Minecraft Java版 21w18a 发布
每周快照是Minecraft Java版的测试机制,主要用于下一个正式版的特性预览。
然而,每周快照主要用于新特性展示,通常存在大量漏洞。因此对于普通玩家建议仅做测试尝鲜用。在快照中打开存档前请务必进行备份。适用于正式版的Mod不兼容快照,且大多数Mod都不对每周快照提供支持。
Minecraft 1.17 仍未发布,21w18a为其第20个预览版。
部分新特性译名仅供新闻预览
请到Crowdin讨论游戏正式译名。
https://www.minecraft.net/content/dam/games/minecraft/screenshots/snapshot-21w18a-header.jpg
NEWSMinecraft Snapshot 21w18a
Minecraft 快照 21w18a
A Minecraft Java Snapshot
Minecraft Java版快照
Hey-hoo! Will you look at that! It's Wednesday once again, which means we get to share updates about all the Minecraft bits and bobs. This week, we're distributing an ore distribution Snapshot for all you lovely Snapshot connoisseurs to feast upon. Enjoy!
嘿哟!看过来!又到周三了,也就是说我们将要分享Minecraft的最新内容了。这周,我们将提供的是矿物分布相关的快照,请爱玩快照的你尽情享受!
Changes in 21w18a
21w18a的修改
[*]Infested Blocks are no longer instantly destroyed. Instead, they have half the destroy time of their non-infested counterpart.
[*]被虫蚀的方块不再是会马上被摧毁的了。现在,他们的摧毁时间改为未被虫蚀方块的一半。
[*]Screaming goats will use their ram attack more often than other goats will
[*]尖叫的山羊现在会比其它山羊用出更多的撞击
Changes to the Caves & Cliffs Preview
洞穴与山崖预览的修改
Download the updated datapack .
点击这里 下载最新数据包。
https://www.minecraft.net/content/dam/games/minecraft/screenshots/snapshot-21w18a-ores-distribution-cropped.pngOre distribution in snapshot 21w18a. Click here for a link to the full resolution image.21w18a的矿石分布。点击这里 查看完整图像
[*]Reduced Copper spawning a bit, to compensate for large ore veins
[*]略微减少了铜的生成,以平衡大型矿脉上的增加
[*]Large ore veins are slightly more rare and slightly smaller on average. But the size varies a lot so you can still find huge ones.
[*]大型矿脉比之前稍微罕见些,平均的尺寸也略微减小。但是不同的矿脉之间大小也不同,所以你依然能找到超大的矿脉
[*]Increased chance of finding raw ore blocks in ore veins
[*]增加了粗矿方块在矿脉中出现的几率
[*]Cave carvers generate below y 0 in Ocean biomes (they didn’t before, it was an accident)
[*]雕刻器洞穴现在在y=0以下的海洋生物群系也会生成了(之前没生成,是个意外)
[*]Increased the minimum size of noodle caves and carvers, to make them easier to traverse and less likely to break up into fragments.
[*]增加了面条洞穴和雕刻器洞穴的最小尺寸,使得洞穴更容易遍历,也降低洞穴被分割成碎片的几率
[*]Noodle caves no longer generate above y 30, so the surface should be less riddled with holes.
[*]面条洞穴不再生成在y=30以上,因此可以让地面的坑洞更少些了
[*]Removed Deepslate blobs above y 0
[*]移除了y=0以上的深板岩团簇
[*]Extended the vertical range of the smaller blobs of iron ore, to make it possible to find iron in caves near the surface.
[*]在垂直方向上拓展了铁矿小团簇的生成区间,使得在靠近地面的洞穴内更容易找到铁矿。
[*]Slightly reduced the amount of normal-sized iron blobs, to compensate for large ore veins and the increased range of smaller blobs.
[*]略微减少了普通大小的铁矿团簇的数量,以平衡大型矿脉以及小团簇生成区间上的增加
Fixed bugs in 21w18a
21w18a修复的漏洞
[*]MC-3587 - Last use of an anvil causes player to drop their item
[*]MC-3587 - 铁砧耗尽耐久度后导致输出物品掉落
[*]MC-87935 - When closing the inventory while holding an item with the cursor in Creative mode, the item disappears
[*]MC-87935 - 在创造模式下,鼠标拿起物品时关闭物品栏界面会导致物品消失
[*]MC-125033 - Old cave and ravine generation gets cut off unnaturally on chunk borders near water
[*]MC-125033 - 靠近水的区块边界会不自然地切断旧的洞穴和峡谷
[*]MC-162953 - NativeImage bounds checks are incorrect
[*]MC-162953 - NativeImage的边界检查不正确
[*]MC-197616 - Certain custom biome settings cause game to spam “Received invalid biome id: -1” in the console, causing major lag or freeze
[*]MC-197616 - 特定的自定义生物群系设置导致游戏在控制台中刷屏报错“收到非法的生物群系ID:-1(Received invalid biome id: -1)”,致使游戏出现严重卡顿或冻结
[*]MC-204707 - Adventure mode players can extinguish candles
[*]MC-204707 - 冒险模式的玩家可以熄灭蜡烛
[*]MC-204969 - No “Burning” sound for items burning in lava cauldron
[*]MC-204969 - 在装有熔岩的炼药锅中烧毁的物品不会发出燃烧音效
[*]MC-205797 - Zoglins attack Marker armor stands and Invisible armor stands
