Minecraft 基岩版 Beta & Preview 1.19.20.23发布
本帖最后由 Berserker243 于 2022-7-24 08:59 编辑|测试版是Minecraft基岩版的测试机制,主要用于下一个正式版的特性预览。|然而,测试版主要用于新特性展示,通常存在大量漏洞。因此对于普通玩家建议仅做测试尝鲜用。使用测试版打开存档前请务必备份。适用于正式版的领域服务器与测试版不兼容。 |如果在测试版中遇到旧版存档无法使用的问题,测试版将允许你将存档上传以供开发团队查找问题。|1.19.3仍未发布,1.19.20.23为其第3个预览版。|转载本贴时须注明原作者以及本帖地址。
Minecraft Beta & Preview - 1.19.20.23
Minecraft 基岩版 Beta & Preview 1.19.20.23
[*]Minecraft Preview is available on Xbox, Windows 10/11, and iOS devices. More information can be found at aka.ms/PreviewFAQ
[*]Minecraft Preview 在 Xbox, Windows 10/11, 和 iOS 设备上可下载。更多信息请看 aka.ms/PreviewFAQ
[*]The beta is available on Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions
[*]此 Beta 在 Android(Google Play)中可下载。想要加入或离开Beta,更多信息请看 aka.ms/JoinMCBeta
https://feedback.minecraft.net/hc/article_attachments/7814071288845/beta19U2_3_1600x900.jpg
Here's a list of what is new in this week's Minecraft Preview and Beta! As always, please search and report any bugs you may find at bugs.mojang.com and send us your feedback .
下面是本周 Beta 和 Preview 更新内容的列表!老规矩,请在 bugs.mojang.com 汇报你遇到的 bug,或者发送反馈。
FEATURES AND BUG FIXES
特性和漏洞修复
ACCESSIBILITY FEATURES
辅助功能
[*]D-Pad Left can now be held down again to move the cursor left in menus (MCPE-155976)
[*]D-Pad 的左键现在又可以在菜单中左移光标了(MCPE-155976)
BLOCKS
方块
[*]Reduced Sculk Catalyst experience drop from 20 to 5
[*]幽匿催发体的经验掉落从 20 减少到 5
[*]Mangrove Log, Mangrove Wood, and Stripped Mangrove Wood can now be used to craft a Campfire with Charcoal (MCPE-157271)
[*]红树原木,红树木已经去皮的红树木现在可以用于和木炭合成营火(MCPE-157271)
DEEP DARK
深暗之域
[*]Ancient Cities have more frequent Sculk Patch generation (MCPE-154229)
[*]古代城市会生成更多的幽匿脉络(MCPE-154229)
[*]Sculk Patch Features can now be placed on additional block types (MCPE-156669)
[*]幽匿脉络地物现在可以被放置在更多方块类型上(MCPE-156669)
GAMEPLAY
玩法
[*]Player textures and UI elements should no longer turn pink after playing for an extended period time on highly populated servers (MCPE-105487)
[*]在高人气服务器中长时间游玩后,玩家纹理和 UI 组件不会再变成粉色(MCPE-105487)
[*]Instantaneous effects (Potions, Tipped Arrows) can no longer be applied to dead mobs and players
[*]瞬时作用效果(如中毒,药水箭)不能再应用于死亡的玩家或生物
[*]Player no longer takes damage from entering a Nether portal if it is placed at Y=-21 or below (MCPE-154888)
[*]玩家进入放置在 Y=-21 以下的下界传送门时不会再受到伤害(MCPE-154888)
GENERAL
通用
[*]So Below music track now plays in Basalt Deltas (MCPE-70890)
[*]音乐《So Below》现在会在玄武岩三角洲中播放(MCPE-70890)
[*]Fixed an issue where scores on scoreboards were not being ordered properly (MCPE-141427)
[*]修复了计分板中的分数排序错误的问题(MCPE-141427)
ITEMS
物品
[*]Fixed a bug where fishing hooks would drop loot when killed with the /kill command (MCPE-142329)
[*]修复了使用 /kill 指令杀死鱼钩后鱼钩会掉落战利品的漏洞(MCPE-142329)
MOBS
生物
[*]Fixed a bug causing baby mobs with the minecraft:behavior.sleep goal to have a shrunken hitbox (MCPE-46040)
[*]修复了导致带有 minecraft:behavior.sleep 目标的幼年生物碰撞箱缩小的问题(MCPE-46040)
[*]Allays and Bees are now less likely to get stuck in non-full blocks (MCPE-155777)
[*]悦灵和蜜蜂现在卡在非完整方块中的频率减少(MCPE-155777)
[*]Wardens can now detect a player sneaking on top of a Sculk Sensor (MCPE-155804)
[*]监守者现在可以检测到在幽匿感测体上方潜行的玩家(MCPE-155804)
[*]Warden can now let itself fall up to 20 blocks down, instead of just 3 (MCPE-158304)
[*]监守者现在可以允许自己掉落至多 20 个方块,而不是只有 3 个(MCPE-158304)
[*]Allays can now pick up armor pieces with a different durability than ** they are holding (MCPE-158339)
[*]悦灵现在捡起装备时会无视耐久度的差异(MCPE-158339)
PLAYER
玩家
[*]Player’s Soul Speed is now properly activated and de-activated on Soul Sand (MCPE-157152)
[*]玩家的灵魂疾行现在可以正确的在灵魂沙上启用和停用(MCPE-157152)
[*]Fixed a bug causing health_boost to display incorrect health values, causing the player to turn invisible and unable to interact with the world on dying
[*]修复了导致 health_boost 显示错误生命值的问题,该问题导致玩家不可见,无法与世界交互,无法死亡
STABILITY AND PERFORMANCE
稳定性和性能
