A Minecraft Preview Changelog Minecraft Preview 版更新记录
What do trial chambers, trial spawners, and the breeze all have in common? As well as all being features of the 1.21 update, they’re all coming to testing for Minecraft: Bedrock Edition Beta and Preview today! As a lover of chaos and an avid explorer of the unexplored, I can’t wait to leap into this preview and see who can jump the furthest, me (no elytra allowed) or the breeze: a mischievous hostile mob which attacks using the power of wind! Venture down sprawling copper-bulb filled corridors, step through doorways into the unknown, and test yourself (pun intended!) against the trial spawner, a cunning device which spews out a number of mobs based on the size of your party. As always, we’d love your feedback on these features, so please send us your thoughts here and report any bugs at bugs.mojang.com!
猜一猜,试炼厅、试炼刷怪笼和旋风人都有什么相同之处?答案是它们都将在 1.21 更新中正式登场,同时它们也将在今天发布的 Minecraft 基岩版 Beta & Preview 版本中亮相!作为一个热衷于混乱,并热爱探索未知领域的冒险家,我迫不及待地跳进了这个 Preview 版本,并举行了一场跳远比赛:选手是我(鞘翅被没收了)和旋风人,后者是一个顽皮的敌对生物,会使用风元素的力量攻击!你也可以在这充满铜灯的长廊里探险,跨入一扇扇通向未知的大门,并在试炼刷怪笼前挑战自我(是双关,我加了双关!)。试炼刷怪笼是一种狡黠的机器,它能依据附近玩家的数量刷新出对应数量的生物。一如既往,我们乐于听到你们对这些特性的反馈,请在这里提交你的想法,并在bugs.mojang.com上反馈你遇到的任何 bug!
EXPERIMENTAL FEATURES 实验性特性
ADDED BREEZE MOB 新增生物:旋风人
The Breeze is a cunning, hostile mob that can spawn via Trial Spawner in some rooms within the Trial Chambers
旋风人是一种淘气的敌对生物,可通过试炼厅特定房间的试炼刷怪笼生成
The Breeze moves primarily by leaping around the target, sometimes jumping quite long distances
旋风人主要通过跳跃的方式移动,有时会跳得非常远
An aggressive adversary, the Breeze shoots volatile wind energy in the form of wind charge projectiles at its target
旋风人是一种好斗的敌对生物,会使用迅猛的风弹攻击它们的对手
Wind charges deal a small amount of damage when colliding directly with an entity
风弹与实体碰撞时会破裂,造成少量伤害
After colliding with an entity or a block, wind charge projectiles produce a wind burst, which knocks back entities in the area by several blocks
当与实体或方块碰撞后,风弹将产生一次风爆,并能击退一定范围里的所有实体
Wind bursts also have the effect of 'activating' certain blocks:
风爆还会让特定方块产生类似被“激活”的效果,具体有:
Non-Iron Doors and Trapdoors are flipped
除铁质的门和活板门状态会被翻转
Fence Gates are flipped
栅栏门状态会被翻转
Buttons are pressed
按钮会被按下
Levers are flipped
拉杆状态会被翻转
Bells are rung and swung
铃铛会摇动并发出声响
Lit Candles (both standalone and on cake) are extinguished
点燃的蜡烛(无论是单独放置的还是插在蛋糕上的)会熄灭
Wind bursts do not have any effect on Iron Doors, Iron Trapdoors, or any block being held in its position by a Redstone signal
风爆不会对铁门、铁活板门或任何被红石信号激活的方块产生影响
KNOWN PARITY BREAKS 已知原版趋同事项问题
Breeze does not have any non-jump movement during combat
战斗状态下的旋风人不会使用跳跃以外的方式移动
Breeze does not deflect projectiles
旋风人无法偏转弹射物
Breeze does not avoid trapdoors
旋风人寻路时不会避开活板门
TRIAL SPAWNER 试炼刷怪笼
Trial Spawner is a new variant of Monster Spawners that ejects rewards upon completion and can have variable levels of challenge in multiplayer
试炼刷怪笼是一种全新的刷怪笼,能依据玩家多寡调整挑战等级并以此决定最终奖励的多寡
The challenge level will increase for each new player a Trial Spawner notices nearby
挑战等级将随周围玩家的数量增加而增加
Challenge level will not decrease until it is reset during a Trial Spawner's cooldown
挑战等级不会下降,除非试炼刷怪笼进入冷却阶段
