mxy333 发表于 2026-5-27 00:37:11

Minecraft Java版 26.2 Pre-Release 1 发布

本帖最后由 mxy333 于 2026-5-27 00:45 编辑

|Minecraft Java 版是指 Windows、Mac OS 与 Linux 平台上,使用 Java 语言开发的 Minecraft 版本。
|预发布版是 Minecraft Java 版的测试机制,如果该版本作为正式版发布,那么预发布版的游戏文件将与启动器推送的正式版完全相同。
|然而,预发布版主要用于服主和 Mod 制作者的预先体验,如果发现重大漏洞,该预发布版会被新的预发布版代替。因此建议普通玩家持观望态度。
|Minecraft Java 版 26.2 仍未发布,26.2-pre1 为其第 1 个预发布版。
|本文内容按照 CC BY-NC-SA 4.0 协议进行授权,转载本帖时须注明原作者以及本帖地址。
https://www.minecraft.net/content/dam/minecraftnet/games/minecraft/screenshots/26.2-pre-1%201170x500.jpg

NEWS

Minecraft 26.2 Pre-Release 1
Minecraft 26.2 Pre-Release 1
A Minecraft Java Pre-Release
Minecraft Java版 预发布版

Today we're rolling out the first pre-release for 26.2! From this point on, you should mostly see bug fixes as we prepare for release. Pre-releases also break away from the usual Tuesday snapshot rhythm, so keep an eye out for the next one!
今天我们正式推出 26.2 首个预发布版!自此版本起,更新将以漏洞修复为主,为正式版上线做准备。预发布版不再遵循以往周二快照的更新节奏,敬请留意后续版本!

With this pre-release, we are removing the Peer-to-Peer connection feature introduced in a recent snapshot. Because the experience wasn't what we wanted it to be for all players, we do not consider the feature ready for release in its current form.
本次预发布版移除了此前快照中加入的点对点连接功能。由于该功能未能达到预期体验,现阶段暂不正式推出。


KNOWN ISSUES
已知问题


[*]The game crashes on systems that do not have Vulkan
[*]游戏在不支持 Vulkan 的系统上崩溃

[*]As a workaround, to run the game on these system, edit options.txt and find the line preferredGraphicsBackend:"default" - change the word "default" to "opengl"
[*]作为临时解决方案,要在这些系统上运行游戏,请编辑 options.txt 并找到preferredGraphicsBackend:"default"这一行——将"default"一词改为"opengl"



CHANGES
改动


SULFUR CUBE MOB
硫方怪


[*]Small Sulfur Cubes now have an updated model and texture
[*]小型硫方怪现在更新了模型和纹理
[*]The Sulfur Cube now has unique hit and push sounds for each archetype
[*]现在硫方怪的每种原型拥有独特的受击与推动音效


SULFUR CAVES BIOME
硫黄洞穴生物群系


[*]Updated the fog color in the Sulfur Caves, Bedrock will match this color later
[*]调整了硫黄洞穴的迷雾颜色,以匹配基岩版
[*]Reduced the max growth length of the Sulfur Spikes
[*]缩短了硫黄尖锥的最大生长长度


POTENT SULFUR
烈性硫黄


[*]The continuous Geyser set-up now requires a source Lava Block to erupt
[*]间歇泉现在需要一个熔岩源才能持续喷发


SOUNDS
音效


[*]Updated hurt and death sounds for one of the chicken sound variants
[*]更新了鸡的一个变种的受伤和死亡音效
[*]Small Sulfur Cube now have sounds playing when being fed with Slimeballs
[*]小型硫方怪被喂食粘液球时现在会播放音效


UI
用户界面


[*]The friend list button is now always visible, even if the feature is disabled in the options
[*]好友列表按钮现在始终可见,即使该功能在选项中已被禁用


TECHNICAL CHANGES
技术性更改


[*]The Data Pack version is now 106.1
[*]将数据包版本号更改为 106.1
[*]The Resource Pack version is now 88.0
[*]将资源包版本号更改为 88.0


SERVER PROPERTIES
服务器配置文件


[*]Added chat-spam-threshold-seconds and command-spam-threshold-seconds properties, separating the spam thresholds for chat vs commands
[*]加入了chat-spam-threshold-seconds和command-spam-threshold-seconds属性,将聊天与命令的刷屏阈值分开

