Minecraft Java版 21w13a 发布
本帖最后由 心中一万只羊驼 于 2021-4-3 13:32 编辑每周快照是Minecraft Java版的测试机制,主要用于下一个正式版的特性预览。
然而,每周快照主要用于新特性展示,通常存在大量漏洞。因此对于普通玩家建议仅做测试尝鲜用。在快照中打开存档前请务必进行备份。适用于正式版的Mod不兼容快照,且大多数Mod都不对每周快照提供支持。
Minecraft 1.17 仍未发布,21w13a 为其第 15 个预览版。
部分新特性译名未最终确定,以下译名仅供参考。
https://www.minecraft.net/content/dam/games/minecraft/screenshots/snapshot-21w13a-header.jpg
NEWSMinecraft Snapshot 21w13a
Minecraft 快照 21w13a
A Minecraft Java Snapshot
Minecraft Java版快照
Another snapshot hits the streets, and it's dropping some sick bleats. That's right, Goats are leaping into this snapshot!
又一份快照来了,带着炫酷的咩咩叫声。没错,山羊跳进了本周的快照!
New Features in 21w13a
New Features in 21w13a
[*]Added the goat!
[*]添加了山羊!
[*]Added an accessibility option
[*]添加了一个无障碍选项
Goat
山羊
[*]Goats spawn in Mountains
[*]山羊会在山地生成
[*]Goats can scale the sides of mountains with their incredible jumps!
[*]山羊可以利用它们超强的跳跃能力在崖壁上攀登!
[*]Goats can be tempted and bred using Wheat
[*]山羊可以使用小麦来驯服与饲养
[*]Goats are another source of milk!
[*]山羊可以产出鲜奶!
Accessibility
无障碍功能
[*]Added an alternative solid black background color for the Mojang Studios loading screen, toggleable with the “Monochrome Logo” accessibility option
[*]添加了纯黑背景的Mojang Studio加载页面,可以通过辅助功能内的 “Monochrome Logo(单色徽标)” 选项来选择是否使用
Changes in 21w13a
21w13a中的变化
[*]Tweaks to Caves
[*]调整洞穴
[*]Tweaks to Ore Distribution
[*]调整矿石分布
[*]Tweaks to Powdered Snow
[*]调整细雪
[*]Dripstone clusters can now be found rarely in normal caves
[*]现在在普通洞穴中会有稀少的滴水石簇生成
[*]Deepslate blobs can now be found between heights 0 and 16
[*]现在可以在0-16层找到深板岩团簇
[*]Axolotls and glow squids now spawn in underground water sources
[*]美西螈和发光鱿鱼现在会在地下水源中生成
[*]Axolotls will now always chase after and attack squids, glow squids, tropical fish, cod, salmon, pufferfish, drowned, guardians, and elder guardians
[*]美西螈现在会主动追击处于水中的鱿鱼、发光鱿鱼、热带鱼、鳕鱼、鲑鱼、河豚、溺尸、守卫者和远古守卫者
[*]Axolotls now have a two-minute cooldown after hunting non-hostile targets such as fish, squids, etc.
[*]在猎杀非敌对生物如鱼、鱿鱼等后,美西螈会有两分钟的冷却时间才会去追猎下一个非敌对生物
[*]They will prioritize targeting hostile mobs first before hunting.
[*]在敌对生物和非敌对生物同时存在时,美西螈将会优先攻击敌对生物
[*]Bees now see Flowering Azalea (and Flowering Azalea Leaves) as flowers
[*]蜜蜂现在会将杜鹃花丛和盛开的杜鹃花丛当做花来采集
[*]Additions to Wandering Trader and Mason trades
[*]添加了新的流浪商人和铁匠的交易内容
[*]Additions to chest loot tables
[*]为箱子的战利品表添加了新内容
Cave Tweaks
洞穴调整内容
[*]Mineshaft tweak: increased the max length of pillars and chains.
