Features and Bug Fixes 特性和bug修复 Stability and Performance 性能与稳定性
Fixed several crashes that could occur during gameplay
修复了一些游戏中可能发生的闪退
Fixed an issue that could cause a crash when downloading large marketplace worlds
修复了在市场中下载较大的世界时可能发生的闪退
Fixed an issue that could cause a crash or prevented worlds from being accessed or opened on some Android 11 devices (MCPE-137652)
修复了在某些安卓11设备上导致世界不能被打开的闪退问题
Vanilla Parity 原版特性同步
Matched respawn from bed behavior with Java by attempting to avoid placing the player on damage dealing blocks when waking up from a bed
现在游戏会尝试避免将玩家从床上醒来或重生时将玩家生成在会造成伤害的方块上
Matched respawn from bed behavior with Java by attempting to place the player on the side of the bed they entered from when waking up from a bed (MCPE-118654)
现在你从哪边睡觉,游戏就会尝试在你醒来时在哪边生成玩家
Mob spawners no longer emit light (Java parity)
刷怪笼不再发光
Mobs 生物
Staying close to Powder Snow doesn't protect undead mobs from burning under sunlight (MCPE-131005)
在日光下的怪物靠近细雪时仍会着火
Character Creator 角色创建器
Infinite loading no longer appears after selecting the "See pack in store" button within the skin pack description section of the dressing room
修复了在更衣室的皮肤包描述区域选择 "在商店中查看 "按钮后一直加载的问题
User Interface and HUD UI和HUD
Fixed an issue where the item category text color did not match the item text color if it was changed in resource packs
修复了使用资源包改变物品类别文本的颜色后,物品文本的颜色不会随之改变的问题
Fixed an issue where patterns in the loom would not display correctly with some texture packs
修复了在某些材质包中织布机的图案不能正确显示的问题
Technical Updates 技术性更新 Data Driven Blocks - Experimental Features 数据驱动方块(实验性玩法)
Adds BlockPartVisibilityComponent
添加了BlockPartVisibilityComponent
Allows creators to specify Molang conditions for each “bone” listed in the geometry JSON that turn on/off bones based on the block state