本帖最后由 麦陈Bingkler 于 2023-12-6 22:10 编辑
|每周快照是Minecraft Java版的测试机制,主要用于下一个正式版的特性预览。 |然而,每周快照主要用于新特性展示,通常存在大量漏洞。因此对于普通玩家建议仅做测试尝鲜用。在快照中打开存档前请务必进行备份。适用于正式版的Mod不兼容快照,且大多数Mod都不对每周快照提供支持。 |Minecraft 1.21 仍未发布,22w44a 为其第 4 个预览版。 |转载本贴时须注明原作者以及本帖地址。 |部分新特性译名未最终确定,以下译名仅供参考。
NEWS MINECRAFT SNAPSHOT 23W44A Minecraft 快照 23W44A
A Minecraft Java Snapshot Minecraft Java版 快照
In this week's Snapshot we're taking a break from new features to improve ones we've already added, including fixes to Commands and the ability to use Loot Tables with Decorated Pots.
在本周的快照中我们将暂停添加新功能,并改进我们已今天添加的功能,其中包括命令系统修复与饰纹陶罐战利品表。
CHANGES 改动内容
- Copper Doors & Copper Trapdoors has updated textures
- 铜门与铜活板门的纹理材质已被更新
TECHNICAL CHANGES 技术性更改
- The Data Pack version is now 23
- 数据包版本现已更新为23
DATA PACK VERSION 23 数据包版本 23
- Decorated Pots can now utilize loot tables and will read from the LootTable tag key
- 战利品表现可被用于饰纹陶罐并可被 LootTable 标签键正常读取
- Additional changes to command functions
- 对函数命令进行了额外改动
COMMANDS 命令
TICK TICK
- The <time> parameter in the tick step command is now optional. The default value is 1
- tick step 命令中的 <time>参数现已变为可选参数. 该参数的默认值为1
RETURN RETURN
- return run will now always return
- return run 现在总会发送返回值
- If there are no valid results from returned command, function containing return run will fail (i.e. success=0 and result=0)
- 如果返回命令中没有有效结果(即 success=0 且 result=0的情况),则包含 return run 的函数将执行失败l
- return run will now propagate success value together with results value (previously it always set success to 1)
- return run 现在将同时传输成功次数与执行次数 (在此之前他会将成功次数强制设定为 1)
- return run now also allows storing values - that means execute store ... run return run some_command will both store value and return it outside function
- return run 的值现在允许被储存 - 这代表 execute store ... run return run some_command 将能存储它的值并将其退回至上级函数
- New subcommand return fail is added to make whole function fail (i.e. return success=0 and result=0)
- 添加了新的子命令 return fail 以使整个函数执行失败 (即返回 success=0 且 result=0)
FUNCTION FUNCTION
- If function <function tag> runs multiple functions in combination with return run, execution will stop after first return in any of the functions
- 如果通过function <function tag> 来运行多个含 return run 的函数 ,则该组函数会在任何函数首次运行 return 后终止
- A single call to the function command will always have return when run with return run
- 当使用return run 运行函数时对于 function 的单次调用将始终具有返回值
- For example, return run execute [split context] run function <some function with conditional return> will always return after processing the first context
- 举个例子, return run execute [split context] run function <some function with conditional return> 总会在处理完首个[context]后返回
EXECUTE IF|UNLESS FUNCTION EXECUTE IF|UNLESS FUNCTION
- execute if|unless function will no longer always fail if all functions had no return
- execute if|unless function 将不会在所有函数都不具有返回值时执行失败
- If there were no returns in called functions, if will fail and unless will pass
- 如果被调用的函数中没有 returns , 则 if 将不被执行而 unless 将被放行
- First return in any of called functions will return (for a single context)
- 任何被调用函数中的首个 return 将产生返回值
FIXED BUGS IN SNAPSHOT 23W44A 快照 23W44A 修复的漏洞
- MC-219293 - When teleporting via Chorus Fruit, the burping and teleporting sounds play at the wrong location
- MC-219293 - 通过食用紫颂果进行传送时,打嗝与传送的音效播放位置错误
- MC-265805 - Executing a tail-recursive function consumes memory resources linearly with recursion depth
- MC-265805 - 执行尾部递归函数时会线性随递归深度消耗不同量级的内存
- MC-266052 - Subtitles for turning copper bulb on or off display raw translation string
- MC-266052 - 开关铜灯的字幕会显示原始翻译键名
- MC-266053 - Subtitles for opening or closing a copper trapdoor display raw translation string
- MC-266053 - 开关铜活板门的字幕会显示原始翻译键名
- MC-266064 - Footsteps on Polished Tuff create missing subtitle
- MC-266064 - 磨制凝灰岩上的脚步声字母缺失
- MC-266084 - Top of copper doors include an open part of the window
- MC-266084 - 铜门的顶部有一个窗户状的缺口
- MC-266086 - Tuff bricks do not properly align with other bricks
- MC-266086 - 凝灰岩石砖没有与其他类型的砖块正确对齐
- MC-266105 - Bat head upside down when spawned while ticks are frozen
- MC-266105 - 当游戏刻被冻结时蝙蝠头部将被倒置
- MC-266112 - New Bat's ears are lower than the official render and Bedrock's
- MC-266112 - 新版蝙蝠的耳朵比官方渲染图与基岩版中的蝙蝠耳朵低
- MC-266117 - Chiseled copper cannot be stonecut from cut copper blocks
- MC-266117 - 雕纹铜块不能使用切制铜块在切石机中进行合成
- MC-266147 - Copper Door item texture is inconsistent with the block
- MC-266147 - 铜门的物品纹理与放置纹理不一致
- MC-266197 - The "Transfer Now" button in the realms menu cannot be selected via keyboard navigation
- MC-266197 - Realms菜单中的“立刻转换”无法被键盘选中
- MC-266215 - The pivot point of the head of the new bats is different from that of Bedrock's
- MC-266215 - 新版蝙蝠的头部轴点与基岩版蝙蝠的头部轴点有异
【Bingkler 译自官网 2023 年 11 月 01 日发布的 Minecraft Snapshot 23w44a;原作者 Java Team】
【本文排版借助了:SPXX v2.4.14】
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