This update will be rolling out to the various platforms as they become available, so please allow time for the update to reach you.
此更新将在各大平台上陆续推出,请耐心等待更新。
It's time for another Preview and Beta release! For the full list of goodies, browse the changelog below. And as always, we’re keen to get your feedback on these new features at feedback.minecraft.net, and you can report any bugs you find at bugs.mojang.com .
是时候发布新的预览版和测试版了!要查看完整的变更列表,请浏览下面的更新日志。一如既往,我们非常希望在 feedback.minecraft.net 获得您对这些新功能的反馈,您可以在 bugs.mojang.com 报告任何漏洞。
FEATURES AND BUG FIXES 特性和漏洞修复
ACHIEVEMENTS 成就
Fixed the Time Played stat briefly showing "-1 hours" on the Achievements screen while loading (MCPE-230285)
Fixed a bug where MERS textures were visible on the front of shields with banner patterns in Vibrant Visuals. (MCPE-235081)
修复了在灵动视效[暂译]下,带有旗帜图案的盾牌正面会显示 MERS 纹理的漏洞 (MCPE-235081)
Fixed a bug where emissive, metalness, and roughness values would not be loaded properly when switching to the Ray Traced graphics mode while in a world.
修复了在世界中切换到光线追踪图形模式时,自发光、金属度和粗糙度值无法正确加载的漏洞
Added Sky Flashing effect in The End for Fancy graphics mode.
为精美图形模式下的末地加入了天空闪烁(末地闪光)效果
Added Vibrant Visuals support for all Shelf blocks
为所有展示架方块加入了灵动视效[暂译]支持
ITEMS 物品
Baby Mobs no longer show green growth particles when being fed while their growth is stopped by a Golden Dandelion
幼年生物在因金蒲公英而停止生长时,被喂食将不再显示绿色的生长粒子
The Torch recipe is now unlocked by acquiring a Stick, Coal, Charcoal, or a Pickaxe of any type
火把的配方现在通过获得木棍、煤炭、木炭或任意种类的镐来解锁
MOBS 生物
Added Vibrant Visual support for Nautilus Armors
为鹦鹉螺铠加入了灵动视效[暂译]支持
Baby Squid hitbox correctly bounds the mob
幼年鱿鱼的碰撞箱现在能正确包裹生物
Baby Turtle now has swimming animations
幼年海龟现在拥有游泳动画
Baby Glow Squid hitbox correctly bounds the mob
幼年发光鱿鱼的碰撞箱现在能正确包裹生物
Baby Striders are no longer floating above ground (MCPE-236393)
Fixed Baby Zombie Piglin snout texture to be front facing
修复了幼年僵尸猪灵鼻部纹理的朝向问题
Fixed adult Rabbit textures which had a line under their head
修复了成年兔子头部下方有条纹的纹理问题
Got rid of extra pixels in Warm Baby Pig texture
去除了温暖幼年猪纹理中的多余像素
Fixed Baby Hoglin's crest texture so its on both sides
现在幼年疣猪兽的两侧都有鬓毛纹理
Updates the Brown Baby Panda texture to be more consistant with the other's
更新了棕色幼年熊猫的纹理,使其与其他幼年熊猫更一致
Got rid of the dark stripe on the back of the Baby Panda's heads
去除了幼年熊猫头后部的深色条纹
Fixed underside texture of Baby Goat and Baby Snifflet to be consistant with the adults. Fixed back of Baby Dolphin's head which had inconsistent pixels
修复了幼年山羊和幼年嗅探兽的底部纹理,使其与成年个体一致。修复了幼年海豚头后部像素不一致的问题
Updated the top of the Chainmail Baby Armor Helmet to match the adult's
更新了锁链盔甲头盔幼年模型的顶部,使其与成年个体匹配
Mobs now correctly bounce after making contact with Slime Blocks and Beds, instead of bouncing mid-air before impact
生物现在在与黏液块和床接触后正确弹起,而不是在撞击前于半空中弹起
Mobs now emit a vibration of frequency 2 when bouncing on Beds and Slime Blocks
生物现在在床和黏液块上弹跳时会发出频率为 2 的振动
REALMS REALMS
Fixed an issue where the save world modal would remain active after use.
