那一天,马上要到了。
创号一年间,我认识了很多坛友,了解了论坛,学会了新东西,主题获得了一些高亮和图章,谢谢大家。
二零二五年二月十六日,不见不散!
什么b动静
点我!
[贴吧_滑稽]
本帖最后由 tq114514 于 2025-1-28 01:40 编辑
新帖预告[贴吧_滑稽]
https://klpbbs.com/thread-156103-1-1.html?mobile=2
(明天0点的红包帖)
(不是我IP怎么跳上海去了)
解析的一个比一个慢 https://i0.wp.com/static.mcneko.com/album/202410/08/234958o11teonuteks1hoo.jpg.thumb.jpg
A
🐧
默认
✋ 😭 ✋✋ 😭 ✋✋ 😭 ✋✋ 😭 ✋✋ 😭 ✋✋ 😭 ✋✋ 😭 ✋✋ 😭 ✋✋ 😭 ✋✋ 😭 ✋✋ 😭 ✋✋ 😭 ✋✋ 😭 ✋✋ 😭 ✋✋ 😭 ✋✋ 😭 ✋✋ 😭 ✋✋ 😭 ✋✋ 😭 ✋✋ 😭 ✋✋ 😭 ✋✋ 😭 ✋✋ 😭 ✋
你设好闹钟了吗
挖到铁矿脉了,爽[贴吧_呵呵]
霉国 https://i0.wp.com/static.mcneko.com/album/202410/08/234958o11teonuteks1hoo.jpg.thumb.jpg
《写了 200 行狂用 switch 到最后还不一定可以跑的 ModalFormData Ui 代码(Script API)》
function armoShop(player) {
const shop0 = new ModalFormData()
shop0.title(`盔甲商店`)
shop0.dropdown('选择盔甲原材料', ['皮革', '金', '铁', '钻石', '下届合金'], 2)
shop0.toggle('头盔', false)
shop0.toggle('胸甲', false)
shop0.toggle('裤腿', false)
shop0.toggle('靴子', false)
shop0.show(player).then((shop0) => {
const CL = shop0.formValues
const CLS = ''
const k1 = false, k2 = false, k3 = false, k4 = false
switch (CL) {
case 0:
CLS = 'leather'
break
case 1:
CLS = 'golden'
break
case 2:
CLS = 'iron'
break
case 3:
CLS = 'diamond'
break
case 4:
CLS = 'netherite'
}
= shop0.formValues.slice(1, 4);
if (k1) {
player.runCommand(`give @s ${CLS}_helmet 1`)
switch (CF) {
case 0:
PSF += 5
break
case 1:
PSF += 15
break
case 2:
PSF += 30
break
case 3:
PSF += 100
break
case 4:
PSF += 250
break
}
}
if (k2) {
player.runCommand(`give @s ${CLS}_chestplate 1`)
switch (CF) {
case 0:
PSF += 5
break
case 1:
PSF += 15
break
case 2:
PSF += 30
break
case 3:
PSF += 100
break
case 4:
PSF += 250
break
}
}
if (k3) {
player.runCommand(`give @s ${CLS}_leggings 1`)
switch (CF) {
case 0:
PSF += 5
break
case 1:
PSF += 15
break
case 2:
PSF += 30
break
case 3:
PSF += 100
break
case 4:
PSF += 250
break
}
}
if (k4) {
player.runCommand(`give @s ${CLS}_boots 1`)
switch (CF) {
case 0:
PSF += 5
break
case 1:
PSF += 15
break
case 2:
PSF += 30
break
case 3:
PSF += 100
break
case 4:
PSF += 250
break
}
}
if (PSF >= NumofSF) {
player.runCommand(`say 星落不足!`)
} else {
NumofSF = NumofSF - PSF
player.runCommand(`say 成功,出 ${PSF} 星落`)
}
})
}