mxy333 发表于 2026-4-22 00:18:51

Minecraft Java版 26.2 Snapshot 4 发布

|Minecraft Java 版是指 Windows、Mac OS 与 Linux 平台上,使用 Java 语言开发的 Minecraft 版本。
|每周快照是 Minecraft Java 版的测试机制,主要用于下一个正式版的特性预览。
|然而,每周快照主要用于新特性展示,通常存在大量漏洞。因此对于普通玩家建议仅做测试尝鲜用。在快照中打开存档前请务必进行备份。适用于正式版的 Mod 不兼容快照,且大多数 Mod 都不对每周快照提供支持。
|Minecraft Java 版 26.2 仍未发布,26.2 Snapshot 4 为其第 4 个快照。
|本文内容按照 CC BY-NC-SA 4.0 协议进行授权,转载本帖时须注明原作者以及本帖地址。
https://www.minecraft.net/content/dam/minecraftnet/games/minecraft/screenshots/26.2-snapshot-4-1170x500.jpg

NEWS

Minecraft 26.2 Snapshot 4
Minecraft 26.2 Snapshot 4
A Minecraft Java Snapshot
Minecraft Java版 快照

Today we thought we'd bring you a fourth snapshot for 26.2! With this release we have added in language support for two new languages and made some changes to the sulfur cube and the sulfur cave biome. Also in this release, our peaceful players can now spawn Hoglins, Piglins and Sulfur cubes!
今天我们为大家带来了26.2的第四个快照!在此版本中,我们加入了对两种新语言的语言支持,并对硫方怪和硫黄洞穴生物群系进行了一些更改。此外,在此版本中,在和平模式下的玩家现在可以生成疣猪兽、猪灵和硫方怪了!

Happy Mining!
挖矿快乐!


NEW FEATURES
新特性


[*]Added Swiss French language support to the game
[*]加入了对瑞士法语的支持
[*]Added Chuvash language support to the game
[*]加入了对楚瓦什语的支持


SULFUR CUBE MOB
硫方怪


[*]Naturally-spawned small Sulfur Cubes now have the correct size
[*]自然生成的小型硫方怪变种现在拥有正确的大小
[*]The outer texture of the Sulfur Cube has been updated
[*]更新了硫方怪的外层纹理


SULFUR CAVES BIOME
硫黄洞穴生物群系


[*]Granite and Tuff blocks are now dispersed between Sulfur and Cinnabar blocks
[*]花岗岩和凝灰岩方块现在分散在硫黄和朱砂方块之间
[*]The Sulfur Spike Clusters have been made slightly shorter, on average
[*]Sulfur Spike Clusters 的平均高度已略微缩短


CHANGES
更改


MOB SPAWNING
生物生成


[*]Hoglins, Piglins and Sulfur Cubes now spawn on Peaceful difficulty
[*]疣猪兽、猪灵和硫方怪现在可在和平难度下生成


SOUNDS
音效


[*]Added sounds for when using a bucket on a Sulfur Cube
[*]加入了对硫方怪使用桶的时候的音效


TECHNICAL CHANGES
技术性改动


[*]The Data Pack version is now 103.0
[*]将数据包版本号更改为 103.0
[*]The Resource Pack version is now 86.1
[*]将资源包版本号更改为 86.1


DATA PACK VERSION 103.0
数据包版本 103.0


ATTRIBUTES
属性


ADDED MINECRAFT:NAMEPLATE_DISTANCE
加入了 MINECRAFT:NAMEPLATE_DISTANCE


[*]Controls how far away in blocks the nameplate of an entity is visible
[*]控制 nameplate 在多少格内可见
[*]The nameplate cannot be visible if the entity is not visible
[*]如果实体不可见,则 nameplate 也不可见
[*]Accepts values between 0.0 and 512.0
[*]允许 0.0 到 512.0 之间的值
[*]Default value: 64.0
[*]默认值:64.0


ADDED MINECRAFT:BELOW_NAME_DISTANCE
加入了 MINECRAFT:BELOW_NAME_DISTANCE


[*]Controls how far away in blocks the below_name scoreboard display is visible
[*]控制 below_name 记分板在多少格内可见
[*]The nameplate cannot be visible if the entity is not visible
[*]如果实体不可见,则 nameplate 也不可见
[*]Accepts values between 0.0 and 512.0
[*]允许 0.0 到 512.0 之间的值
[*]Default value: 10.0
[*]默认值:10.0


PREDICATES
谓词


ENTITY PREDICATES
实体谓词


[*]Slime sub-predicate has been renamed from minecraft:type_specific/slime to minecraft:type_specific/cube_mob
[*]史莱姆子谓词已从 minecraft:type_specific/slime 重命名为 minecraft:type_specific/cube_mob


RESOURCE PACK VERSION 86.1
资源包版本 86.1


[*]The minecraft:beds atlas has been removed
[*]移除了 minecraft:beds 图集


TELEMETRY
遥测


NEW REQUIRED EVENTS
新必要事件


[*]graphics_capabilities
[*]graphics_capabilities

[*]This is a new event that posts on startup, and informs us of the capabilities of the graphics device used to play the game
[*]这是一个在启动时发送的新事件,用于告知我们用于运行游戏的图形设备的性能
[*]Added new property: backend_name
[*]加入了属性:backend_name

