Stability and Performance
性能与稳定性 Fixed several crashes that could occur during gameplay
修复了一些可能在游戏中出现的崩溃 Fixed a crash that could sometimes occur when downloading large Marketplace worlds
修复了在市场中下载较大的世界时有时出现的崩溃
Accessibility
无障碍 Text to Speech now correctly reads item names in the inventory
文本转语音现在会正确阅读物品栏中的物品名称 Inventory grid slots are no longer double counted for Text to Speech focus controls
文本转语音的光标控制不再重复计算物品栏的槽位
Gameplay
游戏性 Light blocks are now visible when holding another, and also show brightness value (MCPE-123249)
现在手持光照方块时可以看到已经放下的光照方块,同时会显示光照方块的亮度等级 Fixed Light Block not being removed when left-clicking it while holding a Light Block (MCPE-123258)
现在手持光照方块时左键可以挖掉光照方块 Fixed Light Block brightness not being adjustable when right-clicking it (MCPE-123387)
现在右键可以调整光照方块的亮度 Fixed Light Block hitbox issue (MCPE-135277)
修复了光照方块的碰撞箱问题 Fixed Barrier Block being destructible whilst not holding a Barrier Block
现在没有手持屏障方块时不能再破坏屏障方块了 Boats now disappear from inventory correctly after placing it on water in Survival mode (MCPE-136445)
生存模式下在水上放置船后,物品栏中的船会正常消失
User Interface
UI Text to Speech for chat setting once again correctly narrates chat messages (MCPE-129901)
现在文字转语音会正确叙述聊天信息 Sidebar strings are now localized properly when a new language is loaded or the current language changes
当加载新的语言或者更换当前的语言时,侧边栏字符串会被正常翻译了 Updated the Achievements button and moved from the Profile screen to the Main Menu and Pause screens
更新了成就按钮,并将其从个人资料界面移至主菜单和暂停界面 Enabled new achievements screens for VR (not including PSVR)
在VR上启用了新成就界面(不包括PSVR)
Vanilla Parity
原版特性同步 Eating Chorus Fruit while gliding no longer deals fall damage to the player (MCPE-112621)
滑翔时吃紫颂果不再对玩家造成摔落伤害 Fixed an animation parity issue with Skeletons not using both arms to hold their Bows (MCPE-670)
修复了骷髅不使用双臂握弓的问题
Mobs
生物 Fixed an issue where mobs would sometimes render with incorrect geometry when viewed from the Structure Block preview window (MCPE-95183)
修复了在结构方块预览窗口中生物显示错误的问题 Experimental Features: Wither can now be spawned on negative heights (MCPE-125270)
实验性玩法:凋灵可以在负y上生成 Ghasts no longer spawn in less than 5x4x5 area (MCPE-133687)
恶魂不再在小于5x4x5的区域中生成 Magma Cubes no longer spawn in less than 3x3x2 area (MCPE-46540)
岩浆怪不再在小于3x3x2的区域中生成 Medium Magma Cubes now have a larger hitbox (MCPE-132159)
扩大了中等大小的岩浆怪的碰撞箱 Shulker boxes now remain in Dispensers when dispensed at world limit (MCPE-130085)
在高度限制上发射潜影盒时潜影盒会留在发射器中
Blocks
方块 Unicode font now correctly highlights on Signs with glowing text (MCPE-130072)
Unicode字体现在可以正确地在带有发光文字的标志上突出显示 Waterlogged blocks no longer occasionally turn into ghost blocks (MCPE-136537)
含水方块不再偶尔变成幽灵方块 Pumpkins placed facing South, East, or West now can now be used to trade with Villagers if they were mined with Silk Touch tools (MCPE-105540)
现在用精准采集获得的南瓜,不管这个南瓜朝向哪里,都可以与村民交易了 More Candles can no longer be added to Candles placed without any support block (MCPE-130810)
在下面没有支持的方块的情况下放置的蜡烛不能再添加更多的蜡烛
Graphical
图形界面 Sky no longer renders through walls of a large enclosed area when using fog
