Here's a list of what is new in this week's Minecraft Preview and Beta! As always, please search and report any bugs you may find at bugs.mojang.com and send us your feedback .
这里就是本周 Preview 和 Beta 版本的新内容啦!请在 bugs.mojang.com 报告你搜索到的任何漏洞,并在 这里留下你的反馈。
FEATURES AND BUG FIXES 特性和漏洞修复
SPECTATOR MODE (EXPERIMENTAL) 旁观者模式 (实验性)
Removed emotes functionality while in Spectator Mode
移除了处于旁观者模式时的表情功能
Spectators’ heads are now properly rendered as semi-transparent
观察者的头部现在能够正确的被渲染成半透明的了
Character Creator head items (hats, hoods, helmets, etc.) are now properly rendered semi-transparent while in Spectator mode
处于旁观者模式时,角色创建器里的头部物品(如帽子,兜帽,头盔等等)现在被正确的渲染成半透明的了
Capes and animated back items are no longer rendered while in Spectator mode (MCPE-156929)
Fixed a crash that occurred when swapping inputs to the Material Reducer by disabling input swapping. Players must now remove input before adding new input
修复了通过禁用输入交换来交换 Material Reducer 的输入时发生的崩溃。玩家必须在加入新输入前删除原有的输入
FIREBALL ENTITY 火球实体
Modified the json entity file so that it also contains projectile damage in addition to the explosion and fire damage (MCPE-153740)
Fixed an issue where some items with durability would fail to be created from the Creative inventory
修复了一些带有耐久度的物品无法从创造模式背包中创建的问题
MARKETPLACE 市场
Implemented new Marketplace error screen art and messaging
实装了新的市场错误界面图和消息
MOBILE CONTROLS 移动控制
Fixed an issue where players were not able to hover over UI elements inside a scroll view if a portion of it fell outside of the view when using mouse + keyboard on iOS. This was a result of the scroll view auto focusing onto the nearest non-clipped element
Fixed a crash that was caused by a Villager changing its profession while trading. The Trade screen will now close if the Villager changes professions mid trade
修复了村民在交易时改变职业引起的崩溃。如果村民在交易中改变职业,交易界面将会关闭
SCULK SENSOR 幽匿感测体
Sculk Sensors can now also detect Bees, Chickens, Allays, Phantoms, and Ender Dragons flying (MCPE-153725, MCPE-154055)
Sculk Sensors can now emit the whole range of Redstone signal strengths, based on the distance a vibration has been emitted at. Previously, the output was either 1, 15 or even
Renamed 'actor_property' and 'has_actor_property' Molang queries to 'property' and 'has_property' . Also renamed 'set_actor_property' to 'set_property'