修复了保存世界对话框在使用后仍保持活跃的问题的漏洞
Fixed 'Create on Realms' button in the create new world screen
修复了创建新世界界面中“在 Realms 上创建”按钮的漏洞
Removed subscriptions tabs from in-game Realms settings
移除了游戏内 Realms 设置中的订阅选项卡
SOUNDS 音效
Adult Pigs and Baby Pig now have eating sounds
成年猪和幼年猪现在拥有进食音效
Trumpet note block instrument is now added to all Copper variants
小号音符盒乐器现在被加入所有铜质变种方块
USER INTERFACE 用户界面
Fixed PS4/5 store logo not appearing after navigating to the sidebar pages
修复了导航至侧边栏页面后 PS4/5 商店徽标不显示的漏洞
TECHNICAL UPDATES 技术性更新
AI GOALS AI 意向
Made the schemas for the following goals stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.20 and newer
在解析时以下 AI 意向的模式更加严格,并且在 1.26.20 及更高版本中,将无法加载包含无效数据的实体 JSON
minecraft:behavior.hide
minecraft:behavior.hide
minecraft:behavior.mingle
minecraft:behavior.mingle
minecraft:behavior.move_to_poi
minecraft:behavior.move_to_poi
minecraft:behavior.move_to_village
minecraft:behavior.move_to_village
minecraft:behavior.sleep
minecraft:behavior.sleep
minecraft:behavior.stroll_towards_village
minecraft:behavior.stroll_towards_village
Made the schema for minecraft:behavior.equip_item stricter when parsing, now will fail to load an entity json that has invalid data in versions 1.26.20 and newer
Made the schema for minecraft:behavior.move_outdoors stricter when parsing, now will fail to load an entity json that has invalid data in versions 1.26.20 and newer
Made the schema for minecraft:behavior.move_indoors stricter when parsing, now will fail to load an entity json that has invalid data in versions 1.26.20 and newer
Made schemas for the following goals stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.20 and newer.
在解析时以下 AI 意向的模式更加严格,并且在 1.26.20 及更高版本中,将无法加载包含无效数据的实体 JSON。
minecraft:behavior.admire_item
minecraft:behavior.admire_item
minecraft:behavior.barter
minecraft:behavior.barter
minecraft:behavior.eat_carried_item
minecraft:behavior.eat_carried_item
The sound_interval float range field in minecraft:behavior.admire_item now only accepts an object with min and max values. Other formats will fail to parse
minecraft:behavior.admire_item 中的浮点数范围字段 sound_interval 现在仅接受包含 min 和 max 值的对象。其他格式将解析失败
API API
Released @minecraft/server version 2.7.0.
发布了 @minecraft/server 2.7.0。
Added @minecraft/server version 2.8.0-beta.
加入了 @minecraft/server 2.8.0-beta。
Released AimAssistCategory from beta to v2.6.0
将 AimAssistCategory 从 beta 移动到了 v2.6.0
Released AimAssistCategorySettings from beta to v2.6.0
将 AimAssistCategorySettings 从 beta 移动到了 v2.6.0
Released AimAssistPreset from beta to v2.6.0
将 AimAssistPreset 从 beta 移动到了 v2.6.0
Released AimAssistPresetSettings from beta to v2.6.0
将 AimAssistPresetSettings 从 beta 移动到了 v2.6.0
Released AimAssistRegistry from beta to v2.6.0
将 AimAssistRegistry 从 beta 移动到了 v2.6.0
Released PlayerAimAssist from beta to v2.6.0
将 PlayerAimAssist 从 beta 移动到了 v2.6.0
Released PlayerAimAssistSettings from beta to v2.6.0
将 PlayerAimAssistSettings 从 beta 移动到了 v2.6.0
Released AimAssistTargetMode from beta to v2.6.0
将 AimAssistTargetMode 从 beta 移动到了 v2.6.0
Released World.getAimAssist from beta to v2.6.0
将 World.getAimAssist 从 beta 移动到了 v2.6.0
Released Player.getAimAssist from beta to v2.6.0
将 Player.getAimAssist 从 beta 移动到了 v2.6.0
A new field embed_in_surface has been added to the schema of snap_to_surface_feature, which allows specifying whether the snapped feature should be embedded in the located surface. Defaults to false
For format_version >= 1.26.20 the component minecraft:redstone_producer cannot be defined in the permutations array without defining it in the base components object as well (MCPE-234647)
If no value is given for the "texture" field in "minecraft:destruction_particles", the "down" or "" texture will be used from "minecraft:material_instances" instead of the dirt texture. (MCPE-234708)
Fixed y-offset for 'flower_pottable' blocks in flower pots to match vanilla for versions 1.26.20+ (MCPE-234585)
为 1.26.20+ 的版本修复了花盆内“可盆栽”方块的 Y 轴偏移,以匹配原版 (MCPE-234585)
We are fully enabling the block schema parsing update that was tested during 1.26.10 previews. These changes will be shipping as part of 1.26.20 and start with this first preview.
This component is automatically added to all entities with a format version lower than 1.26.20, to ensure their behavior stays unaltered
该组件会自动添加到所有格式版本低于 1.26.20 的实体上,以确保其行为保持不变
The component now properly works on players, and on other client-predicted entities
该组件现在能正确作用于玩家和其他客户端预测的实体上
Added the minecraft:uses_uniform_air_drag component
加入了 minecraft:uses_uniform_air_drag 组件
When present, air drag is applied uniformly on both the vertical and horizontal axes, instead of being biased toward horizontal movement
存在此组件时,空气阻力将均匀应用于垂直轴和水平轴,而不再偏向于水平移动
Added the "minecraft:on_equipment_changed" component, which allows executing entitiy events when items are equipped or unequipped in specific equipment slots
Fixed a bug where the summon_cap for custom entities was ignored
修复了自定义实体的 summon_cap 被忽略的漏洞
SCRIPTING 脚本
Values returned by localizationKey on Block, BlockPermutation, and BlockType will now correctly respect minecraft:display_name keys for custom blocks.(MCPE-235802)