氢氧化铜 发表于 2021-7-15 10:40:47

Minecraft 基岩版 Beta 1.17.20.22 发布


|测试版是Minecraft基岩版的测试机制,主要用于下一个正式版的特性预览。|然而,测试版主要用于新特性展示,通常存在大量漏洞。因此对于普通玩家建议仅做测试尝鲜用。使用测试版打开存档前请务必备份。适用于正式版的领域服务器与测试版不兼容。 |如果在测试版中遇到旧版存档无法使用的问题,测试版将允许你将存档上传以供开发团队查找问题。|Minecraft 基岩版 1.17.20 仍未发布,Beta1.17.20.22 为其第 3 个测试版。|转载本贴时须注明原作者以及本帖地址。

https://www.minecraft.net/content/dam/games/minecraft/screenshots/cave_beta_header.jpg

NEWSMinecraft Beta 1.17.20.22
Minecraft 基岩测试版 1.17.20.22

A Bedrock Beta Changelog
基岩测试版更新日志


Features and Bug Fixes
特性和bug修复


Stability and Performance
稳定性和性能


[*]Fixed several crashes that could occur during gameplay
[*]修复了游戏中可能发生的各种崩溃


Blocks
方块


[*]Amethyst Cluster block can no longer be placed on Grass Path blocks
[*]紫水晶簇不能再放在草径上了
[*]Corrected Deepslate Lapis Lazuli Ore block name from Deepslate Lapis Ore (MCPE-123605)
[*]将Deepslate Lapis Lazuli Ore的名称改正为Deepslate Lapis Ore(中文暂译为深层青金石矿石) (MCPE-123605)
[*]Dispensers now remove bubble columns when removing water (MCPE-56462)
[*]发射器清除水的时候也会连带气泡注一起清除 (MCPE-56462)
[*]Sea Pickles now change light depending on being in water or not (MCPE-131642)
[*]海泡菜现在会根据是否在水中而改变亮度 (MCPE-131642)
[*]Snow layers are now melted by light from torches, etc. (MCPE-131272)
[*]顶层雪现在可以被火把等光源融化。 (MCPE-131272)
[*]Vanilla Parity: Falling gravity blocks will no longer break when landing on certain blocks(MCPE-20109)
[*]特性同步:掉落的方块落在某些方块上时不再碎裂(MCPE-20109)


Gameplay
游戏玩法


[*]Vanilla Parity: Using Bone Meal on Moss Blocks now also replaces Tuff blocks (MCPE-125922)
[*]特性同步:在苔藓块上施用骨粉也会使苔藓蔓延到凝灰岩上 (MCPE-125922)
[*]Vanilla Parity: Fixed Light Block not being displayed correctly when being held (MCPE-123249)
[*]特性同步:修复了光源方块拿在手中时的显示问题 (MCPE-123249)
[*]Fixed held items not disappearing visually to other players after a player dies when the Keep Inventory gamerule is enabled (MCPE-64235)

[*]修复了启用 "Keepinventory "游戏规则时,玩家死亡后手中拿着的物品其他玩家看起来还在那里的问题 (MCPE-64235)
[*]Nether Portals placed between chunks no longer break when leaving the Nether (MCPE-74333)
[*]区块间的传送门方块不再在离开下界后被破坏 (MCPE-74333)
[*]Shears now correctly cut Vines and Glow Lichen faster (MCPE-123139)
[*]剪刀现在可以正确地快速剪断藤蔓和发光地衣 (MCPE-123139)
[*]Weeping and Twisting Vines now grow correctly after the player breaks them (MCPE-90932)
[*]玩家折断垂泪藤和缠怨藤后,现在其也能正确生长 (MCPE-90932)


Graphical
图形界面


[*]Adjusted padding for HD Textures in mipmaps level 1 in texture atlas to fix texture bleeding
[*]调整了纹理图集中1级mipmaps中高清纹理的填充,来修复纹理渗漏
[*]Half of the Enchantment Table book doesn't render dark anymore (MCPE-106627)
[*]修复了附魔台上面的书有一半渲染为黑色的问题 (MCPE-106627)
[*]Blocks moved by a Piston are no longer white while moving(MCPE-66250)
[*]被活塞移动中的方块现在不再显示白色(MCPE-66250)


Mobs
生物


[*]Axolotl spawns only when there is stone up to 10 blocks under them, and not in bubble columns
[*]美西螈只在上方十格内有石头且不在气泡柱内时生成
[*]Armor Stands now drop equipped items when destroyed by fire or lava (MCPE-94603)
[*]被火或岩浆破坏的盔甲架会正常掉落其装备的物品 (MCPE-94603)
[*]Limited the maximum number of Phantom mobs that can spawn (MCPE-106557)
[*]限制了幻翼的最大生成数[好耶] (MCPE-106557)
[*]Goats now play their "impact 3" sound (MCPE-127757)
[*]山羊现在会发出它的声音"impact 3" (MCPE-127757)


