自定义MC披风
本帖最后由 xiaoio 于 2023-3-9 21:37 编辑教程
打开 Minecraft 安装包 进入 /assets/skin_packs/persona/PC建 persona 文件夹 新建文件 manifest.json
{
"format_version": 1,
"header": {
"name": "皮肤包名称",
"uuid": "UUID",
"version": [
0,
1,
1
]
},
"modules": [
{
"type": "skin_pack",
"uuid": "UUID",
"version": [
0,
0,
1
]
}
]
}
geometry.json /assets/skin_packs/vanilla/里 或 示例里找
skins.json
{
"skins": [
{
"localization_name": "皮肤名",
"geometry": "geometry.humanoid.custom", //Alex geometry.humanoid.customSlim
"texture": "皮肤图.png",
"cape": "披风图.png",
"type": "free"
}
],
"serialize_name": "By ",
"localization_name": "By "
}
PC导入
PC导入工具
[*]打开显示隐藏文件
[*]打开IObit Unlocker
[*]Add
[*]选择 C:/ProgramFiles/WindowsApps/Microsoft.MinecraftUWP_xxx/date/skin_packs
[*]Unlock&delete Exit
[*]Add
[*]选择 你新建的 persona 文件夹
[*]Unlock&Copy C:/ProgramFiles/WindowsApps/Microsoft.MinecraftUWP_xxx/date/skin_packs
示例
123网盘 粗臂版 细臂版
123网盘 PC导入工具
这个评论我想了很久 问下geometry怎么找 青云233 发表于 2023-3-3 01:47
问下geometry怎么找
/assets/skin_packs/vanilla/ 里的也可以 青云233 发表于 2023-3-3 01:47
问下geometry怎么找
/assets/skin_packs/vanilla/ 里
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