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[版本发布] Minecraft Java版 26.3 Snapshot 9 发布

 发表于 6 天前|显示全部楼层|阅读模式 IP:天津
|Minecraft Java 版是指 Windows、Mac OS 与 Linux 平台上,使用 Java 语言开发的 Minecraft 版本。
|每周快照是 Minecraft Java 版的测试机制,主要用于下一个正式版的特性预览。
|然而,每周快照主要用于新特性展示,通常存在大量漏洞。因此对于普通玩家建议仅做测试尝鲜用。在快照中打开存档前请务必进行备份适用于正式版的 Mod 不兼容快照,且大多数 Mod 都不对每周快照提供支持
|Minecraft Java 版 26.3 仍未发布,26.3-snapshot9 为其第 9 个快照。
|本文内容按照 CC BY-NC-SA 4.0 协议进行授权,转载本帖时须注明原作者以及本帖地址



NEWS


Minecraft 26.3 Snapshot 9

Minecraft 26.3 Snapshot 9

A Minecraft Java Snapshot

Minecraft Java版 快照


Looks like this Snapshot couldn't wait until Tuesday! Arriving a day early, it brings new customization options for Realms. Owners can now increase render distance up to 25 chunks and separately configure render and simulation distance to find the balance that works best for their world.
看起来这个快照等不到星期二了!它提前一天到来,为 Realms 带来了新的自定义选项。其所有者现在可以将渲染距离增加到25个区块,并分别配置渲染距离和模拟距离,以找到最适合他们世界的平衡。

Aside from these changes, we've also included plenty of technical improvements and bug fixes.
除了这些更改之外,我们还加入了大量技术改进和漏洞修复。

Happy mining!
挖矿快乐!


NEW FEATURES
新特性


REALMS
REALMS

  • Added render distance and simulation distance sliders to Realm configuration settings
  • 在 Realm 配置设置中添加了渲染距离和模拟距离滑块


MINOR TWEAKS TO BLOCKS, ITEMS AND ENTITIES
方块,物品与实体的小幅调整

  • Endermen will now take damage from projectiles if they're riding something
  • 末影人现在在骑乘状态时会受到弹射物伤害
  • Endermen and Shulkers no longer teleport onto Bedrock
  • 末影人和潜影贝不再传送到基岩上


UI
UI

  • On macOS, added a "Right Click Emulation" option in Controls settings, which treats Control + left-click as a right-click
  • 在 macOS 系统上,在“控制”设置中加入了一个 “右键单击模拟” 选项,该选项会将 Control + 左键视为右键
    • Off by default
    • 默认关闭



TECHNICAL CHANGES
技术性更改

  • The Data Pack version is now 117.0
  • 将数据包版本号更改为 117.0


DATA PACK VERSION 117.0
数据包版本 117.0


ADVANCEMENTS
进度


VALIDATION
验证

  • Visible root advancements (i.e. ones that have display field, but no parent field) must always declare background field in display structure
  • 可见的根进度(即那些有 display 字段,但没有 parent 字段的进度)必须始终在 display 结构中包含 background 字段
  • Only root advancements can have background field in display structure
  • 只有根进度可以在 display 字段内包含 background


SLOT SOURCES
槽位源


CHANGED MINECRAFT:GROUP
更改了 MINECRAFT:GROUP

  • Can only use an inline definition in a top-level file
  • 只能在顶层文件中使用内联定义


LOOT FUNCTIONS
战利品函数


CHANGED MINECRAFT:SEQUENCE
更改了 MINECRAFT:SEQUENCE

  • Can only use an inline definition in a top-level file
  • 只能在顶层文件中使用内联定义


NUMBER PROVIDERS
数字提供器


CHANGED MINECRAFT:SUM
更改了 MINECRAFT:SUM

  • The summands field was renamed to operands and now accepts an inline value, a single namespaced ID, a list of namespaced IDs, a list of inline values, or a hash-prefixed tag ID of a minecraft:number_provider type
  • summands 字段已重命名为 operands 现在接受一个内联值、命名空间ID、命名空间ID列表、内联值列表,或 minecraft:number_provider 类型的以 # 为前缀的标签ID
  • Now requires at least one operand
  • 现在至少需要一次操作
  • When used in integer mode, integer mode is used for intermediate steps as well
  • 当使用整数模式时,中间步骤也使用整数模式


ADDED MINECRAFT:PRODUCT
加入了 MINECRAFT:PRODUCT

  • Fields:
  • 字段:
    • operands - A list of numbers as an inline value, a single namespaced ID, a list of namespaced IDs, a list of inline values, or a hash-prefixed tag ID of a minecraft:number_provider type
    • operands - 一个内联值的数字列表、命名空间ID、命名空间ID列表、内联值列表,或 minecraft:number_provider 类型的以 # 为前缀的标签ID
  • Returns the product of the operands, multiplying them all together
  • 返回操作数的乘积,将它们全部相乘
  • Requires at least one operand
  • 至少需要一次操作


