本帖最后由 Cinder 于 2024-5-19 15:24 编辑
|每周快照是 Minecraft Java 版的测试机制,主要用于下一个正式版的特性预览。 |然而,每周快照主要用于新特性展示,通常存在大量漏洞。因此对于普通玩家建议仅做测试尝鲜用。在快照中打开存档前请务必进行备份。适用于正式版的 Mod 不兼容快照,且大多数 Mod 都不对每周快照提供支持。 |Minecraft Java 版 1.21 仍未发布,24w20a 为其第 4 个预览版。 |本文内容按照 CC BY-NC-SA 4.0 协议进行授权,转载本帖时须获得原作者同意,并注明原作者以及本帖地址。
NEWS MINECRAFT SNAPSHOT 24W20A Minecraft 快照 24W20A
A Minecraft Java Snapshot Minecraft Java版 快照
After some recent irregularities in our Snapshot schedule (public holidays, we're looking at you!) we're back to shipping on a Wednesday! Among other things, 24w20a includes a buff to the amount of Redstone Dust dropped by Witches, as well as a long requested change to make Piston sounds a tad more pleasing to the ear. We're also throwing 41 new bug fixes into the mix, because we like squashing bugs.
在最近我们的快照时间表(公共假期,我们正在盯着你!)出现了一些不规律之后,我们又回到了正常的周三发布日!除此之外,24w20a 还包括对女巫掉落的红石粉数量的提升,以及呼声已久的令活塞声音更加悦耳的改动。我们还引入了 41 个全新的错误修复,修复漏洞真是有趣。
Happy mining!
挖矿愉快!
CHANGES 改动
- Witches now always drop 4-8 redstone dust on death
- 女巫现在总是会在死亡时掉落 4-8 个红石粉
- This is to improve the viability of farms that utilize Witch Huts to obtain Redstone Dust
- 这是为了提高利用女巫小屋获得红石粉的农场的可用性
- Improved player attribute and effect handling
- 提升了玩家属性和状态效果处理
- Custom set base attributes are now kept when respawning
- 自定义属性基值现在在重生时会保留
- Active effects and modifiers are kept when changing dimension or winning the game
- 状态效果及属性修饰符现在在切换维度或通关游戏时会保留
- Updated credits
- 更新了鸣谢名单
SOUNDS 音效
- Updated Piston sounds to lower volume and attenuation
- 更新了活塞的音效,降低了其音量与衰减距离
- This was done to address the long-received feedback on the old sounds being too harsh and loud, creating very noisy redstone builds
- 这是为了解决长期以来我们收到的反馈,即旧的声音过于刺耳和响亮,以至于大型红石机械变得非常吵闹
TECHNICAL CHANGES 技术性改动
- Data Pack version is now 44
- 数据包版本现在为 44
DATA PACK VERSION 44 数据包版本 44
- dimension_padding jigsaw structure NBT tag was changed
- 修改了 dimension_padding 拼图结构 NBT 标签
- Now it is an object with fields:
- 现在其为拥有下列字段的对象:
- bottom the vertical padding at the bottom of the dimension, non-negative integer
- bottom 距维度底部的垂直填充长度,非负整数
- top the vertical padding at the top of the dimension, non-negative integer
- top 距维度顶部的垂直填充长度,非负整数
- Can be written as a single non-negative integer instead to be applied to both top and bottom fields
- 还可以写成单个非负整数,同时应用于 top 和 bottom 字段
- e.g. both dimension_padding: 10 or dimension_padding: { bottom: 10, top: 5 } are valid
- 例如, dimension_padding: 10 或 dimension_padding: { bottom: 10, top: 5 } 都是可用的
- Data-driven enchantment field weight now has an upper bound of 1024
- 现在魔咒的数据驱动字段 weight 具有值为 1024 的上界
- Data-driven enchantment field max_level now has an upper bound of 255
- 现在魔咒的数据驱动字段 max_level 具有值为 255 的上界
PREDICATES 谓词
ENTITY PREDICATE 实体谓词
- New option: movement_affected_by - optional Location Predicate
- 新的选项: movement_affected_by - 可选的位置谓词
- When present, adds requirements on a block at most 0.5 blocks below the entity which can affect its movement
- 当存在时,会匹配实体下方最多0.5格可以影响其移动的方块
FIXED BUGS IN 24W20A 24W20A 修复的漏洞
- MC-6431 - Status effects are lost when returning to the overworld from the exit end portal
- MC-6431 - 从返回传送门返回主世界时,状态效果丢失
- MC-83590 - Armor attributes list can be too long
- MC-83590 - 盔甲属性的列表可能过长
- MC-137719 - The player's horizontal motion doesn't affect fired projectiles in certain situations
- MC-137719 - 某些情况下,玩家的水平运动不影响发射的弹射物
- MC-179940 - Player's attributes reset back to default values upon respawning
- MC-179940 - 重生后玩家的属性被重置为默认值
- MC-181604 - Exiting the end portal resets player attributes to their default values
- MC-181604 - 离开末地传送门会将玩家属性重置为对应默认值
- MC-267230 - Hangul fonts are rendered with missing pixels
- MC-267230 - 韩文字体渲染时缺失像素
- MC-268113 - the minecraft:generic.scale attribute is desynchronized when the player leaves the End dimension via an End portal
- MC-268113 - 玩家通过末地传送门离开末地维度时,minecraft:generic.scale属性未同步
- MC-268370 - Japanese CJK variants use the same diacritic
- MC-268370 - 日本 CJK 字形变体的变音符全部相同
- MC-268598 - The "weight" of skeletons in swamp biomes is too high causing less bogged spawns