当使用雾气时,天空不再通过大面积封闭区域的墙壁呈现出来
Technical Updates
技术性更新
EDU / Chemistry
教育版 New chemistry material reductions can be defined in the JSON files
现在可以在JSON文件中定义新的化学材料减量 Chalkboards now appear consistently when being placed
黑板现在在放置时显示一致
Commands
命令 The '/clone' command now copies signal strength for Levers and Redstone Dust
/clone "
命令现在可以复制拉杆和红石粉的信号强度 The '/structure' command can now specify a <to: x y z> position argument with y below 0 as long as it is equal or above the minimum height for that dimension
结构 "命令现在可以指定一个<to: x y z>位置参数,只要它等于或高于该维度的最小高度,y就会低于0 Added functionality for Intellisense options: "d" and "default" in the gamemode command selector
智能提示选项添加了新功能:游戏模式命令选择器中的 "d "和 "default " Minecart with Command Block can now use the self selector (@s) in its commands to target itself (MCPE-60126)
命令方块矿车现在可以在其命令中使用自我选择器(@s)来锁定自己 The "/time set" command now sets the correct time and day when specifying a time above 24000 or below the current time (e.g. "/time set 0" sets the day to 0, "/time set 28000" sets the day to 1), and "/time" can now set or add to a negative world time (MCPE-43394)
当指定一个高于24000或低于当前时间的时间时,"/time set" 命令现在可以设置正确的时间和日期(例如,"/time set 0" 会将日期设置为0, "/time set 28000" 会将日期设置为1),并且"/time" 命令现在可以设置或顺延一个负的世界时间
Items
物品 Updated documentation formatting for item components
更新了物品组件的文档格式 Using water buckets to collect fish has been version locked to prevent breaking old world templates
使用水桶收集鱼已被版本锁定,以防止破坏旧的世界模板
Mob
生物 Fixed the ability to add launch point positional offset for projectiles spawned with the 'spawn_entity' component
修复了为用 "spawn_entity "组件生成的弹射物添加发射点位置偏移的功能 Fixed the ability to add angular offset to launch vector for projectiles spawned with the 'spawn_entity' component
修复了为使用 "spawn_entity "组件生成的弹射物添加发射矢量角度偏移的功能 Fixed offset not working for projectiles summoned through an interaction
修复了偏移量对通过互动召唤的弹射物不起作用的问题 Fixed projectile 'angleoffset' value only reflected if shooter is riding another entity
修复了弹射物的 "angleoffset "值只在投射者骑在另一个实体上时反映出来 Fixed rotation of projectile launchpoint around a mob when projectile offset specified
修复了指定弹射物偏移量后,弹射物发射点会围绕生物旋转的问题
Molang
Fixed 'query.item_remaining_use_duration' having improperly scaled or inverted results (This is to fix a Versioned Change as of engine version 1.17.30)
修复了'query.item_remaining_use_duration'缩放不正确或结果倒置的问题(这是为了修复引擎的版本变更到1.17.30)。 Added 'query.facing_target_to_range_attack', which returns whether or not the queried actor's 'minecraft:behavior.ranged_attack' goal is currently running
增加了'query.facing_target_to_range_attack',它返回被查询的角色的'minecraft:behavior.ranged_attack'目标当前是否正在运行
Molang Documentation
Molang文档
Improved Molang documentation related to experiments
优化了与实验相关的Molang文档 Experimental queries and language expressions now list which experiment(s) they require to be available
实验查询和语言表达式现在列出了它们需要哪些实验才可用 Versioned Changes are now detailed in the documentation, starting with the 'query.item_remaining_use_duration' fix
文档中现在详细介绍了版本变更,从 "query.item_remaining_use_duration "的修复开始