ADDED MINECRAFT:MINIMUM
加入了 MINECRAFT:MINIMUM

  • Fields:
  • 字段:
    • operands - A list of numbers as an inline value, a single namespaced ID, a list of namespaced IDs, a list of inline values, or a hash-prefixed tag ID of a minecraft:number_provider type
    • operands - 一个内联值的数字列表、命名空间ID、命名空间ID列表、内联值列表,或 minecraft:number_provider 类型的以 # 为前缀的标签ID
  • Returns the minmimum value of the operands
  • 返回操作数的最小值
  • Requires at least one operand
  • 至少需要一次操作


ADDED MINECRAFT:MAXIMUM
加入了 MINECRAFT:MAXIMUM

  • Fields:
  • 字段:
    • operands - A list of numbers as an inline value, a single namespaced ID, a list of namespaced IDs, a list of inline values, or a hash-prefixed tag ID of a minecraft:number_provider type
    • operands - 一个内联值的数字列表、命名空间 ID、命名空间 ID 列表、内联值列表,或 minecraft:number_provider 类型的以 # 为前缀的标签ID
  • Returns the minmimum value of the operands
  • 返回操作数的最小值
  • Requires at least one operand
  • 至少需要一次操作


ADDED MINECRAFT:AVERAGE
加入了 MINECRAFT:AVERAGE

  • Fields:
  • 字段:
    • operands - A list of numbers as an inline value, a single namespaced ID, a list of namespaced IDs, a list of inline values, or a hash-prefixed tag ID of a minecraft:number_provider type
    • operands - 一个操作数列表,内联值的数字列表、命名空间ID、命名空间ID列表、内联值列表,或 minecraft:number_provider 类型的以 # 为前缀的标签ID
  • Returns the average value of the operands
  • 返回操作数的平均值
  • Requires at least one operand
  • 至少需要一次操作


TAGS
标签


BLOCK TAGS
方块标签

  • Added #uncarvable - blocks that Carvers can never carve
  • 加入了 #uncarvable - 雕刻器永远不会更改的方块
  • Added #dangerous_for_teleportation - collection tag defining blocks that are dangerous to teleport on
  • 加入了 #dangerous_for_teleportation - 定义了传送上去危险的方块的集合标签
  • Added #cat_does_not_teleport_to - blocks that Cats do not teleport to
  • 加入了 #cat_does_not_teleport_to - 猫不会传送到的方块
  • Added #enderman_does_not_teleport_to - blocks that Endermen do not teleport to
  • 加入了 #enderman_does_not_teleport_to - 末影人不会传送到的方块
  • Added #shulker_does_not_teleport_to for blocks that Shulkers do not teleport to
  • 加入了 #shulker_does_not_teleport_to - 潜影贝不会传送到的方块
  • Added #consumable_does_not_teleport_to - blocks that entities do not teleport to when they consume food that teleports randomly when eaten
  • 加入了 #consumable_does_not_teleport_to - 用于指定当实体食用会随机传送的食物时,不会传送到的方块
    • Empty by default
    • 默认为空



ITEM TAGS
物品标签

  • Added #brewing_potion_inputs - Items that can be placed in a Brewing Stand potion slot, regardless of whether they are brewing recipe inputs
  • 加入了 #brewing_potion_inputs - 可以放入酿造台药水槽位的物品,无论它们是否为酿造配方所需的


POTION TAGS
药水标签

  • Added #douses_fire - Potions that douse Fire blocks when they hit something
  • 加入了 #douses_fire - 击中目标时会扑灭火的药水
  • Added #hurts_water_sensitive_entities - Potions that will hurt entities which are sensitive to water (e.g. Endermen)
  • 加入了 #hurts_water_sensitive_entities - 会伤害对水敏感的生物(例如末影人)的药水
  • Added #extinguishes_entities - Potions that can extinguish entities
  • 加入了 #extinguishes_entities - 可熄灭实体身上的火的药水
  • Added #rehydrates_axolotls - Potions that will cause Axolotls to rehydrate
  • 加入了 #rehydrates_axolotls - 使美西螈回复氧气值的药水