[*]Both thresholds are set to 10 by default, which was the existing threshold for combined command+chat spam
[*]两个阈值默认被设置为10,该阈值与此前命令及聊天信息刷屏的阈值保持一致
[*]These thresholds configure the mechanism that automatically kicks players for sending too many chat messages or commands
[*]这些阈值配置了自动踢出发送过多聊天消息或命令的玩家的机制
[*]The value describes how many seconds worth of spamming a player must do to get kicked, where each message a player sends increases the counter by 1 second
[*]该阈值描述了玩家需要发送多少秒的刷屏才会被踢出,其中玩家每发送一条消息,计数器就会增加1
[*]The counter is decremented once per tick (equivalent to 1/20th of a second), and a player is kicked if their counter reaches the configured threshold
[*]计数器每游戏刻(相当于1/20秒)递减一次,如果玩家的计数器达到设定的阈值,该玩家将被踢出游戏
[*]Either threshold can be set to 0 to disable kicks for the associated type of spam
[*]可以将任一阈值设置为 0,以禁用针对相关类型刷屏的踢出
[*]Examples of message rates that would cause a kick, given the default threshold of 10:
[*]在默认阈值为10的情况下,会导致踢出的消息速率示例:

[*]Sending 11 messages in 1 second
[*]在1秒内发送11条消息
[*]Sending 14 messages in 2 seconds
[*]在2秒内发送14条消息
[*]Sending 21 messages in 10 seconds
[*]在10秒内发送21条消息




DATA PACK VERSION 106.1
数据包版本 106.1


SULFUR CUBE ARCHETYPE REGISTRY
硫方怪原型定义格式

Added field:
加入了字段:


[*]sound_settings - a field that contains various sound settings for the Sulfur Cube
[*]sound_settings - 一个包含硫方怪各种声音设置的字段

[*]hit_sound - sound event that is played when the Sulfur Cube is hit while it has a block inside
[*]hit_sound - 当硫方怪内部含有方块时被攻击时播放的声音事件
[*]push_sound - sound event that is played when the Sulfur Cube is pushed while it has a block inside
[*]push_sound - 当硫方怪内部含有方块时被推动时播放的声音事件
[*]push_sound_impulse_threshold - float that specifies the smallest impulse required to trigger the push sound effect on the Sulfur Cube
[*]push_sound_impulse_threshold - 浮点数,指定触发硫方怪推动音效效果所需的最小冲量
[*]push_sound_cooldown - float that specifies the cooldown in seconds for the push sound effect
[*]push_sound_cooldown - 浮点数,指定推动声音效果的冷却秒数



COMMANDS
命令


[*]The execute on owner command will now consider Vexes as owned by their Evoker
[*]The execute on owner命令现在会将被唤魔者召唤的恼鬼归为唤魔者所有


WORLD PRESETS
世界预设


[*]Added a new minecraft:flat_all_dimensions world preset
[*]加入了新的minecraft:flat_all_dimensions世界预设

[*]This preset does not show up by default in the create world screen
[*]此预设默认不会显示在创建世界屏幕中



RESOURCE PACK VERSION 88.0
资源包版本 88.0


BLOCK SPRITES
方块精灵图


[*]Renamed block/quartz_pillar.png and block/purpur_pillar.png to append _side as a suffix
[*]将block/quartz_pillar.png和block/purpur_pillar.png重命名,以追加_side作为后缀


ENTITY TEXTURES
实体纹理


[*]Added new Entity textures:
[*]加入了新的实体纹理:

[*]entity/sulfur_cube/sulfur_cube_outer.png
[*]entity/sulfur_cube/sulfur_cube_outer.png
[*]entity/sulfur_cube/sulfur_cube_inner.png
[*]entity/sulfur_cube/sulfur_cube_inner.png
[*]entity/sulfur_cube/sulfur_cube_outer_small.png
[*]entity/sulfur_cube/sulfur_cube_outer_small.png
[*]entity/sulfur_cube/sulfur_cube_inner_small.png
[*]entity/sulfur_cube/sulfur_cube_inner_small.png



SOUNDS
音效


[*]Removed sounds for Sulfur Cube:
[*]移除了硫方怪的音效:

[*]entity.sulfur_cube.hit
[*]entity.sulfur_cube.hit
[*]entity.sulfur_cube.push
[*]entity.sulfur_cube.push
[*]Added sounds for Sulfur Cube:
[*]为硫方怪加入了音效:

