Minecraft 基岩版 Beta & Preview 1.20.50.23 发布
本帖最后由 Cinder 于 2023-11-3 15:24 编辑|测试版是Minecraft基岩版的测试机制,主要用于下一个正式版的特性预览。
|然而,测试版主要用于新特性展示,通常存在大量漏洞。因此对于普通玩家建议仅做测试尝鲜用。使用测试版打开存档前请务必备份。适用于正式版的领域服务器与测试版不兼容。
|如果在测试版中遇到旧版存档无法使用的问题,测试版将允许你将存档上传以供开发团队查找问题。
|Minecraft 基岩版 1.20.50 仍未发布,Beta 1.20.50.23 为其第 3 个测试版。
|转载本贴时须注明原作者以及本帖地址。
Minecraft Beta & Preview - 1.20.50.23Minecraft 基岩版 Beta & Preview - 1.20.50.23Posted: 2 November 2023发布于:2023年11月2日
Information on the Minecraft Preview and Beta:关于 Minecraft Preview & Beta 的信息:These work-in-progress versions can be unstable and may not be representative of final version quality这些开发版本可能不稳定,并且不代表最终版本质量Minecraft Preview is available on Xbox, Windows 10/11, and iOS devices. More information can be found at aka.ms/PreviewFAQMinecraft Preview 在Xbox、Windows 10/11和iOS设备上可用。在aka.ms/PreviewFAQ上查阅更多信息The beta is available on Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions这个Beta版本在安卓设备(Google Play)上可用。若要加入/退出Beta计划,请浏览aka.ms/JoinMCBeta以获得详细指导
https://feedback.minecraft.net/hc/article_attachments/20951830497165
Here’s a list of what’s new in this week’s Preview and Beta! As ever, we’d love your feedback on these new features and changes. Send us your thoughts here and report any bugs at bugs.mojang.com!这里是本周Beta和Preview新内容的列表!同往常一样,我们想知道你对这些新特性和改动的反馈,在这里给我们发送你的想法并在bugs.mojang.com报告你遇到的所有漏洞!
(Please note: This Preview and Beta will be rolling out to players around 09:00PDT if all goes to plan!)(请注意,如果一切正常的话,这个版本将会在北京时间约3日凌晨0点发布至玩家处!)
Experimental Features实验性特性
Chiseled Copper雕纹铜块
[*]Added recipe for Chiseled Copper
[*]为雕纹铜块添加了合成配方
Crafter合成器
[*]Updated Crafter textures
[*]更新了合成器的纹理
Tuff Blocks凝灰岩方块家族
[*]Added recipes for Tuff Blocks
[*]为凝灰岩方块家族添加了合成配方
Waxed Chiseled Copper涂蜡雕纹铜块
[*]Added recipe for Waxed Chiseled Copper
[*]为涂蜡雕纹铜块添加了合成配方
[*]Added Stonecutter recipes for all oxidization levels of Waxed Chiseled Copper
[*]添加了涂蜡雕纹铜块所有氧化阶段的切石机配方
Waxed Copper Doors涂蜡铜门
[*]Added Crafting Table recipes for all oxidization levels of Waxed Copper Doors
[*]添加了涂蜡铜门所有氧化阶段的工作台配方
Waxed Copper Grates涂蜡铜格栅
[*]Added Stonecutter recipes for all oxidization levels of Waxed Copper Grates
[*]添加了涂蜡铜格栅的所有氧化阶段的切石机配方
Waxed Copper Trapdoors涂蜡铜活板门
[*]Added Crafting table recipes for all oxidization levels of Waxed Copper Trapdoors
[*]添加了涂蜡铜活板门的所有氧化阶段的工作台配方
Textures纹理
[*]Updated Tuff Bricks textures
[*]更新了凝灰岩方块家族的纹理
[*]Updated Copper Door textures
[*]更新了铜门的纹理
[*]Updated Copper Trapdoor textures
[*]更新了铜活板门的纹理
[*]Updated Copper Door item textures
[*]更新了铜门的物品纹理
Features and Bug Fixes特性和漏洞修复
Blocks方块
[*]Chorus Flowers can now be destroyed by any projectile, which will no longer disappear after impact (MCPE-176184)
[*]紫颂花现在可以被任何弹射物破坏而不是消失 (MCPE-176184)
[*]Fixed a bug making Calcite not being obtainable as an item through commands or creative inventory (MCPE-176371)
[*]修复了方解石无法通过指令及创造模式物品栏获得的问题 (MCPE-176371)
Crafting and Inventory Screen合成与物品栏界面
[*]Inventory option states such as the all/craftable toggle and selected inventory tab are now saved between sessions (MCPE-175159)
[*]合成选项状态(全部/可合成的/选定的)现在会在合成期间保存
Gameplay玩法
[*]Fixed a regression that caused flying players to slow down significantly after touching ground