User Interface
用户界面


[*]Recipe Book crafting estimates no longer differ from the actual results
[*]配方书显示的制作结果不再与实际结果不同
[*]Experimental warning message is no longer displayed inconsistently when loading beta worlds
[*]修复了实验性玩法警告信息在加载beta世界时显示不一致的问题
[*]Cursor items no longer count towards recipe ingredient in Recipe Book
[*]光标物品不再算作配方书中的配方成分
[*]Selected recipe is now deselected when the player runs out of ingredients
[*]玩家的材料用完时,选定的配方现在会被取消选择
[*]Non-craftable recipes no longer displayed in Recipe Book when search mechanism is used
[*]使用搜索时,配方书中不再显示不可制作的配方
[*]Nether blocks now appear in the crafting grid if any other ingredient is unavailable
[*]如果任何其他材料都不可用,现在制作网格中会显示下界岩
[*]Fixed a wireless network connection error message that appeared when players were connected via a wired network
[*]修复了玩家通过有线网络连接时出现无线网络连接错误信息的问题
[*]Fixed various spelling errors in Character Creator
[*]修复了角色创建器中的各种拼写错误
[*]Hover of widget buttons were showing corrupted appearance before full load was complete
[*]在完全加载完成之前,悬停的小装饰按钮会看起来已损坏
[*]Fixed a legibility issue with some Japanese font characters
[*]修复了一些日文字体的可读性问题
[*]Riding an animal now displays the correct tooltip term when played on a non-touch screen
[*]当在非触摸屏幕上玩时,骑着动物时会显示正确的工具提示语

Technical Updates
技术性更新


GameTest Framework (Experimental)
游戏测试框架类(实验性)


[*]Renamed BlockTypes class to MinecraftBlockTypes
[*]将 BlockTypes 类重命名为 MinecraftBlockTypes
[*]Renamed Effects class to MinecraftEffectTypes
[*]将Effects类重命名为MinecraftEffectTypes
[*]Renamed Items class to MinecraftItemTypes
[*]将 Items 类重命名为 MinecraftItemTypes
[*]Events
[*]事件
[*]Added read-only property currentTick to tick event - Returns the current server tick
[*]为 tick 事件添加了只读属性 currentTick - 返回当前服务器的 tick
[*]Renamed event createEntity to entityCreate
[*]将事件createEntity重命名为entityCreate
[*]Renamed event addEffect to effectAdd
[*]将事件 addEffect 重命名为 effectAdd
[*]Renamed event activatePiston to pistonActivate
[*]将事件 activatePiston 重命名为 pistonActivate
[*]Renamed event beforeActivatePiston to beforePistonActivate
[*]将事件 beforeActivatePiston 重命名为 beforePistonActivate
[*]Renamed event explodeBlock to blockExplode
[*]将事件 explodeBlock 重命名为 blockExplode
[*]Renamed event changeWeather to weatherChange
[*]将事件 changeWeather 重命名为 weatherChange


Commands
指令


[*]Target selectors ry and rym now support wrapping around north
[*]目标选择器ry和rym现在支持选择转多少时中间经过北方


Items
物品


[*]Killing a custom mob with an unknown loot table entry type will no longer cause a crash, and will now throw a content error (MCPE-129006)
[*]杀死具有未知战利品表类型的自定义生物不再会导致崩溃,而是会抛出一个内容错误 (MCPE-129006)


Mobs
生物


[*]Rabbit with initialEvent specified now scales properly to adult rabbit size (MCPE-76643)
[*]指定了初始事件的兔子现在与成年兔子的大小相符 (MCPE-76643)


Spawning
生成


[*]Similar to the spawns_on_block_filter, the spawns_above_block_filter specifies a list of blocks and a distance. The mob can then spawn only if the nearest block within the specified distance below the desired spawnpoint is in that list (water and air not included). "minecraft:spawns_above_block_filter": { "blocks": "minecraft:stone", "distance": 10 }
[*]与spawns_on_block_filter类似,spawns_above_block_filter指定了一个方块列表和一个距离。只有在所需生成点下方指定距离内最近的方块在该列表中时,生物才能生成(不包括水和空气)。"minecraft:spawns_above_block_filter": { "block": "minecraft:stone", "distance": 10 }


【帅大2004 译自官网 2021 年 07 月 14 日发布的 Minecraft Beta 1.17.20.22;原作者 Jay Wells】
【本文排版借助了:SPX】
【原贴地址:https://www.mcbbs.net/thread-1224503-1-1.html】
【下载:https://klpbbs.com/g/?3】
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卡卡西 发表于 2021-7-15 10:43:12

沙发

氢氧化铜 发表于 2021-7-15 10:43:42

后期进行了一点修改,原作者翻译的有点草[哔哩_doge]

苦力憨w 发表于 2021-7-15 11:34:38

这周妙啊

绿66 发表于 2021-7-15 20:47:59

会生成繁茂洞穴吗

星海旅人 发表于 2021-7-16 08:02:26

啊,我的无水气泡柱还是没能活下来[哔哩_捂眼]

圣教军晓瑞 发表于 2021-8-2 12:14:39

666

xujinbing 发表于 2022-1-20 20:29:44

666

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