FIXED BUGS IN 26.3 SNAPSHOT 9
26.3 SNAPSHOT 9 修复的漏洞

  • MC-59810 - Cannot break blocks while sprinting on macOS
  • MC-59810 - 在 macOS 系统上疾跑时无法破坏方块
  • MC-102836 - Endermen and entities eating chorus fruit can teleport to some dangerous places
  • MC-102836 - 末影人和食用紫颂果的实体可以传送到一些危险的地方
  • MC-106416 - Endermen and entities eating chorus fruit can teleport outside the world border and into powder snow
  • MC-106416 - 末影人和食用紫颂果的实体可以传送到世界边界之外或进入细雪
  • MC-183446 - Endermen still avoid projectiles when riding minecart or boat
  • MC-183446 - 末影人在乘坐矿车或船时仍会躲避弹射物
  • MC-214113 - Endermen and shulkers can teleport onto the Nether roof
  • MC-214113 - 末影人和潜影贝可以传送到下界的基岩层上方
  • MC-227008 - Endermen constantly try to teleport when riding a vehicle under daylight
  • MC-227008 - 末影人在白天骑乘载具时会不断尝试传送
  • MC-273708 - Endermen taking environmental damage attempt to teleport when riding an entity
  • MC-273708 - 受到环境伤害的末影人在骑乘实体时会尝试传送
  • MC-274924 - Angry endermen suffocating while in a boat or minecart can attack their target from really far away
  • MC-274924 - 处于船或矿车中窒息时的被激怒的末影人可以从非常远的地方攻击目标
  • MC-296773 - Taken screenshots are rendered as a black image on Intel graphics of Gen7 and Gen7.5 architecture
  • MC-296773 - 截图在 Intel Gen 7和 Gen 7.5 架构的显卡上被渲染为黑色图像
  • MC-307384 - Screen tearing occurs with the Vulkan rendering backend in fullscreen mode with lower framerates, even if VSync is enabled
  • MC-307384 - 即使启用了垂直同步,在较低帧率下使用 Vulkan 渲染后端全屏模式时,会出现画面撕裂
  • MC-307596 - The OpenGL rendering backend seems to be very laggy
  • MC-307596 - OpenGL 渲染后端似乎非常卡顿
  • MC-308593 - Animated blocks (notably water and lava) render incorrectly on some graphics
  • MC-308593 - 动画方块(尤其是水和熔岩)在某些显卡上渲染不正确
  • MC-309344 - Shelf mushrooms held by foxes clip through their head and muzzle
  • MC-309344 - 狐狸叼着的层孔菇会穿过它们的头部和口鼻部
  • MC-309468 - Dropped shelf mushrooms rotate off-center
  • MC-309468 - 层孔菇的掉落物在旋转时偏离中心
  • MC-309479 - The game crashes during the loading screen with the message "Failed to wait for frame completion" on some systems
  • MC-309479 - 在某些系统上,游戏在加载界面崩溃,并显示 “Failed to wait for frame completion”
  • MC-309501 - Dropped shelves rotate off-center
  • MC-309501 - 展示架的掉落物在旋转时偏离中心
  • MC-309911 - The words "blocks" and "seconds" in the commands.worldborder.set.grow string are always pluralized
  • MC-309911 - 在 commands.worldborder.set.grow 字符串中,“blocks” 和 “seconds” 这两个词始终使用复数形式
  • MC-309918 - The commands.perf.started string is missing a hyphen between the words "10" and "second" and an article before the word "10"
  • MC-309918 - commands.perf.started 字符串在 “10” 和 “second” 之间缺少连字符,并且在 “10” 之前缺少冠词
  • MC-310076 - Mobs sometimes stop just far enough away from the player to be unable to attack them
  • MC-310076 - 生物有时会停在距离玩家刚好足够远的地方,而无法攻击玩家
  • MC-310087 - The block texture of poplar hanging signs is inconsistent with the GUI texture
  • MC-310087 - 悬挂式杨木告示牌的方块纹理与 GUI 纹理不一致
  • MC-310088 - The taskbar icon displays the Java logo instead of the game's logo
  • MC-310088 - 任务栏图标显示的是Java徽标,而不是游戏徽标
  • MC-310116 - Several media keys are named "key.keyboard. [number]" in the key binds menu
  • MC-310116 - 在按键绑定菜单中,多个媒体键被命名为 “key.keyboard. [number]”
  • MC-310316 - Item modifier definition files can entirely be a string reference
  • MC-310316 - 物品修饰器定义文件可以完全是一个字符串引用
  • MC-310318 - Slot source definition files can entirely be a string reference
  • MC-310318 - 槽位源定义文件可以完全是一个字符串引用
  • MC-310328 - The dedicated server logs Ignoring host properties. minecraft.api.discovery.host or minecraft.api.env needs to be set on startup
  • MC-310328 - 专用服务器启动时提示日志 Ignoring host properties. minecraft.api.discovery.host or minecraft.api.env needs to be set on startup