[*]矿井调整:增加了废弃矿井中柱子和铁链的最大长度
[*]Carver tweaks: made carvers less likely to be too flat to walk through.
[*]雕刻器洞穴调整:减少雕刻器洞穴因过于平坦而无法走过的可能性。
[*]Noise cave tweaks:
[*]噪声洞穴的调整:
[*]Increased likelihood of megacaves (large cheese caves)
[*]增加了巨型洞穴(即大型芝士洞穴)生成的可能性
[*]Reduced likelihood of toothpick pillars (tall 1-block thin pillars)
[*]降低了牙签状柱子(高的、1格宽的柱子)生成的可能性
[*]Other tweaks to make the cheese caves more varied and interesting.
[*]做了一些其他调整,使芝士洞穴性状更多样
Ore Distribution Tweaks
矿石分布调整
[*]Slightly more iron
[*]稍微增加了铁的生成量
[*]Larger diamond blobs sometimes form
[*]有时会生成更大的钻石团簇
Powdered Snow
细雪
[*]Powder snow’s durability/hardness was slightly increased
[*]稍微增加了细雪的耐久和硬度
[*]Freeze time has decreased to 7 seconds and hurt frequency has decreased to 2 seconds
[*]冰冻时长减少到7秒,并且受冻伤的频率减低到每2秒受到一次伤害
[*]Entities on fire now melt Powder Snow when colliding
[*]着火实体与细雪发生碰撞时会使细雪融化
[*]Increase vertical movement speed within Powder Snow
[*]增加了细雪的垂直移动速度
[*]Strays, Polar Bears, and Snow Golems are now immune to freezing
[*]流浪者、北极熊和雪傀儡现在免疫冻伤
[*]Mobs now shake when they are fully frozen
[*]生物被完全冻住时身体会颤抖
[*]Skeletons converting to strays now only require the 7 seconds it takes for an entity to be fully frozen to begin converting, instead of the 30 seconds it took before
[*]经过生物完全冻住所需的7秒后,骷髅就会转变为流浪者,而不是如之前那样需要30秒
[*]Leather horse armor now protects horses from freeze damage
[*]皮革马铠可以保护马免受冰冻伤害
[*]Mobs that enjoy the heat (Blazes, Magma Cubes, and Striders) take increased freeze damage
[*]好热的生物(比如烈焰人、岩浆怪和炽足兽)会受到更多的冰冻伤害
Trade & Loot Table Additions
交易&战利品表添加内容
[*]Added the following trades to Mason:
[*]为石匠添加了以下交易:
[*]Will sell 4 Dripstone blocks for 1 emerald
[*]以1个绿宝石的价格出售4个滴水石块
[*]Added the following trades to Wandering Trader:
[*]为流浪商人添加了以下交易:
[*]Will sell 2 Pointed Dripstones for 1 emerald
[*]以1个绿宝石的价格出售2个滴水石锥
[*]Will sell 2 Rooted Dirt for 1 emerald
[*]以1个绿宝石的价格出售2个缠根泥土
[*]Will sell 2 Moss Blocks for 1 emerald
[*]以1个绿宝石的价格出售2个苔藓块
[*]Moss blocks can be found in Shipwreck chests
[*]在沉船内的箱子中可以找到苔藓块
[*]Glow Berries can be found in Mineshaft chest minecarts
[*]在废弃矿井中的运输矿车中可以找到发光浆果
Technical Changes in 21w13a
21w13a的技术性修改
[*]Added metric cube of light!
[*]添加了单位体积的光!