[*]entity.sulfur_cube.regular.hit
[*]entity.sulfur_cube.regular.hit
[*]entity.sulfur_cube.regular.push
[*]entity.sulfur_cube.regular.push
[*]entity.sulfur_cube.bouncy.hit
[*]entity.sulfur_cube.bouncy.hit
[*]entity.sulfur_cube.bouncy.push
[*]entity.sulfur_cube.bouncy.push
[*]entity.sulfur_cube.slow_flat.hit
[*]entity.sulfur_cube.slow_flat.hit
[*]entity.sulfur_cube.slow_flat.push
[*]entity.sulfur_cube.slow_flat.push
[*]entity.sulfur_cube.fast_flat.hit
[*]entity.sulfur_cube.fast_flat.hit
[*]entity.sulfur_cube.fast_flat.push
[*]entity.sulfur_cube.fast_flat.push
[*]entity.sulfur_cube.light.hit
[*]entity.sulfur_cube.light.hit
[*]entity.sulfur_cube.light.push
[*]entity.sulfur_cube.light.push
[*]entity.sulfur_cube.fast_sliding.hit
[*]entity.sulfur_cube.fast_sliding.hit
[*]entity.sulfur_cube.fast_sliding.push
[*]entity.sulfur_cube.fast_sliding.push
[*]entity.sulfur_cube.slow_sliding.hit
[*]entity.sulfur_cube.slow_sliding.hit
[*]entity.sulfur_cube.slow_sliding.push
[*]entity.sulfur_cube.slow_sliding.push
[*]entity.sulfur_cube.high_resistance.hit
[*]entity.sulfur_cube.high_resistance.hit
[*]entity.sulfur_cube.high_resistance.push
[*]entity.sulfur_cube.high_resistance.push
[*]entity.sulfur_cube.sticky.hit
[*]entity.sulfur_cube.sticky.hit
[*]entity.sulfur_cube.sticky.push
[*]entity.sulfur_cube.sticky.push
[*]entity.sulfur_cube.hot.hit
[*]entity.sulfur_cube.hot.hit
[*]entity.sulfur_cube.hot.push
[*]entity.sulfur_cube.hot.push



