MC-265060 - 织布机 GUI(loom.png)中缺少用来表示错误的精灵图
[*]MC-265126 - 'requirements' field can no longer be skipped in advancements
[*]MC-265126 - 进度的 requirements 字段不能被省略
[*]MC-265151 - The "(Unknown)" string that's displayed when being banned from a server for an unknown reason is untranslatable
[*]MC-265151 - 因未知原因被服务器封禁时显示的 (Unknown) 字符串无法被翻译
[*]MC-265209 - Switching to protocol "CONFIGURATION" causes race condition
[*]MC-265209 - 协议切换至 CONFIGURATION(配置)状态时客户端和服务端的协议状态不同步
[*]MC-265213 - The chat message from the /random command says "between 1 and 6" instead of "1 to 6"
[*]MC-265213 - 源文本中,/random 命令返回的聊天消息采用“在 1 和 6 之间”的提法,而不是“1 到 6”


https://www.minecraft.net/content/dam/archive/327156a3bc8394237fad6090d52ca377-Mojang_Avatars_302x170px_0036_Generic_Avatar01.png

【氘氚人 译自官网 2023 年 09 月 05 日发布的 Minecraft 1.20.2 Pre-Release 1;原作者 Java Team】
【本文排版借助了:SPXX v2.4.14】





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El_Trueno 发表于 2023-9-8 00:14:23

本帖最后由 Don_Trueno 于 2023-9-8 00:24 编辑

Edit: We've now released 1.20.2 Pre-release 2.
编辑: 我们现在发布了 1.20.2 Pre-release 2。

RECIPE BOOK SEARCH REVERT
配方书搜索机制回调

We received a lot of great feedback on the changes to the Recipe Book search in the last pre-release, as well as a number of bugs. As we do not have time to address this feedback so close to release, we have reverted the change for now, but we may look into this again at a later time.
自从上一预览版发布后,我们收到了很多不错的反馈,但也发现该机制存在了很多漏洞。因新版本临近,我们没有充足时间回应这些反馈,所以只能暂时回退这些更改,我们会在稍晚时候重新推出这一机制。

TECHNICAL CHANGES IN 1.20.2 PRE-RELEASE 2
1.20.2-pre2 的技术性修改


[*]The resource pack version is now 18 accounting for the new icons in last pre-release
[*]对应上一版本加入的新图标,资源包版本现在为 18

FIXED BUGS IN 1.20.2 PRE-RELEASE 2
1.20.2-pre2 修复的漏洞


[*]MC-109346 - Newly rendered players always look south until they move their head
[*]MC-109346 - 新渲染的玩家在转动他们的头之前总是面向南方
[*]MC-206182 - Cannot tab out of console text field of command block
[*]MC-206182 - 无法在命令方块的界面使用 tab 键将焦点切换出命令输入框
[*]MC-235762 - Screenshots wider than 16384 pixels causes a crash / java.lang.OutOfMemoryError: Out of stack space
[*]MC-235762 - 在宽于 16384 像素的显示器上截屏会导致 java.lang.OutOfMemoryError: Out of stack space 崩溃
[*]MC-249702 - Server crash when attempting to start a server with malformatted banned-ips.json
[*]MC-249702 - 错误格式的 banned-ips.json 会导致服务器在尝试启动时崩溃
[*]MC-261119 - Accessibility button in the Welcome screen needs its own string
[*]MC-261119 - 在欢迎屏幕的辅助功能设置按钮缺少字符串
[*]MC-262754 - Change in AbstractScrollWidget breaks MultiLineEditBox click-to-move-cursor behaviour
[*]MC-262754 - 对 AbstractScrollWidget 的修改导致在多行输入框内无法点击移动光标
[*]MC-264759 - Narrator narrates incorrect tab action in command block suggestions
[*]MC-264759 - 复述功能会错误地复述命令方块中为切换命令建议而按的 Tab 键。
[*]MC-265237 - Recipe book search no longer finds anything containing non-English characters
[*]MC-265237 - 在配方书中搜索时,无法再搜索到任何名称中带有非英文字符的物品
[*]MC-265241 - Recipe book search no longer finds relevant items in languages where compound words are not separated
[*]MC-265241 - 在不分隔复合词的语言中,配方书中无法再搜索到与搜索词关联的物品
[*]MC-265243 - Uncraftable variants of a craftable recipe are shown as craftable now
[*]MC-265243 - 可合成配方中的未可合成变种现在也显示为可合成
[*]MC-265244 - Macro arguments entered as floats are converted to scientific notation
[*]MC-265244 - 浮点型的宏参数在替换时会保留原来科学计数法的形式,导致部分命令无法运行
[*]MC-265245 - Crafting book search doesn't find anything when a space is included in the search
[*]MC-265245 - 在配方书中搜索时,若搜索词带有空格,则无法搜索到任何内容
[*]MC-265253 - Fullscreen Resolution value is untranslatable
[*]MC-265253 - 全屏分辨率的值不可翻译
[*]MC-265260 - Boats and rafts when placed turn south
[*]MC-265260 - 在水中放置的船和竹筏总是朝向南方
[*]MC-265262 - Revoked recipes remain in the recipe book until relogging
[*]MC-265262 - 被清除的配方仍显示在配方书中,直到重新进入世界才消失
[*]MC-265263 - Ender Pearl vanishes client side when enderPearlsVanishOnDeath is false
[*]MC-265263 - 当游戏规则 enderPearlsVanishOnDeath 为否时,末影珍珠在客户端消失不见
[*]MC-265264 - trade_rebalance tags are not in the trade_rebalance pack
[*]MC-265264 - trade_rebalance 相关标签并非由对应的数据包提供
[*]MC-265276 - Fire under naturally generated end crystals does not always emit light correctly
[*]MC-265276 - 自然生成的末地水晶下方的火焰有时错误地不发光
[*]MC-265280 - Mobs sometimes become invisible when you join a singleplayer world
[*]MC-265280 - 在玩家加入单人游戏世界后,有些生物可能会变得不可见

嗷呜不生电 发表于 2023-9-7 22:47:02

村民被jang改废了...

NanaSakura 发表于 2023-9-8 00:24:26


Author: Don_Trueno

已注销_w3dqp1 发表于 2023-9-8 13:46:13

1.20.2优化和1.20.1比怎么样

wardenh 发表于 2023-9-8 18:09:39

风劲子 发表于 2023-9-8 23:04:14

希望交易调整不要太快加入正式版[哔哩_doge](可是再拖又到Minecraft Live了[哔哩_思考])

说实话,一直搞不懂钟为什么一直卖得那么贵,感觉没什么用(

El_Trueno 发表于 2023-9-8 23:58:09

风劲子 发表于 2023-9-8 23:04
希望交易调整不要太快加入正式版(可是再拖又到Minecraft Live了)

说实话,一直搞 ...

可能确实对他们来说稀有,毕竟普通的村庄都只有 1 到 2 个。
再加上钟是所有村民集会的地点,从设定上还可以扯说成是钟在村民们的心中有着某种神圣的意义💦

fdcvjudxxvv 发表于 2023-9-22 02:24:15

怎么下载Java版本

1764441317 发表于 2024-8-17 18:04:45

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查看完整版本: Minecraft Java版 1.20.2-Pre1 & 2 发布