[*]Unused parts of code are no longer removed
[*]不再会删除未使用的代码部分
Light block
光源方块
[*]Op-only (/give) air-like waterloggable block
[*]只有管理员(使用/give)可以获取,方块性质类似空气,可被水浸没
[*]Emits light at a level determined by block state
[*]通过方块状态确定发射灯光级别大小
[*]Visible and targetable only when the item is held (similar to barrier)
[*]只有当拿着光源方块时,才可观察/选定放置下的光源方块(类似屏障)
[*]Right-click cycles light level
[*]右键可以循环调整亮度等级
Fixed bugs in 21w13a
在21w13a中修复的漏洞
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[*]MC-3366 - End portal appears transparent from below
[*]MC-3366 - 无法从下方看到末地传送门方块
[*]MC-70738 - Killing guardian with lava does not give cooked fish
[*]MC-70738 - 使用熔岩击杀守卫者不会掉落熟鱼
[*]MC-102269 - Polar bears drop raw fish instead of cooked fish when killed with fire or lava
[*]MC-102269 - 北极熊在被火焰或者熔岩杀死时掉落生鱼(本应掉落熟鱼)
[*]MC-108636 - There are a number of unused texture files
[*]MC-108636 - 有些没用的材质文件
[*]MC-123587 - Kicked from the game when reaching y levels over 30,000,000
[*]MC-123587 - 当坐标处于y>30000000时被踢出游戏
[*]MC-124667 - Air can be used in custom recipes, causing a crash
[*]MC-124667 - 自定义配方里可以使用空气
[*]MC-136776 - Some NBT tags are not kept when fish or axolotl mobs are caught in water buckets
[*]MC-136776 - 当鱼或美西螈被捕入水桶中一些NBT标签不会保留
[*]MC-167853 - Observer doesn’t detect when a grass block changes to dirt if a tree grows on top
[*]MC-167853 - 如果草方块的上方生长了一棵树,那么它变成泥土时侦测器无反应
[*]MC-174701 - Leash knot sound effect plays when loading singleplayer world
[*]MC-174701 - 在加载单人世界时会播放音效“栓绳结:被系上”
[*]MC-187544 - ‘Cover Me With Diamonds’ advancement improperly capitalized
[*]MC-187544 - 进度“用钻石包裹我”的英文文本有错误的大写
[*]MC-190774 - Stonecutter saw spins both ways simultaneously
[*]MC-190774 - 切石机的锯片同时向两方向旋转
[*]MC-194183 - Some experience points do not go towards Mending repair, even if the Mending gear is not fully repaired
[*]MC-194183 - 即使具有经验修补的装备还没有被完全修复,有些经验也不会被用于修复装备
[*]MC-195640 - Suspicious stew inedible with full hunger
[*]MC-195640 - 饥饿值满时无法食用迷之炖菜
[*]MC-197073 - Turtles laying eggs on red sand produce normal sand particles
[*]MC-197073 - 海龟在红沙上产卵时产生普通沙子的粒子
[*]MC-199065 - Zombies that die while on fire do not drop baked potatoes
[*]MC-199065 - 着火状态下死亡的僵尸不会掉落烤土豆
[*]MC-199237 - Back of ladder is incorrectly mirrored
[*]MC-199237 - 后侧视角下梯 子的材质被错误镜像
[*]MC-199239 - Vines appear incorrectly mirrored when viewed from behind
[*]MC-199239 - 后侧视角下藤蔓的材质被错误镜像
[*]MC-199242 - Texture planes of crop models appear incorrectly mirrored from behind
[*]MC-199242 - 后侧视角下作物的材质被错误镜像
[*]MC-201748 - Chain model planes are incorrectly mirrored on the rear
[*]MC-201748 - 后侧视角下铁链的材质被错误镜像
[*]MC-201751 - Chain section on lanterns is incorrectly mirrored from behind
[*]MC-201751 - 灯笼的链条从后侧无法正确渲染
