A Minecraft Preview Changelog Minecraft Preview 更新报告
It’s October in Sweden, and the leaves outside are changing from green to orange faster than copper can oxidize! I could spend this whole changelog waxing lyrical about the new decorative blocks coming to experimental testing this week, but instead how about I tell you to look out for the copper trapdoor, copper door, copper grate, and chiseled copper block! All of these can be waxed, chiseled, and scraped to your heart’s content, so you can color co-ordinate with pumpkins or creepers. Also coming to testing is a new set of tuff blocks (finally, tuff stairs!) and, a new bat texture! As ever, we’d love your feedback on these new features. Send us your thoughts here and report any bugs at bugs.mojang.com!
在瑞典的金秋十月,室外的树叶变红的速度简直比铜的氧化速度还快!虽说我想在整个更新报告里对我们即将实装的新装饰性方块们不停抒发情感,但我还是更想要告诉你们铜门、铜活板门、铜格栅与雕纹铜块的有关信息!上述方块都可被打蜡、雕造及刮制处理,这样他们就能和南瓜或苦力怕更好的搭配啦。一同到来的还有新的凝灰岩系列方块(凝灰岩台阶它终于来了!)和全新的蝙蝠材质!一如既往,我们希望就这些新功能听到您的声音。请在 这里 发送您的反馈并在 bugs.mojang.com 提交错误报告!
(Please note: Thanks for your patience! This Preview and Beta has now started rolling out.) (请注意:感谢您的耐心等待,该Preview & Beta版本现已正式上线)
EXPERIMENTAL FEATURES 实验性特性
COPPER BLOCK FAMILY 铜系列方块
The Copper family of blocks has been expanded, including:
添加了铜系列方块,其包含:
Chiseled Copper
雕纹铜块
Copper Grate
铜格栅
Copper Bulb
铜灯
Copper Door
铜门
Copper Trapdoor
铜活板门
Oxidized and waxed variants of all the above
及上述方块的涂蜡与氧化变种
CHISELED COPPER 雕纹铜块
Crafted with 2 Cut Copper Slabs of a shared oxidation level
使用两个同一氧化程度的切制铜台阶合成
Can be crafted in the Stonecutter
可在切石机中进行合成
COPPER GRATE 铜格栅
A new type of decorative block unique to the Copper family
铜系列中特有的新类型装饰类方块
Crafted with 4 Copper Blocks of a shared oxidation level
使用四个同一氧化程度的铜块进行合成
Can be crafted in the Stonecutter
可在切石机中进行合成
Properties:
属性:
Transparent and allows light to pass through
为透明方块且允许光线通过
Mobs cannot suffocate inside them
生物不会在该方块中窒息
Cannot conduct redstone
红石信号无法通过
Hostile mobs cannot naturally spawn on them
其上方不会自然生成敌对生物
COPPER BULB 铜灯
A light-emitting block that can toggle its light emission through redstone pulses
一个可以通过红石信号决定是否发光的光源方块
Oxidizes like other Copper blocks, and emits less light the more oxidized they are
如同其他铜系列方块一样会氧化,氧化程度越深发光亮度越低
Copper Bulb: Light level 15
铜灯:亮度等级 15
Exposed Copper Bulb: Light level 12
斑驳的铜灯:亮度等级 12
Weathered Copper Bulb: Light level 8
锈蚀的铜灯:亮度等级 8
Oxidized Copper Bulb: Light level 4
氧化的铜灯:亮度等级 4
When placed, its light is off by default
在被放置时,铜灯的默认状态为关闭
While the Copper Bulb is unpowered, it will toggle its light on or off when it receives a redstone pulse
在铜灯未持续充能时收到红石信号会使其亮起或熄灭
Copper Bulb light will stay on even when the redstone source is removed until it receives another redstone pulse to toggle it off
即使红石信号源被移除,铜灯也会持续开启直到它收到另一红石信号后才会熄灭
A redstone crystal will glow in the center of Copper Bulbs while it is powered by a redstone signal
一个位于铜灯中心的红石晶体将在收到红石信号时开始发光
Comparators will read a signal strength of 15 if the Copper Bulb's light is on
如果铜灯处于亮起状态,则红石比较器将读取到15的信号强度
Does not conduct redstone power
其本身无法传导红石信号
Can craft 4 Copper Bulbs with:
合成四个铜灯所需的物品有:
3 Copper Blocks of a shared oxidation level
三个同一氧化等级的铜块
1 Blaze Rod
一个烈焰棒
1 Redstone Dust
一个红石粉
COPPER DOORS AND TRAPDOORS 铜门与铜活板门
Copper variants of Doors and Trapdoors that can oxidize over time and be waxed
门与活板门的铜系变种,将随时间氧化并可被打蜡
Works like wooden doors in that they can be opened and closed with interaction as well as redstone
就像木门一样,它们可以通过互动或红石信号来打开与关闭
Crafted with Copper Blocks of a shared oxidation level
使用同一氧化程度的铜块以进行合成
TUFF FAMILY 凝灰岩系列方块
Tuff has been expanded to have its own family of blocks, including:
新增了凝灰岩系列方块, 其包含:
Stair, Slab, Wall and Chiseled variants
