Cinder 发表于 2024-4-13 20:13:04

Minecraft 基岩版 Beta & Preview 1.21.0.21 发布

本帖最后由 Cinder 于 2024-4-15 16:55 编辑

|测试版是 Minecraft 基岩版的测试机制,主要用于下一个正式版的特性预览。|然而,测试版主要用于新特性展示,通常存在大量漏洞。因此对于普通玩家建议仅做测试尝鲜用。使用测试版打开存档前请务必备份。适用于正式版的领域服务器与测试版不兼容。 |如果在测试版中遇到旧版存档无法使用的问题,测试版将允许你将存档上传以供开发团队查找问题。|Minecraft 基岩版 1.21.0 仍未发布,Beta & Preview 1.21.0.21 为其第 2 个测试版。|本文内容按照 CC BY-NC-SA 4.0 协议进行授权,转载本帖前须获得原作者同意,并注明原作者以及本帖地址。
https://www.minecraft.net/content/dam/games/minecraft/screenshots/212_preview_header.jpg

NEWSMINECRAFT PREVIEW 1.21.0.21
MINECRAFT 预览版 1.21.0.21

A Minecraft Bedrock Edition Preview
Minecraft 基岩版预览


We always talk about squashing bugs in our changelogs, but this week we’re doing it with an enchanted mace for extra squashing power! Test out the Density, Breach, and Wind Burst enchantments, which are all unique to the mace, and see which fits your combat style the best. Just mind you don’t smash any of the walls of your base, because you might want to decorate them with another feature included in this testing release – five new Minecraft paintings. From blocky baroque stills to even blockier landscapes, this changelog has more ways to decorate your base and more ways to smash it all to pieces. Let’s dive in!
我们总是在更新日志中大谈特谈漏洞修复,但本周我们还借助了全新附魔重锤的额外力量!试试致密、破甲和风爆 - 三种重锤的全新独有附魔,看看哪种最适合你的战斗风格!只是要小心不要把基地的墙壁砸碎了,因为我们还带来了五幅全新的画作以供装饰 - 您会喜欢的。从方块化的巴洛克艺术到野外风景,今天的预览版为您提供了更多装饰方式,也带来了更多方法将它们统统砸碎,让我们开始吧!

Here’s a list of what’s new in this week’s Preview and Beta! We’d love your feedback, as always, so please let us know what you think at feedback.minecraft.net, and report any bugs at bugs.mojang.com .
这里是本周预览版的新内容列表!一如既往地,我们期待听到您的反馈,所以请访问 feedback.minecraft.net 以让我们听到您的想法,并在 bugs.mojang.com 反馈您遇到的任何漏洞。

EXPERIMENTAL FEATURES
实验性特性


MACE
重锤


[*]The Mace now has three brand new Enchantments available for use!
[*]重锤现在拥有了三种全新附魔!

[*]Wind Burst generates a burst of wind when successfully striking enemies, launching the wielder in the air!
[*]风爆 在成功击中敌人时会产生一阵狂风,将玩家弹射至空中!
[*]Density makes the already heavy Mace EVEN HEAVIER, adding additional heft to its Smash Attack!
[*]致密 令本就沉重的重锤更加沉重, 会为其猛击提供额外伤害!
[*]Breach allows the Mace to bypass a portion of an enemy's Armor, striking fear into the hearts of even the most protected enemies!
[*]破甲 可使重锤无视敌人的部分护甲,足以令装备最精良的敌人也感到恐惧!
[*]Added a new explosive particle effect when executing a smash attack with the Mace to really show the player's power when using it!
[*]加入了使用重锤进行猛击时会出现的爆炸粒子效果,凸显玩家的强大力量!
[*]Known issues: Particles appear grey in water and on some leaves. Particles appear when target is hit in the air.
[*]已知问题: 在水或某些树叶上,粒子会显示为灰色,击中空中的目标时也会产生粒子。


MOB EFFECTS
生物状态效果


[*]Added Raid Omen
[*]加入了袭击之兆

[*]Instead of triggering a Raid directly, Bad Omen will transform into a Raid Omen variant with a duration of 30 seconds
[*]拥有不祥之兆效果的玩家进入村庄后不再直接触发袭击,而是转变为持续 30 秒的袭击之兆变种
[*]Once the Raid Omen expires, a Raid will start at the location the player gained the Raid Omen
[*]一旦袭击之兆结束,袭击就会在玩家获取此效果时的位置开始
[*]Like any other effect, players can drink a Bucket of Milk to clear the Raid Omen to prevent the Raid from starting
[*]和其他的状态效果类似,玩家可以通过饮用奶桶来清除袭击之兆,避免袭击发生
[*]Added activation sounds to Bad Omen, Trial Omen, and Raid Omen
[*]加入了获取不祥之兆、试炼之兆及袭击之兆时会播放的音效


PAINTINGS



[*]Added five new paintings by artist Sarah Boeving:
[*]加入了由 Sarah Boeving 创作的五幅全新画作:

[*]Baroque
[*]Baroque
[*]Humble
[*]Humble
[*]Meditative
[*]Meditative
[*]Prairie Ride
[*]Prairie Ride
[*]Unpacked
[*]Unpacked



TRIAL CHAMBERS
试炼密室


[*]Trial Chambers are now more consistently buried by terrain when found underground
[*]试炼密室现在在生成于地下时会更加一致地被掩埋


TRIAL SPAWNER
试炼刷怪笼


[*]Ominous Trial Spawners now show a preview of the item that is about to be dropped
[*]不祥试炼刷怪笼现在会展示其将掉落的物品

FEATURES AND BUG FIXES
特性和漏洞修复


BLOCKS
方块


[*]"coral_block" block is now split into unique instances: "tube_coral_block", "brain_coral_block", "bubble_coral_block", "fire_coral_block", "horn_coral_block", "dead_tube_coral_block", "dead_brain_coral_block", "dead_bubble_coral_block", "dead_fire_coral_block" and "dead_horn_coral_block"
[*]"coral_block" 现在被拆分为独立的 "tube_coral_block", "brain_coral_block", "bubble_coral_block", "fire_coral_block", "horn_coral_block", "dead_tube_coral_block", "dead_brain_coral_block", "dead_bubble_coral_block", "dead_fire_coral_block" 和 "dead_horn_coral_block" 实例


EDU TOGGLE
教育版选项


[*]Chemistry items now appear in the creative inventory when the Education edition toggle is on
[*]现在在开启教育版选项后,化学相关物品会出现在创造模式物品栏中


GAMEPLAY
玩法


[*]Fixed a crash that could occur when teleporting to a region where a Piston is pushing a Chest (MCPE-179440)
[*]修复了传送至存在正在推动箱子的活塞的区域内时可能发生的崩溃 (MCPE-179440)
[*]Fixed a crash that could occur when the player begins losing air
[*]修复了玩家氧气值下降时可能发生的崩溃


HARDCORE MODE (PREVIEW ONLY)
极限模式 (仅 Preview)


[*]The death screen now shows “Spectate World” option when playing in Hardcore Mode (MCPE-180287)
[*]现在极限模式中的死亡屏幕会显示“Spectate World”按钮 (MCPE-180287)


MOBS
生物


[*]Armadillos no longer repeatedly roll and unroll when receiving damage from blocks (MCPE-180142)
[*]犰狳受到来自方块的伤害时不再反复蜷缩和展开 (MCPE-180142)


REALMS
REALMS


[*]Fixed several instances of periods being narrated as 'dot' on the Realms Stories 'Opt In' screen (Preview only)
[*]修复了 Realms 故事的“选择加入”屏幕中一些较长的实例会被叙述为“点”的问题 (仅 Preview)


ACCESSIBILITY FEATURES
辅助功能特性


[*]Added text-to-speech support for member search results in the Realms Stories Member tab (Preview Only)
[*]为 Realms 故事的成员选项卡中的搜索结果加入了对文本转语音的支持 (仅 Preview)
[*]The Realms Stories Opt In screen now enumerates its active buttons with text-to-speech on (Preview Only)
[*]Realms 故事中的新帖子屏幕现在会在文本转语音功能打开的情况下列举其已打开的按钮 (仅 Preview)


USER INTERFACE
用户界面


[*]Added slide-off persistence to new d-pad touch control scheme
[*]为触控方向键加入了滑移持久性
[*]Changes positioning and scale of default new touch d-pad control scheme. Also allows for moving the dpad closer to the hotbar when customizing touch controls.
[*]更改了默认情况下的触控方向键的位置和大小。同时也允许了自定义触摸控制按键时将方向键移动至更靠近快捷栏的位置
[*]Made the jump and ascend in water button overlap so now the player can stay above water more easily (MCPE-179689)
[*]现在水中的跳跃键和上浮键位于重叠的位置,使玩家可以更轻松地停留在水面上 (MCPE-179689)
[*]Fix a bug that prevented navigating to previously sent messages with a keyboard on Xbox (MCPE-174648)
[*]修复了 Xbox 平台上无法使用键盘导航至之前发送的消息的漏洞 (MCPE-174648)

TECHNICAL UPDATES
技术性更新


ADD-ONS AND SCRIPT ENGINE
附加包和脚本引擎


[*]Fixed some places in documentation generation where elements were accidentally overwritten. This caused a minor amount of documentation to appear or move in the Animations, Blocks, Entities, and Particles files
[*]修复了文档生成中元素被意外覆盖的某些位置。这导致少量文档在动画、方块、实体和粒子文件中出现或移动