[*]MC-201753 - Sea pickle green top sections do not render correctly from behind
[*]MC-201753 - 海泡菜顶部的浅绿部分从后侧无法正确渲染
[*]MC-203553 - Water bottle doesn’t extinguish candles
[*]MC-203553 - 水瓶无法浇灭蜡烛
[*]MC-203605 - Lightning rod bottom texture is mapped incorrectly
[*]MC-203605 - 避雷针的底部材质没有正确地翻转
[*]MC-203617 - Can’t “Pick Block” cauldrons with liquid or powdered snow inside
[*]MC-203617 - 按 ctrl 拾取时,无法拾取含有液体或细雪的炼药锅
[*]MC-203838 - Aiming a spyglass with a loaded crossbow in offhand creates weird third person effect
[*]MC-203838 - 在副手持有已装填的弩时使用望远镜在第三人称下看起来很奇怪
[*]MC-203847 - Waterlogged candles can be lit
[*]MC-203847 - 被水浸没的蜡烛仍可被点燃
[*]MC-204133 - Candle extinguishing particle appears offset from the candle
[*]MC-204133 - 熄灭蜡烛时产生的粒子位置错误
[*]MC-204430 - Cauldrons filled with water, lava or powder snow cannot be used as a workstation for villagers
[*]MC-204430 - 村民不会将装有水、熔岩或细雪的炼药锅视为工作站点方块
[*]MC-205060 - Powder snow does not cause underlying grass, mycelium or podzol to appear snowy
[*]MC-205060 - 细雪不会改变其下的草方块、菌丝和灰化土的材质为覆雪状态
[*]MC-205083 - Mobs wearing leather boots spin around when walking on powder snow
[*]MC-205083 - 穿着皮革靴子的生物在细雪上行走时身体会转动
[*]MC-205106 - Mobs that get damaged by powder snow can spawn inside powder snow
[*]MC-205106 - 会被细雪冻伤的生物可以生成在细雪里
[*]MC-205131 - Landing on powder snow while wearing leather boots inflicts fall damage on Java, but not on Bedrock
[*]MC-205131 - 在Java版中穿着皮革靴子在细雪上着陆会受到坠落伤害,但在基岩版中不会这样
[*]MC-205143 - The particles produced when extinguishing a campfire are misplaced
[*]MC-205143 - 熄灭营火时产生的粒子位置错误
[*]MC-205158 - Powder snow inside textures are not correctly mirrored
[*]MC-205158 - 细雪的内部材质未被正确镜像
[*]MC-205169 - Mobs don’t path find across powder snow blocks when not wandering
[*]MC-205169 - 不在游荡状态下的生物不能踏进细雪
[*]MC-205302 - Using /setblock to place a structure block defaults to save mode, unlike placing one by hand
[*]MC-205302 - 使用/setblock放置的结构方块默认处于储存模式,与手动放置的不同
[*]MC-205613 - Skeletons in powder snow spin when aiming at the player
[*]MC-205613 - 陷进细雪的骷髅在瞄准玩家时身体会转动
[*]MC-205885 - Endermen holding water, lava or powder snow cauldrons don’t drop cauldrons
[*]MC-205885 - 手持含有水/熔岩/细雪的炼药锅的末影人不会掉落炼药锅
[*]MC-205914 - Placing turtle egg/sea pickle onto turtle egg/sea pickle while sneaking doesn’t place it next to it, although placing candle onto candle does
[*]MC-205914 - 在潜行状态下,对海龟蛋/海泡菜进行再次放置时,不会放置到旁边的位置,但是蜡烛的话就没有问题
[*]MC-205918 - Experience orb stacks that were used in the mending process lose their experience amount, even if the stack is still larger than one
[*]MC-205918 - 即使在堆叠数量大于一的情况下,堆叠的经验球被用于经验修补也仍然会直接减少经验点数
[*]MC-208075 - Copper slabs and stairs are not included in the #minecraft:slabs and #minecraft:stairs tags