包含楼梯、台阶、墙体与其雕纹变种
Tuff Bricks with Stair, Slab, Wall and Chiseled variants
凝灰岩砖块与其楼梯、台阶、墙体与其雕纹变种
Polished Tuff with Stair, Slab and Wall variants
磨制凝灰岩与其楼梯、台阶、墙体变种
All Tuff variants can be crafted in the Stonecutter
所有的凝灰岩变种方块均可在切石机中被制作
KNOWN ISSUES FOR THESE EXPERIMENTAL BLOCKS: 上述实验性方块已知问题
Waxed Copper Grate - can be crafted on the Crafting Table with Honeycomb, but crafting directly from Waxed Copper Blocks isn't working for the Crafting Table or Stonecutter
涂蜡铜格栅 - 可在在工作台中通过蜂窝进行合成,但无法在工作台或切石机中直接使用涂蜡铜块合成
Chiseled Copper - can't be crafted via the Crafting Table
雕纹铜块 - 无法通过工作台合成
Waxed Chiseled Copper - can be crafted on the Crafting Table with Honeycomb, but crafting directly from Waxed Copper Blocks isn't working for the Crafting Table or Stonecutter
涂蜡雕纹铜块 - 可在工作台中通过蜂窝合成,但无法在工作台或切石机中直接用涂蜡铜块合成
Tuff Blocks - can't be crafted via the Crafting Table but can via the Stonecutter
凝灰岩系列方块 - 无法通过工作台合成但能通过切石机进行合成
FEATURES AND BUG FIXES 特性和漏洞修复
Known issue in this update: Creative Flight speed is greatly reduced after touching the ground
本次更新中的已知问题:接触地面后创造模式飞行速度将大幅降低
BAT 蝙蝠
The Bat now has a new look, thanks to an updated model, animations, and texture
蝙蝠现在拥有了新的模型、动画、纹理与外观
BLOCKS 方块
A Sticky Piston pulling a retracting Sticky Piston that is pulling a player and another block no longer crashes the game (MCPE-175790)
Mobs on fire no longer spread fire to their target when holding something in their main hand
着火的有手持物的生物将不再使被攻击单位着火
The calculations to determine whether a mob can attack a player or other mobs have been changed. Previously a mob's horizontal width was used to determine their attack reach and their height had no effect. The area where a mob can attack is now their bounding box extended in horizontal directions.
The new reach calculation is the attacking mob's bounding box extended by 0.8 blocks horizontally. If this extended box overlaps the target's bounding box, then the attack can reach
The loading screen now displays 3 categories of tips based on player progression
加载界面现在将根据玩家的进度显示三类不同的提示信息
TECHNICAL UPDATES 技术性更新
CAMERAS 相机
Added a content warning for when the camera is placed outside of the player's chunk radius
添加了当相机被放置在玩家的加载半径之外时会产生的内容错误
ADD-ONS AND SCRIPT ENGINE ADD-ONS 与 脚本引擎
Added a Clear button to the content log screen
为内容日志界面添加了一个清空按钮
API API
Added initial NPC support to scripting with the EntityNpcComponent
添加了对 EntityNpcComponent 的NPC支持
EDITOR 基岩版编辑器
The Editor and its corresponding API are in early development, and available for keyboard/mouse on Windows PC Bedrock Preview builds. Tag us on social channels with #BedrockEditor.
基岩版编辑器及其对应API仍处于早期开发阶段,仅可用于使用键鼠输入的Windows PC版Minecraft Preview。在社交平台上通过 #BedrockEditor. 标签来标记这一切!
Learn how to use the Editor, join the GitHub Discussion forum to engage with the team, and get started building extensions via the starter kit and samples .
Added API class SettingsManager which will contain settings categories as properties.
添加了SettingManager API类,该类将以内置设置类型作为属性。
Added property settings: SettingsManager to ExtensionContext API.
添加了属性设置:从SettingsManager到ExtensionContext API
Added API class GraphicsSettings with get, getAll, set and setAll functions to manage graphics settings properties.
添加了 API 类 GraphicsSettings 与 get, getAll, set 和 setAll 函数以管理图形设置选项.
Added API enum GraphicsSettingsProperty and type GraphicsSettingsPropertyTypeMap for available graphics settings properties.
为图形设置类属性添加了 API 枚举 GraphicsSettingsProperty 和 type GraphicsSettingsPropertyTypeMap 枚举类型
Updated Grapple “Quick Teleport” functionality to use Camera API. Grapple to fast teleport to a target block using “G.” Grapple to frame up a Selection using “F.”