[*]MC-205797 - 僵尸疣猪兽会攻击带有 ‘Marker’ 标签的盔甲架和隐身状态下的盔甲架
[*]MC-206560 - Pufferfish react to Marker armor stands and Invisible armor stands
[*]MC-206560 - 河豚会对带有 ‘Marker’ 标签的盔甲架和隐身状态下的盔甲架产生防御反应
[*]MC-208430 - Minecraft crashes when loading resource pack due to “tessellating block model”
[*]MC-208430 - 加载资源包时崩溃,显示「正在镶嵌方块模型」
[*]MC-208679 - Axolotl inconsistently doesn’t show its mouth in-game
[*]MC-208679 - 美西螈有嘴内的材质,但是在游戏中不张嘴
[*]MC-211064 - Loading in a TrueTypeFont with an out-of-bounds size crashes the game
[*]MC-211064 - 加载 TrueType 字体时,若字体大小超出界限,会导致游戏崩溃
[*]MC-214159 - Small Dripleaf sometimes shrink into smaller (1 block tall) Big Dripleaf when using bone meal
[*]MC-214159 - 在对小型垂滴叶(两格高)使用骨粉时有时会变成一格高的大型垂滴叶
[*]MC-214427 - Spore Blossoms can be used to breathe underwater / cannot be waterlogged
[*]MC-214427 - 孢子花可用作水下呼吸/没有含水状态
[*]MC-214793 - Some strips of chunks generate completely dark
[*]MC-214793 - 位于部分条带状区域的区块在生成时完全漆黑
[*]MC-214808 - World occasionally fails to load correctly
[*]MC-214808 - 世界有时无法正确加载
[*]MC-214860 - Some chunks in a line are lit up constantly
[*]MC-214860 - 部分排成一行的区块总是保持最亮
[*]MC-214898 - Extreme world generation lag
[*]MC-214898 - 非常严重的世界生成卡顿
[*]MC-215867 - Crash: java.lang.IllegalStateException: Chunk not there when requested
[*]MC-215867 - 崩溃:java.lang.IllegalStateException: Chunk not there when requested(请求区块时不存在该区块)
[*]MC-215946 - Game fatally crashed while exploring chunks (IllegalStateException: Accessing PalettedContainer from multiple threads)
[*]MC-215946 - 游戏在探索区块时出现致命崩溃 IllegalStateException: Accessing PalettedContainer from multiple threads
[*]MC-216148 - Some chunks occasionally don’t save properly, resetting progress
[*]MC-216148 - 部分区块有时无法正确保存,导致游戏进度重置
[*]MC-221647 - Goat Babies Don’t Follow Parents
[*]MC-221647 - 山羊幼崽不跟随父母
[*]MC-221725 - Legs of goats move differently
[*]MC-221725 - 山羊脚的移动方式和其它生物不一致
[*]MC-221727 - Goat eye height is outside of its hitbox while airborne
[*]MC-221727 - 山羊在空中时眼睛高度超出碰撞箱
[*]MC-221840 - Goats can still do high jumps normally when on honey blocks
[*]MC-221840 - 山羊在蜂蜜块上还能正常跳高
[*]MC-222151 - Goat head animation is weird when it rides a boat
[*]MC-222151 - 坐在船中的山羊头部的动画有错误
[*]MC-222157 - Eye position of the goat is too high in some cases, causing suffocation
[*]MC-222157 - 有时山羊眼睛的高度出错导致其窒息
[*]MC-222458 - UVs on the goat’s ears aren’t mirrored as they should be
[*]MC-222458 - 山羊耳朵的UV贴图没有进行正确的镜像
[*]MC-223141 - Piglins aren’t attracted to a Block of Raw Gold
[*]MC-223141 - 猪灵不被粗金块吸引
[*]MC-223145 - Piglins aren’t angered when mining a Block of Raw Gold
[*]MC-223145 - 猪灵在玩家挖粗金块时不会被激怒
[*]MC-223150 - Goats ram Marker armor stands & Invisible armor stands
[*]MC-223150 - 山羊会撞击带有 ‘Marker’ 标签的盔甲架和隐身状态下的盔甲架
[*]MC-223178 - Deepslate Tile Stairs come before Deepslate Brick Stairs in the creative inventory
[*]MC-223178 - 深板岩瓦楼梯在创造模式物品栏内出现在深板岩砖楼梯前
[*]MC-223203 - Deepslate ore map colors are inconsistent with deepslate
[*]MC-223203 - 深层矿石的地图显示颜色与一般深板岩的颜色不统一
[*]MC-223239 - Ramming sound that comes from a baby goat does not change pitch
[*]MC-223239 - 来自山羊幼崽的冲撞声不会改变音调
[*]MC-223422 - When removing water from base of Small Dripleaf, the block stands without water untill a block update
[*]MC-223422 - 从小型垂滴叶的底部移除水时,整个植株会保持无水状态不被破坏,直到收到方块更新
[*]MC-224401 - Mob death does not show death particles
[*]MC-224401 - 生物死亡不显示死亡的粒子效果
[*]MC-224428 - Raw ore blocks can generate as floating blocks in ore veins
[*]MC-224428 - 矿脉中的粗矿方块会以悬空方块的样子生成
【转自mcbbs用户Kaell的:https://www.mcbbs.net/thread-1198443-1-1.html】 本帖最后由 缔造者 于 2021-5-6 18:09 编辑
看起来还不错[贴吧_真棒]
我其实还是比较喜欢Java版的
这个星期的更新修复的bug可真多[贴吧_真棒]
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