[*]MC-208075 - 铜台阶和铜楼梯分别不包含在标签#minecraft:slabs与#minecraft:stairs内
[*]MC-208588 - Axolotls change color when released from bucket / axolotl entity data isn’t stored in the bucket item
[*]MC-208588 - 从桶中放出美西螈时美西螈的颜色改变 / 美西螈的实体数据没有储存在美西螈桶中
[*]MC-208594 - Axolotls aren’t required for the “Two By Two” advancement
[*]MC-208594 - “成双成对”不要求繁殖美西螈
[*]MC-208647 - Axolotls don’t attack elder guardians
[*]MC-208647 - 美西螈不会攻击远古守卫者
[*]MC-208695 - Semi-transparent pixels on axolotl textures
[*]MC-208695 - 美西螈材质上存在半透明像素
[*]MC-208703 - Axolotls don’t give regeneration or remove mining fatigue
[*]MC-208703 - 美西螈未给予玩家生命恢复并移除挖掘疲劳
[*]MC-208745 - Explorer maps & filled maps turn blank after entering the nether or end
[*]MC-208745 - 探险家地图和已绘制的地图在进入下界或末路之地后变成空白
[*]MC-209371 - Can’t cut stacks in half in furnace output
[*]MC-209371 - 无法在熔炉的输出栏位使用右击抓取一半的物品
[*]MC-212221 - Glow item frames are rendered dark when a light source is nearby
[*]MC-212221 - 光源旁的荧光物品展示框会变暗
[*]MC-212305 - Back face of glow lichen is not correctly mirrored from behind
[*]MC-212305 - 发光地衣背面的材质没有正确地翻转
[*]MC-212736 - Some world border faces are rendered mirrored, resulting in incorrect corners
[*]MC-212736 - 世界边界的某几面被镜像了,导致角落渲染错误
[*]MC-213552 - Shulker hitbox does not immediately rotate after the shulker visually rotates
[*]MC-213552 - 潜影贝更换附着方块时碰撞箱更新滞后
[*]MC-213769 - Rooted dirt is far from other dirt variants in the Creative inventory
[*]MC-213769 - 缠根泥土在创造模式物品栏里未和其他泥土变种放在一起
[*]MC-213771 - Rooted dirt is in decorations tab
[*]MC-213771 - 缠根泥土在创造模式物品栏被分类为装饰性方块
[*]MC-213772 - Certain faces of azalea are not culled by other blocks
[*]MC-213772 - 杜鹃花丛的某些面在不可见时不会从渲染中剔除
[*]MC-213777 - Azalea and flowering azalea z-fight when placed next to blocks
[*]MC-213777 - 杜鹃花丛(暂定)与盛开的杜鹃花丛(暂定)在放置到方块旁时会出现深度冲突
[*]MC-213789 - Water behaves as if moss blocks were air
[*]MC-213789 - 水在处理与周围方块的连接时将苔藓块视为空气
[*]MC-213815 - Grass, ferns, flowers, bushes, saplings and bamboo cannot be placed on top of rooted dirt
[*]MC-213815 - 草、蕨类植物、花、灌木和竹子无法被放置于缠根泥土之上
[*]MC-213837 - Can’t pick block big dripleaf stem
[*]MC-213837 - 无法对着大型垂滴叶茎使用选取方块
[*]MC-213841 - Signs, banners, paintings & item frames cannot be placed on moss
[*]MC-213841 - 告示牌、旗帜、画和物品展示框无法放置在苔藓块上
[*]MC-213860 - Farmland/dirt path don’t convert to dirt when moss is placed above
[*]MC-213860 - 耕地/土径在苔藓块置于其上时不会变成泥土
[*]MC-213877 - Cannot turn Rooted Dirt into a Dirt Path
[*]MC-213877 - 无法把缠根泥土变成土径
[*]MC-213878 - Using bone meal on a small dripleaf shows breaking particles
[*]MC-213878 - 对着小型垂滴叶使用骨粉会产生破坏粒子
[*]MC-213899 - Big Dripleaf can be rotated incorrectly by breaking and replacing it
[*]MC-213899 - 挖掘和放置时的大型垂滴叶被错误地旋转
