[Stratum]适配continuum光影的材质包[1.13-1.16]
本帖最后由 小孩孩 于 2021-3-13 09:50 编辑介绍这是一个与continuum光影搭配的高清材质包
图形效果惊人,分辨率可达1024x
给你展示最真实的MC
作者的介绍
The Stratum Resource Pack is fully compatible with PBR (Physically Based Rendering). This means that when paired with shaderpacks like Continuum 2.0, light will interact with the textures provided by Stratum the same way it would in the real world.
Stratum also supports POM (Parallax Occlusion Mapping). POM is a graphical effect that simulates 3D details in textures by utilizing depth information stored in their height map. This greatly enhances the overall look of the textures and the overall realism. POM creates details such as the raised stones in the cobblestone blocks surface, to the gaps between boards in the wooden plank textures and more. Check out these screenshots for examples of POM in action.
Stratum also includes high quality normal and specular maps. In combination with shaders Stratum uses it’s normal maps to give more small details to bumps or indents in it’s textures.The specular maps are used to define the amount of reflectivity different textures have. This feature is what gives some textures the ability to reflect a lot of light, and others a duller look with very little reflectivity.
Stratum材质包完全兼容PBR(基于物理的渲染)。这意味着,当与诸如Continuum 2.0之类的光影搭配使用时,光线将以与现实世界中相同的方式与Stratum的纹理进行交互。 Stratum还支持POM(视差遮蔽映射)。 POM是一种图形效果,可通过利用存储在其高度图中的深度信息来模拟纹理中的3D细节。这极大地增强了纹理的整体外观和整体逼真度。 POM可以创建细节,例如圆石表面的凸起,木板纹理中木板之间的缝隙等等。查看这些截图,了解正在使用的POM的示例。 Stratum还包括高质量的法线贴图和高光贴图。 Stratum与光影搭配使用,可以使用其法线贴图为纹理中的凹凸或凹痕提供更多小细节。高光贴图用于定义不同纹理具有的反射率。此功能使某些纹理具有高度反射光的能力,而其他纹理则具有暗沉且反射率极低的外观。
图片欣赏https://continuum.graphics/wp-content/uploads/2019/12/2019-06-21_16.19.09-uai-1440x1440.jpg
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