FIXED BUGS IN 26.2 PRE-RELEASE 1
26.2-pre1 修复的漏洞


[*]MC-134349 - Making a zoomed-out version of a map fails when using the pick block key
[*]MC-134349 - 使用选取方块键时,制作地图的缩小版本失败
[*]MC-277487 - The game softlocks when attempting to create a new world if the saves folder is not writable
[*]MC-277487 - 当尝试创建新世界时,如果存档文件夹不可写,游戏会软锁定
[*]MC-301761 - Elements within the realms “Players” tab all move down slightly when the “Invited” element is selected using the TAB key
[*]MC-301761 - 当使用 Tab 键选中“已邀请”元素时,Realms“玩家”选项卡内的所有元素都会略微向下移动
[*]MC-302144 - Players respawn inside the bottom bedrock layers when the world spawn point is set in the Nether
[*]MC-302144 - 当世界出生点设置在下界时,玩家会在底部的基岩层中重生
[*]MC-302268 - Running multiple commands quickly kicks the player for spamming in multiplayer
[*]MC-302268 - 在多人游戏中快速运行多条命令会导致玩家因刷屏而被踢出
[*]MC-303401 - Using the pick block key on maps with map_post_processing from a cartography table in Creative mode causes the game to crash
[*]MC-303401 - 在创造模式下,对带有map_post_processing的地图使用选取方块键,且该地图来自制图台时,会导致游戏崩溃
[*]MC-307008 - Severe loss of framerate in the new update
[*]MC-307008 - 新版本中严重的帧率下降问题
[*]MC-307159 - Using bone meal from the main hand simultaneously places a block held in the off hand
[*]MC-307159 - 使用主手中的骨粉时,会同时放置副手中持有的方块
[*]MC-307330 - Major framerate drop in 26.1 and above
[*]MC-307330 - 在26.1及以上版本中帧率大幅下降
[*]MC-307536 - Performance drop while rendering decorated pots
[*]MC-307536 - 渲染饰纹陶罐时性能下降
[*]MC-307589 - Tridents don't render if their hitbox is far outside the player's field of view, even if part of them should otherwise be visible
[*]MC-307589 - 如果三叉戟的碰撞箱远在玩家视野之外,即使其部分本应可见,三叉戟也不会渲染
[*]MC-307721 - Large numbers of banners in the world cause performance issues
[*]MC-307721 - 世界中大量旗帜会导致性能问题
[*]MC-307935 - Sulfur caves can eventually become overgrown with sulfur spikes
[*]MC-307935 - 硫黄洞穴最终可能会长满硫黄尖锥
[*]MC-307951 - Piglins continuously make a sound while trying to zombify in Peaceful difficulty
[*]MC-307951 - 猪灵在和平难度下尝试僵尸化时会持续发出声音
[*]MC-307999 - The game's tick rate freezes for a while when a sulfur cube takes damage from Instant Damage with a very high amplifier
[*]MC-307999 - 当硫方怪受到放大倍率较高的瞬间伤害时,游戏刻速率会暂时冻结
[*]MC-308039 - The click sound isn’t played when clicking on the “Microsoft account” link in the friends menu
[*]MC-308039 - 在好友菜单中点击“Microsoft账户”链接时,不会播放点击音效
[*]MC-308041 - Long usernames render outside of the friends list area
[*]MC-308041 - 长用户名在好友列表区域外渲染
[*]MC-308045 - Small sulfur cubes don't have their own texture, unlike in Bedrock Edition
[*]MC-308045 - 小型硫方怪没有自己的纹理,与基岩版不同
[*]MC-308057 - The “Manage online safety with your Microsoft account“ element in the friends menu is not perfectly horizontally centered
[*]MC-308057 - 好友菜单中的“使用你的 Microsoft 账户管理在线安全”元素未完全水平居中
[*]MC-308111 - Items can enter the player's inventory after death, causing them to be deleted with the keep_inventory game rule disabled
[*]MC-308111 - 物品在死亡后可以进入玩家物品栏,导致在禁用keep_inventory游戏规则时被删除
[*]MC-308112 - The panorama starts spinning when entering the Music & Sounds menu from the accessibility onboarding screen
[*]MC-308112 - 从辅助功能引导屏幕进入音乐与声音选项屏幕时,全景图开始旋转
[*]MC-308141 - Friends' skins take a long time to show when opening the friends list
[*]MC-308141 - 打开好友列表时,好友的皮肤需要很长时间才能显示
[*]MC-308157 - The game crashes when an evoker retaliates against a vex that has itself as its owner
[*]MC-308157 - 当唤魔者反击一个以 owner 为自身的恼鬼时,游戏会崩溃
[*]MC-308182 - The fog in sulfur caves is not green, unlike in Bedrock Edition
[*]MC-308182 - 硫黄洞穴中的迷雾不是绿色的,与基岩版不同
[*]MC-308184 - The game does not properly handle save folder deletion while running
[*]MC-308184 - 游戏在运行时无法正确处理存档文件夹的删除操作
[*]MC-308194 - The friend list doesn't use high contrast button textures when the "High Contrast" resource pack is enabled
[*]MC-308194 - 当启用“高对比度”资源包时,好友列表未使用高对比度的按钮纹理
[*]MC-308217 - Shulkers suffocate when opening while hanging from a block
[*]MC-308217 - 潜影贝在附着于方块下表面上打开时会窒息
[*]MC-308226 - Template models for signs are not prefixed with template_
[*]MC-308226 - 告示牌的模板模型未以template_为前缀
[*]MC-308227 - Template models for beds are not prefixed with template_
[*]MC-308227 - 床的模板模型未以template_为前缀
[*]MC-308237 - Crash when post shaders fail to compile
[*]MC-308237 - 后期着色器编译失败时崩溃
[*]MC-308242 - Hanging signs' recipe unlock criterion name was changed to has_planks
[*]MC-308242 - 悬挂式告示牌的配方解锁条件名称更改为has_planks
[*]MC-308292 - The "My profile name: " string in the friends menu is placed to the left of the username even in right-to-left languages
[*]MC-308292 - 好友菜单中的"我的玩家档案名称: "字符串即使在从右到左的语言中也位于用户名的左侧




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【mxy333 译自Java Team 2026 年 5 月 26 日发布的 Minecraft 26.2 Pre-Release 1】
【本文排版借助了:SPXXKLP 用户脚本 v3.2.5】



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