Minecraft 基岩版 Beta & Preview 1.20.40.23 发布
本帖最后由 El_Trueno 于 2023-11-9 01:57 编辑|测试版是Minecraft基岩版的测试机制,主要用于下一个正式版的特性预览。
|然而,测试版主要用于新特性展示,通常存在大量漏洞。因此对于普通玩家建议仅做测试尝鲜用。使用测试版打开存档前请务必备份。适用于正式版的领域服务器与测试版不兼容。
|如果在测试版中遇到旧版存档无法使用的问题,测试版将允许你将存档上传以供开发团队查找问题。
|转载本贴时须注明原作者以及本帖地址。
Minecraft Beta & Preview - 1.20.40.23
Minecraft 基岩版 Beta & Preview 1.20.40.23
[*]Minecraft Preview is available on Xbox, Windows 10/11, and iOS devices. More information can be found at aka.ms/PreviewFAQ
[*]Minecraft Preview 现已在 Xbox、Windows 10/11 和 iOS 设备上可用。详细信息可查看 aka.ms/PreviewFAQ
[*]The beta is available on Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions.
[*]Beta 版现已在 Android 设备(Google Play)上可用。想要参加或退出 beta 版测试,可阅读 aka.ms/JoinMCBeta 以获取详细指引
Here’s a list of what’s new in this week’s Minecraft Preview and Beta! As always, we really want to hear your thoughts on these fixes and features, so please send your feedback and ideas to aka.ms/MC120Feedback and report any bugs to bugs.mojang.com.
以下是本此全新的 Minecraft Preview 和 Beta 版内更新的内容。一如既往,我们期待能听到你们有关漏洞与特性的想法,所以请继续在 aka.ms/MC120Feedback 上提交你的反馈与想法,并在bugs.mojang.com 上提交漏洞!
FEATURES AND BUG FIXES
特性和漏洞修复
AUDIO
音频
[*]The updated splash sounds now play on Android as well (MCPE-174524)
[*]水花声现也会在安卓设备上播放 (MCPE-174524)
BLOCKS
方块
[*]Third person camera no longer phases through the lower part of Cauldron (MCPE-173010)
[*]第三人称相机视角不再能穿过炼药锅的下半部分 (MCPE-173010)
[*]Falling in Powder Snow no longer causes any damage, no matter the height fallen from (MCPE-174859)
[*]无论下落高度如何,在进入细雪方块时都不再受到任何伤害 (MCPE-174859)
[*]Lightweight mobs and entities wearing Leather Boots once again sink into the top layer of Powder Snow when falling from a height of more than two and a half blocks
[*]小型生物或穿戴了皮革靴子的实体在从超过 2.5 格方块高度上下落到细雪方块上时又会下陷了
GAMEPLAY
玩法
[*]Goat Horn sound is now considered a Jukebox/Note Block sound again (MCPE-175156)
[*]修复了一个问题,现在山羊角吹奏音效的音量又能受到音频设置里唱片机/音符盒选项的影响 (MCPE-175156)
[*]Fixed an issue where the game would lock up if a mob would move on a block with 0 friction (MCPE-173073)
[*]修复了一个问题,该问题导致若生物在摩擦为 0 的方块上行走,则游戏会锁定 (MCPE-173073)
GRAPHICAL
图像
[*]Random lights no longer appear in the world without a source (MCPE-169001)
[*]不再出现无来源的随机光照现象 (MCPE-169001)
GRAPHICS
图形
[*]Splash particles are now emitted at an actor's waist instead of above their head
[*]溅起的水花粒子现在会从活动对象的腰部释放,而非头部
ITEMS
物品
[*]Warped Fungus on a Stick is no longer held backwards in first person view (MCPE-169765)
[*]第一人称视角下,诡异菌钓竿不再呈现“倒过来拿”的状态 (MCPE-169765)
MOBS
生物
[*]Fixed a bug where the Sniffer ended digging as soon as item was created, not at the end of the specified dig duration
[*]修复了一个漏洞,现在嗅探兽的挖掘动作会持续到挖掘状态结束,而不会在产生掉落物时立即停止
STABILITY AND PERFORMANCE
稳定性和性能
[*]Fixed a crash related to tessellation of water blocks
[*]修复了一个与含水方块相关的崩溃
USER INTERFACE
用户界面
[*]Placing invalid items into offhand slot will no longer cause them to drop
[*]将(特定物品外)其他的物品放入副手栏不再导致它们被丢出去
TECHNICAL UPDATES
技术性更新
EDU FEATURES
教育版特性
[*]Fixed a bug that prevented summon NPC commands from working if the users did not have worldbuilder permissions where the base version of the world was before 1.19.80
[*]修复了一个漏洞,该漏洞导致在基于 1.19.80 及以前版本的世界中,若用户没有世界建造者权限,则无法使用召唤 NPC 的命令
EDITOR
编辑器
The Editor and its corresponding API are in early development, and available for keyboard/mouse on Windows PC Bedrock Preview builds. Tag us on social channels with #BedrockEditor.