[*]MC-213907 - Skeletons don’t have a shaking animation while converting to strays
[*]MC-213907 - 骷髅转变为流浪者时没有摇晃动画
[*]MC-213958 - Azalea bushes connect to walls and fences
[*]MC-213958 - 杜鹃树叶连接紧挨的墙和栅栏
[*]MC-214049 - Mining rooted dirt is slightly faster than mining other dirt blocks
[*]MC-214049 - 挖掘缠根泥土比挖掘其他泥土类方块要稍微快一点
[*]MC-214073 - The azalea’s side textures are partially cut off
[*]MC-214073 - 杜鹃的侧面材质有部分被截去了
[*]MC-214097 - Cake cannot be placed on top of a moss block
[*]MC-214097 - 蛋糕无法被放置在苔藓块的上表面
[*]MC-214135 - Converted moss blocks do not update redstone
[*]MC-214135 - 可被苔藓块转化的方块在转化时不会产生红石更新
[*]MC-214181 - Rooted dirt cannot be picked up by endermen
[*]MC-214181 - 缠根泥土无法被末影人捡起
[*]MC-214374 - Redstone doesn’t connect vertically on moss blocks
[*]MC-214374 - 苔藓块上的红石粉在竖直方向上不连接
[*]MC-214586 - Rooted Dirt has no assigned tool
[*]MC-214586 - 缠根泥土没有最适挖掘工具
[*]MC-214589 - End gateway exit portals can be set to high coordinates, kicking the player
[*]MC-214589 - 末地折跃门的出口可以被设置在极高的坐标并踢出传送的玩家
[*]MC-214639 - Rooted dirt is not randomly rotated
[*]MC-214639 - 缠根泥土的材质不会随机选择
[*]MC-214693 - Tripwire texture is not mirrored correctly from behind
[*]MC-214693 - 从后方不能正确镜像绊线的材质
[*]MC-214694 - Tripwire which is part of a tripwire hook is not mirrored correctly from behind
[*]MC-214694 - 与绊线钩相连的绊线的底面材质没有正确地翻转
[*]MC-214695 - Big dripleaf texture mirrored incorrectly from underneath
[*]MC-214695 - 大型垂滴叶顶部材质的底面没有正确地翻转
[*]MC-214696 - Small dripleaf texture mirrored incorrectly from underneath
[*]MC-214696 - 小型垂滴叶顶部材质的底面没有正确地翻转
[*]MC-214698 - Azalea top texture is mirrored incorrectly
[*]MC-214698 - 杜鹃顶部材质的底面没有正确地翻转
[*]MC-214818 - Waterlogged pointed stalagmites don’t drop when their support block is broken
[*]MC-214818 - 含水的滴水石锥(石笋)在其附着的支撑方块被破坏时不会掉落
[*]MC-214858 - Powered big dripleaf play tilting sounds when blocks are changed nearby
[*]MC-214858 - 当大型垂滴叶被充能时,若附近方块发生改变,会播放叶子倾斜的音效
[*]MC-214879 - Selecting nothing and pressing Ctrl+C clears clipboard
[*]MC-214879 - 在不选定任何内容时按下 Ctrl+C 会清空剪贴板
[*]MC-214901 - Rain passes through moss blocks
[*]MC-214901 - 雨会穿过苔藓块
[*]MC-214965 - Maximum building height is 319, but warning message says 320
[*]MC-214965 - 最大建筑高度为319,但警告信息显示为320
[*]MC-216820 - Cobbled Deepslate Slab uses the stone sounds instead of the deepslate sounds
[*]MC-216820 - 深板岩圆石使用石头的音效而不是深板岩的
[*]MC-217749 - Small Dripleaf can’t be placed on Rooted Dirt while waterlogged
[*]MC-217749 - 小型垂滴叶处于含水状态时无法放置在缠根泥土上
[*]MC-218888 - Shift Clicking items into inventory prevents the relevant advancement from triggering
[*]MC-218888 - 按住Shift将物品移至物品栏会无法使其相关进度触发
[*]MC-219054 - Can type text into anvil text field without putting an item in it, preventing you from closing the UI with E