[*]修复了飞行中的玩家接触地面后明显减速的回归问题
[*]Sneaking in water is now possible with touch controls (MCPE-167218)
[*]现在可以使用触控在水中潜行(MCPE-167218)
General通用
[*]Improved handling of unexpected errors during world export and provide better error messaging (MCPE-41898)
[*]改进了在世界导出时对意外错误的处理,并提供更好的错误消息(MCPE-41898)
Graphical图形
[*]Made the hotbar less transparent (MCPE-31014)
[*]降低了快捷栏的透明度(MCPE-31014)
[*]Added background dimming on screens that didn't have it (MCPE-168598)
[*]在没有背景调光功能的屏幕上添加了背景调光 (MCPE-168598)
Marketplace市场
[*]Fixed possible soft locking when performing different actions within Marketplace
[*]修复了在市场中进行不同操作时可能发生的锁死
[*]Added the ability to deep link users within a server to Dressing Room offers
[*]添加了能将在同一服务器中的玩家链接到更衣室选件的功能
Mobs生物
[*]Mobs that were placed in Boats before the introduction of the new size restriction, and are now considered too large to fit, will no longer be ejected (MCPE-176198)
[*]在新的体积限制引入前被置于船中的,被视为体型过大的生物,现在不会再被弹出
MolangMolang
[*]query.is_moving now detects vertical motion for the player again
[*]query.is_moving现在再一次可以检测玩家的垂直运动了
Character Creator角色创建器
[*]The classic skins info pop now sends you to the correct settings page
[*]经典皮肤信息弹出窗口现在可以链接到正确的设置页面
RealmsRealms
[*]Fixed a crash when joining a Realm after doing other things for a while
[*]修复了在浏览其他内容一段时间后加入Realm时可能发生的崩溃
User Interface用户界面
[*]Fixed an issue where the border around the 'Creator' tab in Settings would not be highlighted (MCPE-169617)
[*]修复了设置中“创建者”选项卡周围的边框不会突出显示的问题 (MCPE-169617)
[*]Added an altered main menu and world creation experience. Keep an eye out as we're rolling out these changes to some players
[*]添加了新的主菜单和世界创建页面,请注意,我们正向一些玩家推送这些改动
Technical Updates技术性更新APIAPI
[*]Moved Entity.remove from beta to 1.7.0
[*]将 Entity.remove 由beta更新到了1.7.0版本
Items物品
[*]Deprecated 'on_dig' event triggers from 'minecraft:digger' in format versions 1.20.50 and higher
[*]弃用了格式版本为 1.20.50 及更高的“minecraft:digger”中的“on_dig”事件触发器
Experimental Technical Features实验性技术特性APIAPI
[*]DataDrivenEntityTriggerAfterEvent
[*]事件后数据驱动实体触发器
[*]Renamed property id to eventId for clarity
[*]为准确,将属性 id 重命名为了 eventId
[*]Changed getModifier to work in read-only mode
[*]将 getModifier 更改为在只读模式下工作
[*]Changed DefinitionModifier from a class to an interface with properties
[*]将 DefinitionModifier 从 class 更改为具有属性的 interface
[*]Made EntityTypes.get properly reflect that it can return EntityType | undefined instead of just EntityType
[*]使 EntityTypes.get 正确反应,现在它可以返回 EntityType |undefined 而不仅仅是 EntityType
Gametest游戏测试
[*]Dynamic Properties
[*]动态属性
[*]NBT change: Dynamic properties are now stored using the behavior pack manifest UUID, rather than the module UUID. Existing worlds using dynamic properties will continue to work, and will be migrated to the new format when properties are read or modified
[*]NBT修改:动态属性现在使用行为包清单中的 UUID 存储而不是模块 UUID,使用动态属性的现有世界仍能正常运作,并会在读取或修改属性时迁移到新格式
【Cinder译自官网2023年11月2日发布的Minecraft Beta & Preview - 1.20.50.23】
|想了解更多游戏资讯?苦力怕论坛 - 游戏资讯板块 “可以使用触控在水中潜行”
这意味着玩家再也不用靠身法躲避溺尸的三叉戟了 可以直接举盾 嗯,官方真的就是没活硬整是吧[哔哩_脱单][哔哩_脱单][哔哩_脱单] Apple渲染龙不做了? 这更新的有点点快了。
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