Armadillos now randomly peek out of their shell while rolled-up
现在蜷缩中的犰狳会随机地从壳中向外张望
To accommodate these new animations, the time for a rolled-up Armadillo to stay without threats before unrolling has been increased from 3 to 4 seconds
为适应新的动画,现在蜷缩中的犰狳展开需要威胁消失的时间由 3 秒增加为 4 秒
VAULT 宝库
The Vault texture has been updated
更新了宝库的纹理
If any nearby player has not unlocked a Vault, the keyhole will be open
如果附近存在未解锁过宝库的玩家,则锁孔会打开
If all nearby players have unlocked a Vault, the keyhole will be closed
如果附近的所有玩家均已解锁过宝库,则锁孔会关闭
BREEZE 旋风人
The Breeze is only suggested in the type selector when the appropriate experimental toggle is enabled
现在旋风人仅在开启实验性玩法后才会出现在 type 目标选择器参数提示中
The Breeze's attack damage has been tweaked
调整了旋风人的攻击伤害
FEATURES AND BUG FIXES 特性和漏洞修复
BLOCKS 方块
Cave Vines without Glow Berries no longer drop a Glow Berry when Silk Touched (MCPE-151348)
"wood" block is now split into unique instances: "oak_wood", "spruce_wood", "birch_wood", "jungle_wood", "acacia_wood", "dark_oak_wood", "stripped_oak_wood", "stripped_spruce_wood", "stripped_birch_wood", "stripped_jungle_wood", "stripped_acacia_wood", and "stripped_dark_oak_wood"
"wood" 方块 ID 现在被拆分为 "oak_wood", "spruce_wood", "birch_wood", "jungle_wood", "acacia_wood", "dark_oak_wood", "stripped_oak_wood", "stripped_spruce_wood", "stripped_birch_wood", "stripped_jungle_wood", "stripped_acacia_wood", and "stripped_dark_oak_wood"
IN-GAME TIPS 游戏内提示
You may have noticed that in an earlier preview we launched a dynamic game tips feature. It will help players learn basic things necessary to explore and enjoy Minecraft. With the tips being mainly aimed at new players, you're not very likely to ever encounter them, however, feel free to leave feedback if you do see them at aka.ms/mcgametipsfeedback
Adding events PlayerGameModeChangeAfterEvent, PlayerGameModeChangeBeforeEvent with signals world.afterEvents.playerGameModeChange and world.beforeEvents.playerGameModeChange to beta
Fixed 'minecraft:geometry.full_block' faces not rotating to match transform component
修复了minecraft:geometry.full_block面不会旋转以匹配变换组件的问题
Fixed 'minecraft:geometry.full_block' blocks not culling faces against some vanilla blocks
修复了minecraft:geometry.full_block方块不会剔除紧挨部分方块的面的问题
COMPONENTS 组件
Entities with a "damage_sensor" component can once again be killed via commands
现在带有damage_sensor组件的实体再一次可以被命令杀死了
The "damage_sensor" component can once again trigger entity events on entities other than the owner
damage_sensor组件现在再一次会触发非拥有者实体的实体事件
EDITOR 编辑器
The Editor and its corresponding API are in early development, and available for keyboard/mouse on Windows PC Bedrock Preview builds. Tag us on social channels with #BedrockEditor.
编辑器及其对应的 API 处于早期开发阶段,可用于 Windows PC Bedrock Preview 版本上的键盘/鼠标。在社交渠道上用 #BedrockEditor 标记我们。