[*]MC-219054 - 不放置物品的情况下在铁砧中输入文字会无法使用E键关闭UI
[*]MC-219103 - The eyes of some entities can be seen through powder snow/lava
[*]MC-219103 - 可以透过细雪/熔岩看到某些实体的眼睛
[*]MC-219203 - Mineshaft support legs can generate in lava
[*]MC-219203 - 废弃矿井支柱可在熔岩中生成
[*]MC-219240 - Inconsistency: cobbled deepslate does not take longer to mine than deepslate
[*]MC-219240 - 不统一:深板岩圆石的挖掘时间比深板岩短
[*]MC-219635 - There is no sound when defrosting from fire/lava (vanilla parity)
[*]MC-219635 - 使用火或者熔岩融化细雪时没有声音
[*]MC-219740 - Spyglass overlay broken while in water with fast graphics
[*]MC-219740 - 图形品质为流畅下,在水下望远镜的遮罩层不会被完全渲染
[*]MC-219850 - There is no sound or subtitle for applying/removing/scraping wax or oxidation
[*]MC-219850 - 打蜡、除蜡、除锈时没有音效和字幕
[*]MC-219868 - Opening a UI darkens the background less than it used to
[*]MC-219868 - 打开UI后的背景变暗程度比之前版本要小
[*]MC-219906 - Minecraft crashes when spectating an entity submerged in water
[*]MC-219906 - 在旁观模式中切换观看实体视角时游戏崩溃
[*]MC-219920 - Amethyst Blocks can no longer be gained by mining them
[*]MC-219920 - 无法通过挖掘获取紫水晶块
[*]MC-219933 - Shulker heads do not flash red when taking damage / when killed
[*]MC-219933 - 受到攻击/死亡时,潜影贝的头部不会变红
[*]MC-219937 - Parity issue: Clouds are at y=192
[*]MC-219937 - 平台统一问题:云的位置处于y=192
[*]MC-219973 - Hanging Roots takes about a second to be mined
[*]MC-219973 - 垂根需要花费一秒左右的时间才能被挖下
[*]MC-219974 - Big Dripleaf takes about a second to be mined
[*]MC-219974 - 大型垂滴叶需要花费一秒左右的时间才能被挖下
[*]MC-220068 - Experience orbs are no longer affected by the fog from powder snow/lava
[*]MC-220068 - 经验球不再受到细雪或熔岩迷雾的影响
[*]MC-220069 - Wither/creeper armor is no longer affected by the fog from powder snow/lava
[*]MC-220069 - 凋灵/苦力怕的盔甲层材质不再受到细雪/熔岩的视觉迷雾影响
[*]MC-220070 - Lightning is not affected by the fog from powder snow/lava
[*]MC-220070 - 闪电不受到细雪/熔岩的视觉迷雾影响
[*]MC-220157 - String is not affected by light levels
[*]MC-220157 - 线不受光照等级影响
[*]MC-220174 - With graphics set to Fabulous!, blocks such as honey, slime and stained glass appear lit up in third person mode
[*]MC-220174 - 图像品质设为极佳时,在第三人称视角下蜂蜜,史莱姆和染色玻璃会发光
[*]MC-220269 - Shader texture coordinate wrapping mode causes screen effects like glowing to wrap where they shouldn’t
[*]MC-220269 - 着色器的 texture coordinate 启用了 wrapping(折返)模式,导致发光状态之类的屏幕效果会被错误地折返到屏幕的另一边
[*]MC-220339 - Beacon beam is not affected by the fog from powder snow/lava
[*]MC-220339 - 信标光束不受到细雪/熔岩的视觉迷雾影响
[*]MC-221146 - Water fog still very subtle making water appear too clear in the distance
[*]MC-221146 - 水下迷雾过于细微,使得水在应有的距离内过于清澈
【转自mcbbs用户Xiao-Mou的:https://www.mcbbs.net/thread-1187144-1-1.html】 就差考古和循声守卫还没更新了 66666666666666666
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