[*]Fixed a bug which could cause mobs to not load into the world if their saved y-position was greater than or equal to 25
[*]修复了在生物保存的 Y 轴坐标大于 25 时生物可能不会加载进世界的问题
AUDIO
音频
[*]When trading, the Villager plays the correct sound based on the item in the input slot (MCPE-152555)
[*]交易时,村民会根据输入栏的物品播放正确的音效(MCPE-152555)
VANILLA PARITY
特性同步
[*]Skulls in Ancient Cities now better match the orientation they have in Java Edition (MCPE-153547)
[*]古代城市中的头颅现在更符合它们在 Java 版中的方向(MCPE-153547)
[*]Goat Horn sound is now placed in the Jukebox/Note Blocks sound category in Settings (MCPE-154885)
[*]山羊角的声音现在在设置中被分类为唱片/音符盒(MCPE-154885)
TECHNICAL UPDATES
技术性更新
ADD-ONS
附加包
[*]Enable event filters in the root definition to be evaluated independent of sequence or randomize when a format_version of 1.19.20 or higher is specified
[*]当 format_version 大于等于 1.19.20,根定义中启用的事件过滤器现在会不受序列影响或随机进行
STABILITY AND PERFORMANCE
稳定性和性能
[*]Fixed a crash when exploring multiple categories in Marketplace on Xbox and PlayStation
[*]修复了 Xbox 和 PlayStation 上查看 Marketplace 中的几个种类时会崩溃的问题
EXPERIMENTAL TECHNICAL FEATURES
实验性技术性功能
GAMETEST FRAMEWORK
Gametest 框架
[*]System Events
[*]系统事件
[*]Added event beforeWatchdogTerminate - Shuts down the server when a critical scripting exception occurs (e.g. script hang). Can be canceled to prevent shutdown
[*]加入事件 beforeWatchdogTerminate - 在致命脚本异常(例如脚本挂起)时关闭服务器。可以取消以阻止关闭
[*]Added enum WatchdogTerminateReason - Specifies the reason for watchdog termination
[*]加入枚举 WatchdogTerminateReason - 说明监视器终止的原因
[*]Added new properties to properties for watchdog configuration on Bedrock Dedicated Server
[*]为基岩版专有服务器中的监视器配置中的 properties 加入了新的属性
[*]script-watchdog-enable-exception-handling - Enables watchdog exception handling via the events.beforeWatchdogTerminate event (default = true)
[*]script-watchdog-enable-exception-handling - 启用通过 events.beforeWatchdogTerminate 事件处理监视器异常(默认 = true)
[*]script-watchdog-enable-shutdown - Enables server shutdown in the case of an unhandled watchdog exception (default = true)
[*]script-watchdog-enable-shutdown - 在有未处理的监视器异常时关闭服务器(默认 = true)
[*]script-watchdog-hang-exception - Throws a critical exception when a hang occurs (default = true)
[*]script-watchdog-hang-exception - 当挂起发生时报告致命异常(默认 = true)
GENERAL
通用
[*]Removed the component minecraft:unwalkable
[*]移除组件 minecraft:unwalkable
[*]Renamed 'minecraft:explosion_resistance' to 'minecraft:destructible_by_explosion' and restructured the component to be either defined as a boolean or as an object
[*]重命名 'minecraft:explosion_resistance'至 'minecraft:destructible_by_explosion' 并重构了组件,现在会被定义为布尔值或对象
[*]Setting the component to true will give the block the default explosion_resistance and setting it to false will make the block indestructible by explosion
[*]将组件设为 true 会给予方块默认的 explosion_resistance,设置为 false 会使方块无法被爆炸破坏
[*]Setting the component as an object will let users define the resistance of the block to a base explosion
[*]将组件设置为对象可以让用户定义方块对常规爆炸的抗性
【希铁石z 译自 feedback.minecraft.net 2022 年 7 月 20 日发布的 Minecraft Beta & Preview - 1.19.20.23】
【本文排版借助了:SPXX v2.4.11】【搬自:Minecraft 基岩版 Beta & Preview 1.19.20.23 发布 - 幻翼块讯 - Minecraft(我的世界)中文论坛 - (mcbbs.net)】
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@Berserker243
渲染龙的问题呢 有些老服务器好像进不去,如ec 很牛逼666 本帖最后由 冷清的小丸子 于 2022-7-24 06:51 编辑
纹理变成粉色着实挺震惊的(图片是从bugs.mojang.com用img代码弄过来的)
另外玩家报告的漏洞页面里标了渲染龙
果然一切由渲染龙背锅[贴吧_滑稽]
https://bugs.mojang.com/secure/attachment/500591/7CE31020-D1EC-45FB-9C79-A1954908F99E.jpeghttps://bugs.mojang.com/secure/attachment/349903/81c95e3b-cbd1-452f-a729-92d2b5e97e67-1.pnghttps://bugs.mojang.com/secure/attachment/349904/9014f0a0-e6d2-49a6-9fe5-e1c55ea1c903.pnghttps://bugs.mojang.com/secure/attachment/497112/all%20pink.png
emmm,有块儿地方写错了,1.19.2已经发布了,应该改成1.19.20 请问下,1.19.3是认真的吗?
超级小声地bb:不是1.19.20吗?难不成是Jvav版的版本号机制? 1111111111
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