BLOCKS
方块


[*]Updated block geometry to allow uv rotations
[*]更新了方块的几何形状以允许 UV 旋转

[*]This allows you to rotate the specified uv rect in 90 degree increments before applying it to a block face
[*]这将允许您在应用指定的 UV 矩形之前以 90 度的增量旋转它
[*]Supported from minecraft:geometry format version 1.21.0 and up
[*]需要 minecraft:geometry 1.21.0 或更高的 format version
[*]Added pivot for scale in the Block Transformation Component
[*]在方块变换组件中添加了用于缩放的轴
[*]Added pivot for rotation in the Block Transformation Component
[*]在方块变换组件中添加了用于旋转的轴


DOCUMENTATION
文档


[*]Documentation for version v1.13.0 of "Decoration Features" is now up to date
[*]"装饰性地物" 文档的最新版本现在为 v1.13.0


EDITOR
编辑器

Editor is now in v0.6 with the following new features:
我们发布了编辑器的 v0.6 版本,带来了以下新特性:


[*]New Panel Layout – panels can be toggled, resized, and support auto-hide
[*]新的面板布局 - 面板可以切换、调整大小并且支持自动隐藏
[*]Widget Framework – editor extensions can now use custom entities and animations to mark information within the world
[*]控件框架 - 编辑器扩展现在可以使用自定义实体和动画来标记世界中的信息
[*]Global Block Hotbar + Picker – customize and swap between your most common blocks to build even faster
[*]全局方块快捷栏 + 取色器 – 自定义和交换最常见的方块,以使构建更便捷
[*]Brush Shape Framework – use our resizable brush shapes to quickly modify the world or add your own with editor extensions
[*]画笔形状框架 - 使用我们可调整大小的画笔形状快速修改世界或使用编辑器扩展添加您自己的形状
[*]Summon Tool – quickly create, move, rotate, and delete entities
[*]召唤工具 – 快速地创建、移动、旋转和删除实体
[*]Line Tool – build parkour maps, bridges, roads with our new line tool
[*]线条工具 – 使用我们的全新线条工具构建跑酷地图、桥梁及道路
[*]Improved performance, bug fixes, and many more!
[*]性能提升、漏洞修复以及更多更多!

See the full changelog for our v0.6 release on the Editor GitHub Discussion page!
在 Github 编辑器讨论 页面查看完整的改动日志!

Learn how to use the Editor, join the GitHub Discussion forum to engage with the team, and get started building extensions via the starter kit and samples .
了解如何使用编辑器,加入GitHub 讨论与团队互动,并通过初学者工具包和示例开始构建扩展。

EXPERIMENTAL TECHNICAL UPDATES
实验性技术性更新


API
API


[*]get will now handle items whose names have changed so that scripts referencing old names will still work as intended
[*]get 现在会处理名称已更改的物品,以使引用旧名称的脚本仍能按预期工作
[*]Added ItemComponentUseOnEvent for beta
[*]为 beta 加入了 ItemComponentUseOnEvent
[*]Moved typeId and Block.matches from beta to stable
[*]将 typeId 及 Block.matches 由 beta 移动至稳定版本
[*]Update JavaScript engine
[*]更新了 JavaScript 引擎

[*]BigInt support
[*]支持 BigInt
[*]hasOwn
[*]hasOwn
[*]Array findLast and at
[*]findLast 和 at 数组
[*]Miscellaneous bug fixes
[*]杂项漏洞修复
[*]@minecraft/server.BlockType
[*]@minecraft/server.BlockType

[*]Moved id API from beta to stable v1.11.0
[*]将 id API 由 beta 移动至稳定版 v1.11.0
[*]@minecraft/server.BlockTypes
[*]@minecraft/server.BlockTypes

[*]Moved BlockTypes APIfrom beta to stable v1.11.0
[*]将 BlockTypes API 由 beta 移动至稳定版 v1.11.0
[*]Moved type API from beta to stable v1.11.0
[*]将 type API 由 beta 移动至稳定版 v1.11.0
[*]@minecraft/server.Block
[*]@minecraft/server.Block

[*]Moved type API from beta to stable v1.11.0
[*]将 type API 由 beta 移动至稳定版 v1.11.0



GRAPHICAL
图像


[*]Fixed heightmap textures not rendering correctly in the Deferred Technical Preview
[*]修复了延迟渲染预览中无法正确呈现高度贴图纹理的问题


https://www.minecraft.net/content/dam/franchise/author-avatars/Mojavatar-Jay-Wells-100x148.png

【Cinder 译自官网 2024 年 04 月 10 日发布的 Minecraft Preview 1.21.0.21;原作者 Jay Wells】
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篝火旁pq 发表于 2024-4-14 10:10:48

版本号都1.21了,1.20.80还是没发正式版,不会又要等一个月吧[哔哩_doge]

zhj123456ddsh 发表于 2024-4-14 11:18:22

可直接下载1.21
https://mcpedl.org/getfile/3994

jlwfcbqdlq 发表于 2024-4-14 16:59:58

细节:游戏内打开延迟渲染的按钮没了[贴吧_泪][贴吧_泪][贴吧_泪]
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