[*]This will be Vulkan or OpenGL, and will help us understand which graphics api players are using
[*]这将是 Vulkan 或 OpenGL,并将帮助我们了解玩家正在使用哪种图形API
[*]Added new property: backend_failure_reason
[*]加入了属性:backend_failure_reason

[*]This will be a list of short error codes, for example vulkan_device_version_too_low, which will help us identify any issues with our targeted Vulkan requirements
[*]这将是一个简短的错误代码列表,例如 vulkan_device_version_too_low,它将帮助我们识别与目标 Vulkan 要求相关的任何问题
[*]Added new property: backend_failure_message
[*]加入了属性:backend_failure_message

[*]This will be a short and vague messages, such as Failed to find the GLFW platform surface extensions, which will help us narrow down issues if players are experiencing issues running with Vulkan
[*]这将是一条简短而模糊的消息,例如 Failed to find the GLFW platform surface extensions,这将有助于我们在玩家使用 Vulkan 运行时遇到问题时缩小问题范围
[*]Added new property: backend_failure_missing_capabilities
[*]加入了属性:backend_failure_missing_capabilities

[*]This will be a list of missing capabilities from Vulkan, for example VULKAN_CORE_1_2, VK_KHR_dynamic_rendering, which will help us know which capabilities players would need in order to use Vulkan
[*]这将是一个来自 Vulkan 的缺失功能列表,例如 VULKAN_CORE_1_2, VK_KHR_dynamic_rendering,这将帮助我们了解玩家需要使用 Vulkan 需要哪些功能




FIXED BUGS IN 26.2 SNAPSHOT 4
26.2 SNAPSHOT 4 修复的漏洞


[*]MC-186131 - Piglins and hoglins cannot spawn naturally on Peaceful difficulty
[*]MC-186131 - 猪灵和疣猪兽无法在和平难度下自然生成
[*]MC-296343 - Using the mouse wheel to switch between cast fishing rods briefly displays the uncast texture in first-person
[*]MC-296343 - 使用鼠标滚轮在已抛出的钓鱼竿之间切换时,会在第一人称视角短暂显示未抛出的纹理
[*]MC-307002 - Using the kill command on one of the end crystals used to respawn the ender dragon no longer aborts the respawn sequence
[*]MC-307002 - 对用于重生末影龙的末地水晶使用 kill 命令不再会中断复活过程
[*]MC-307327 - VSync limits the framerate inconsistently in fullscreen with the Vulkan rendering backend on some Mac systems
[*]MC-307327 - 在某些 Mac 系统上,使用Vulkan渲染后端时,全屏模式下的垂直同步对帧率的限制不一致
[*]MC-307378 - The glowing effect is not visible with the Vulkan rendering backend on some graphics
[*]MC-307378 - 在某些显卡上使用Vulkan渲染时,发光效果不可见
[*]MC-307434 - Sulfur cubes cannot spawn naturally on Peaceful difficulty
[*]MC-307434 - 硫方怪无法在和平难度下自然生成
[*]MC-307532 - Lava buckets now remain filled server-side when emptied into flowing water
[*]MC-307532 - 将熔岩桶倒入流动的水中时,现在服务器端仍会保持为被装满的状态
[*]MC-307539 - The game crashes upon startup on some Mac systems
[*]MC-307539 - 游戏在某些Mac系统上启动时崩溃
[*]MC-307545 - The "High Contrast" resource pack is listed as incompatible
[*]MC-307545 - “高对比度”资源包被列为不兼容
[*]MC-307549 - beds.png-atlas still exists
[*]MC-307549 - beds.png-atlas 仍然存在
[*]MC-307587 - Wet sponges are no longer removed from the inventory server-side when placed in the Nether
[*]MC-307587 - 湿海绵放置在下界时不再从服务器端的物品栏中被移除
[*]MC-307624 - The cube mob entity sub-predicate is called type_specific/slime rather than cube_mob
[*]MC-307624 - 立方体生物实体子谓词名为 type_specific/slime 而不是 cube_mob
[*]MC-307626 - The selection lists in the pack selection screen can extend outside the bounds of the game window, violating the Vulkan specification
[*]MC-307626 - 资源包选择界面中的选择列表可能会超出游戏窗口边界,这违反了 Vulkan 的格式
[*]MC-307647 - Crash on startup with the Vulkan validation layer enabled — the NORMAL vertex attribute uses a format without guaranteed VERTEX_BUFFER_BIT support
[*]MC-307647 - 启用 Vulkan 验证层时启动崩溃 — NORMAL 顶点属性使用的格式不保证支持 VERTEX_BUFFER_BIT




https://www.minecraft.net/content/dam/minecraftnet/franchise/author-avatars/Mojavatar_Staff-Villager_200x296.png


【mxy333 译自Java Team 2026 年 4 月 21 日发布的 Minecraft 26.2 Snapshot 4】
【本文排版借助了:SPXXKLP 用户脚本 v3.2.5】



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Flyfrend 发表于 2026-4-29 19:43:31

快照5已经发了,三个小时前发了,能不能快点
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