编辑器与对应的 API 仍处于早期开发环境,当前基于键鼠操作下的 Windows PC Bedrock Preview 平台开发。你可以在官方频道上通过 #BedrockEditor 联系我们
Learn how to use the Editor, join the GitHub Discussion discussion forum to engage with the team, and get started building extensions via the starter kit and samples .
你可以点击学习如何使用编辑器,或在 GitHub Discussion 论坛参与团队讨论,或在下面的链接中构建早期扩展程序:入门包模板。
Fixed this week:
本周修复内容:
[*]Fixed a bug that prevented the Origin Vector3 item in the Selection pane from updating when the movement gizmo was dragged.
[*]修复了一个漏洞,该漏洞导致拖动移动小工具时,“选择”面板内的 Origin Vector3 项目不会被更新。
ENTITY COMPONENTS
实体组件
[*]Unlocked “behavior.random_search_and_dig” for creators to use
[*]为创造者开放了 behavior.random_search_and_dig 组件的使用
[*]"target_blocks" field added. List of blocks that the mob can dig on. Default if "target_blocks" isn't added is Dirt, Grass, Podzol, Dirt with Roots, Moss, Mud, and Muddy Mangrove Roots
[*]新增 target_blocks 字段。表示能够让生物进行刨挖的方块列表。 在 target_blocks 列表为空时,则为泥土、草方块、灰化土、缠根泥土、苔藓块、泥巴和沾泥的红树根
[*]"item_table" field added. Path to a loot table that specifies what the mob can dig up. "item_table" takes precedence over "items"
[*]新增 item_table 字段。表示生物能够刨挖出的物品战利品表。item_table 字段的优先级高于 items
[*]Content errors added if the behavior has trouble reading or finding "item_table" and if unable to get an item from "items"
[*]在行为包无法读取或找到 item_table 字段,且同时也无法从 items 获取有效的物品时,将会出现内容报错
[*]'on_item_found' event now fires on item found AND digging finished. Before the event firing caused the digging to stop early
[*]on_item_found 事件现在仅在刨挖出物品且挖掘动作停止时触发。提前触发则导致挖掘动作提前停止
EXPERIMENTAL TECHNICAL FEATURES
实验性技术性特性
API
API
[*]Added matches function called on an entity, which takes in EntityQueryOptions and returns true if the entity matches and false otherwise.
[*]添加 matches 函数,用于调用一个实体,并与 EntityQueryOptions 进行匹配,若成功则返回 true,否则为 false。
[*]Moved getRotation from beta to 6.0
[*]将 getRotation 从 beta 移动至 6.0
[*]Move setRotation from beta to 6.0
[*]将 setRotation 从 beta 移动至 6.0
[*]Added PlayerLeaveBeforeEvent - This event fires when a player leaves the server, before the Player object is removed
[*]添加 PlayerLeaveBeforeEvent 事件,该事件将于玩家离开服务器时触发,且早于玩家对象被移除
[*]Releasing PlayerDimensionChangeAfterEvent beta to 1.6.0
[*]将 PlayerDimensionChangeAfterEvent 从 beta 移动至 1.6.0 并开放
GRAPHICAL
图像
[*]High emissive values (> 0.25) no longer obscure surface detail in the Deferred Technical Preview
[*]在预览版延迟光照技术中,高自发光值(> 0.25)不再导致表面细节模糊
【氘氚人 译自feedback.minecraft.net 2023 年 9 月 27 日发布的 Minecraft Beta & Preview - 1.20.40.23】
【本文排版借助了:SPXX Userscript v2.4.14】
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