  • MC-310372 - Tripwires depowering breaks cross-chunk block tick processing order
  • MC-310372 - 绊线取消激活时会破坏跨区块方块刻执行顺序
  • MC-310506 - The "Exclusive Fullscreen Mode" option has no effect when the "Exclusive Fullscreen" option is disabled
  • MC-310506 - 当“独占全屏”选项禁用时,“独占全屏模式”选项没有任何效果
  • MC-310633 - Brewing stand bottle slots no longer accept glass bottles or fully brewed lingering potions
  • MC-310633 - 酿造台瓶子槽位不再接受玻璃瓶或已酿造完成的滞留药水
  • MC-310685 - The game crashes when some inline slot sources are parsed
  • MC-310685 - 当解析某些内联槽位来源时游戏崩溃
  • MC-310689 - Filled and empty maps are no longer distinguishable when using the "Programmer Art" resource pack
  • MC-310689 - 已绘制的地图和空地图在使用 “Programmer Art” 资源包时不再可区分
  • MC-310715 - The translation strings for the Meta/Windows keys are not intuitive
  • MC-310715 - Meta/Windows 的翻译键不直观
  • MC-310717 - The category headers in some options screens cannot be selected via the mouse cursor
  • MC-310717 - 某些选项屏幕中的分类标题无法通过鼠标光标选择
  • MC-310723 - There are two distinct, non-conflicting keys named "Menu"
  • MC-310723 - 有两个不同且不冲突的键都被命名为"菜单"
  • MC-310735 - Placing or breaking blocks causes lag spikes in some cases
  • MC-310735 - 在某些情况下,放置或破坏方块会导致短暂卡顿
  • MC-310924 - The game crashes when a rotated_block_provider block state provider is applied with a vertical direction to a block that can only face horizontally
  • MC-310924 - 当向一个只能水平朝向的方块应用带有垂直方向的 rotated_block_provider 方块状态提供器时,游戏崩溃
  • MC-310925 - Carvers can now carve through bedrock
  • MC-310925 - 雕刻器现在可以穿过基岩雕刻
  • MC-310944 - Japanese and Korean keyboard keys are recognised wrongly
  • MC-310944 - 日语和韩语键盘按键被错误识别
  • MC-310962 - The trading UI opens and immediately closes when interacting with a villager whose trades were altered with commands
  • MC-310962 - 当与一个使用命令修改过交易的村民互动时,交易界面会打开并立即关闭
  • MC-310965 - Buried treasure maps' textures are not reverted to the old ones with the "Programmer Art" resource pack enabled
  • MC-310965 - 藏宝图纹理在启用 "Programmer Art" 资源包后不会还原为旧版
  • MC-310988 - Items are now positioned wrongly when the main hand is the left one
  • MC-310988 - 当主手与副手物品相同时,物品显示位置错误
  • MC-310991 - Power management keys are displayed as "key.keyboard. [number]" in the key binds screen
  • MC-310991 - 电源管理键在按键绑定菜单中显示为 “key.keyboard. [number]”
  • MC-310993 - The player head's horizontal movement is jittery when riding a vehicle
  • MC-310993 - 乘坐载具时玩家头部的水平移动抖动
  • MC-311005 - The trading UI gets desynced if the villager is given trades using commands
  • MC-311005 - 如果使用命令给村民新增交易,交易界面会不同步
  • MC-311008 - All mobs stutter when they move their heads in the vertical direction
  • MC-311008 - 所有生物在垂直方向移动头部时都会出现卡顿
  • MC-311010 - Most Application Control keys are still displayed as "key.keyboard. [number]" in the key binds menu
  • MC-311010 - 大多数应用控制键在按键绑定菜单中仍显示为 "key.keyboard. [number]"
  • MC-311012 - The animation of totems of undying pauses in the death screen
  • MC-311012 - 不死图腾的动画在死亡屏幕中暂停
  • MC-311045 - Arrows fired from dispensers can no longer destroy chorus flowers and decorated pots
  • MC-311045 - 从发射器发射的箭不再能破坏紫颂花和饰纹陶罐
  • MC-311092 - The first person arm stutters heavily while turning the camera if the game is frozen
  • MC-311092 - 如果游戏被冻结,在转动视角时第一人称手臂会严重抖动
  • MC-311100 - Using a custom font in a resource pack causes an error
  • MC-311100 - 在资源包中使用自定义字体会导致错误
  • MC-311124 - The player's interaction animation stutters when the game is frozen
  • MC-311124 - 游戏冻结时玩家的交互动画会卡顿







【mxy333 译自Java Team 2026 年 8 月 17 日发布的 Minecraft 26.3 Snapshot 9

【本文排版借助了:SPXXKLP 用户脚本 v3.2.7】



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Converted at 2026-08-17 23:38 +0800


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