Unlike normal spawners, a Trial Spawner will spawn a limited number of mobs proportional to its current challenge level
不同于普通的刷怪笼,试炼刷怪笼只会依据当前挑战等级刷出固定数量的生物,同时:
It can only spawn a mob at positions that are within line of sight
生成的生物只会在自身位置可视的方块处出现
It can spawn a mob regardless of any light level requirement the mob has
生成生物时无视该生物所需要的亮度
Spawned mobs are persistent
生成的生物不会自然消失
Once all mobs are defeated, the Trial Spawner will eject a set of rewards proportional to the current challenge level
当所有生物都被击败后,试炼刷怪笼会依据当前挑战等级弹出奖励
After the rewards have been ejected, the Trial Spawner goes into cooldown for 30 minutes during which it will no longer spawn mobs
在所有奖励弹出后,试炼刷怪笼会进入30分钟冷却,在此期间将不再生成新的生物
Trial Spawners cannot be crafted nor obtained by players in Survival - instead, they can be found naturally placed throughout Trial Chambers
试炼刷怪笼无法被生存模式下的玩家合成,也没有获取方式 —— 它们只能在试炼厅内自然生成
Trial Spawners are extremely slow to mine and resistant to explosions, and will not drop even with Silk Touch
试炼刷怪笼的挖掘速度非常慢,且具有较强的爆炸抗性,即便使用精准采集的工具挖掘也不会掉落
When placed in Creative, Trial Spawners have no mob type set by default
创造模式下的试炼刷怪笼默认没有刷出生物类型
The mob type can be set by interacting with it while holding a Spawn Egg
可使用刷怪蛋改变它刷出生物的类型
Creative and Spectator players cannot be detected or noticed by Trial Spawners
试炼刷怪笼不会统计周围处在创造模式和旁观模式的玩家
TRIAL CHAMBERS 试炼厅
Trial Chambers are a new structure in the Overworld where players can explore and take on combat challenges during the mid-game
试炼厅是一种在主世界新增的结构,玩家可以在游戏中期前往进行探索与挑战
Trial Chambers are made out of a variety of Copper and Tuff blocks and can be found in different sizes from large to small
试炼厅主要由多种类型的铜质方块和凝灰岩质方块构成,它们的体积也会有所差异
Trial Chambers are a relatively common find throughout the Deepslate layer of the underground
试炼厅更容易在地下的深板岩层出现
The layout of each Trial Chamber is procedurally generated, and can include traps, reward chests and a variety of combat spaces
试炼厅的布局完全由程序自动生成,可能会包含陷阱、奖励箱和一些战斗区域
Supply chests can be found between different rooms, and give you blocks and items which help you navigate your trials
补给箱会在一些房间当中轻易找到,可在里面找到一些有助于完成试炼的方块与物品
Reward chests are guarded by challenges in each room, and can be a source of many high level enchanted books and equipment
奖励箱则需要完成房间内挑战才能解锁,可通过其获得大量高等级的附魔书与附魔装备
The loot found in reward chests are still being iterated, and are absolutely not final
奖励箱内的战利品尚在调整中,并非最终版本
Each Trial Chamber will include Trial Spawners with a melee, small melee, or ranged category:
每一试炼厅都将包括若干个试炼刷怪笼,这些刷怪笼可分为近战型、小型近战型和远程型:
Melee
近战型
Zombie
僵尸
Husk
尸壳
Slime
史莱姆
Small Melee
小型近战型
Spider
蜘蛛
Cave Spider
洞穴蜘蛛
Baby Zombie
幼年僵尸
Silverfish
蠹虫
Ranged
远程型
Skeleton
骷髅
Stray
流浪者
Skeleton with Poison Tipped Arrows
带有剧毒之箭的骷髅
Each Trial Spawner category will only use one mob for the entire structure when generated, and these mobs are randomized for each Trial Chamber
Increased the maximum render distance in Preview on Realms to 20 chunks. We will be collecting data and feedback on the change to determine what render distance increase we can bring to normal Realms. Please share your feedback with us on the feedback discord server or on the feedback site .