- MC-268598 - 沼泽生物群系中骷髅的“权重”太高导致沼骸生成得太少
- MC-269036 - Bogged do not drop mushrooms when sheared with doMobLoot false
- MC-269036 - doMobLoot为false时,修剪沼骸不掉落蘑菇
- MC-269147 - Shearing a bogged spawns mushrooms at the bogged's feet
- MC-269147 - 修剪沼骸所得的蘑菇生成在其脚下
- MC-269951 - When the gamerule "doImmediateRespawn" is set to true, the Wind Charged, Oozing or Weaving effects don't function for players
- MC-269951 - 游戏规则doImmediateRespawn被设为true时,蓄风、渗浆或盘丝效果不对玩家生效
- MC-270052 - Blur levels below 10% do not appear to actually work
- MC-270052 - 低于 10% 的模糊程度似乎没有明显生效
- MC-270301 - The fire protection enchantment applied to horse armor no longer decreases the duration of time the horse remains ablaze
- MC-270301 - 马铠上的火焰保护魔咒不再降低马的燃烧时间
- MC-270539 - The blast protection enchantment, when applied to horse armor, no longer diminishes the knockback effect from explosions on horse
- MC-270539 - 马铠上的爆炸保护魔咒不再减少爆炸对马的击退效果
- MC-270637 - maxentityCramming set to 0 prevents slime spawning from oozing effect
- MC-270637 - 将maxEntityCramming设为0会阻止渗浆效果生成史莱姆
- MC-271034 - List entries in the Social interaction menu are rendered over the background
- MC-271034 - 社交交互菜单中的列表项渲染到背景上了
- MC-271168 - Demo timer does not respect "Text Background" setting
- MC-271168 - 试玩计时器不受“文本背景”设置影响
- MC-271244 - Auto-save text does not respect "Text Background" setting in accessibility settings
- MC-271244 - 自动保存文本不受辅助功能设置中的“文本背景”设置影响
- MC-271360 - Horse armor and wolf armor are deleted when used on an armor stand
- MC-271360 - 对盔甲架使用马铠、狼铠时,马铠、狼铠会被删除
- MC-271414 - Damage command at position applies knockback in random direction
- MC-271414 - 指定了位置的/damage 命令会往随机方向施加击退
- MC-271462 - Buttons make the deactivation sound when pressed
- MC-271462 - 按钮被按下时发出弹起音效
- MC-271468 - Game crashes with custom enchantment's "rotated_block_provider"
- MC-271468 - 自定义魔咒的rotated_block_provider后,游戏崩溃
- MC-271532 - Mace only loses durability during smash attacks
- MC-271532 - 重锤只在猛击时损失耐久
- MC-271547 - Can't immediately sprint jump into a 2 block ceiling when standing next to it since 24w18a
- MC-271547 - 从 24w18a 起,站在顶头方块旁边时不能立即冲跳进 2 格空间中
- MC-271566 - Game crash on insufficient "ammo_use" amount
- MC-271566 - ammo_use的数量无效时游戏崩溃
- MC-271574 - Inlining a painting variant causes players to disconnect when receiving entity data
- MC-271574 - 接收实体数据时,内联画的变种会导致玩家断开连接
- MC-271583 - Soul speed no longer works through partial blocks
- MC-271583 - 灵魂疾行不再隔着部分方块生效
- MC-271629 - Channeling doesn't work / "post_attack" effect requires enchanted item to be in the mainhand
- MC-271629 - 引雷不生效 /post_attack效果要求附魔的物品在主手上
- MC-271636 - Attempting to modify NBT of killer rabbit throws unexpected error
- MC-271636 - 尝试修改杀手兔的 NBT 会抛出预料之外的错误
- MC-271678 - damage_item enchantment entity effect doesn't break items
- MC-271678 - damage_item魔咒实体效果不会破坏物品
- MC-271715 - Crash when the sum of enchantments' weights overflow
- MC-271715 - 魔咒的总权重溢出时崩溃
- MC-271716 - Fraction value provider allows division by zero
- MC-271716 - 分数提供器允许除以零
- MC-271803 - Custom enchantment with very large max level causes game to hang after opening Creative inventory
- MC-271803 - 打开创造模式物品栏后,等级上限非常高的自定义魔咒会导致游戏挂起
- MC-271853 - Random "Failed to store chunk" error
- MC-271853 - 随机出现Failed to store chunk错误
- MC-271854 - Trying to generate new chunks crashes the server
- MC-271854 - 尝试生成新区块会导致服务端崩溃
- MC-271863 - Crafter recipe gets stuck on an item with a similar recipe
- MC-271863 - 合成器配方会被具有相似配方的物品卡住
- MC-271881 - Soul speed doesn't soul make particles.
- MC-271881 - 灵魂疾行不会产生灵魂粒子
- MC-271896 - Using Shift+F3+I on a villager crashes the game
- MC-271896 - 对村民使用 Shift+F3+I 会导致游戏崩溃
- MC-271937 - Strike a villager with channeling trident in thunder doesn't obtain the advancement "Very Very Frightening"
- MC-271937 - 在雷暴天用引雷三叉戟击中村民不会获得进度“魔女审判”
- MC-271948 - Entering the Nether breaks the game
- MC-271948 - 进入下界会导致游戏崩溃
【Cinder 译自官网 2024 年 05 月 15 日发布的 Minecraft Snapshot 24w20a;原作者 Java Team】
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