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[版本发布] Minecraft Java版 1.21.2-pre1 发布

 发表于 2024-10-9 18:54:53|显示全部楼层|阅读模式 IP:天津
本帖最后由 M397749490 于 2024-10-10 18:23 编辑

|Minecraft Java 版是指 Windows、Mac OS 与 Linux 平台上,使用 Java 语言开发的 Minecraft 版本。
|预发布版是 Minecraft Java 版的测试机制,如果该版本作为正式版发布,那么预发布版的游戏文件将与启动器推送的正式版完全相同。
|然而,预发布版主要用于服主和 Mod 制作者的预先体验,如果发现重大漏洞,该预发布版会被新的预发布版代替。因此建议普通玩家持观望态度
|Minecraft Java 版 1.21.2 仍未发布,1.21.2-pre1 为其第 1 个预发布版。
|本文内容按照 CC BY-NC-SA 4.0 协议进行授权,转载本帖时须注明原作者以及本帖地址



NEWS


Minecraft 1.21.2 Pre-Release 1
Minecraft Java版 1.21.2-pre1

A Minecraft Java Pre-Release
Minecraft Java版 预发布版


It is now time for the first Pre-release for Minecraft 1.21.2: Bundles of Bravery drop!
现在是 Minecraft 1.21.2 第一个预发布版本:勇气之袋小更新的时间!

Moving into pre-releases means that, you won't see any significant changes besides bug fixes and tweaks until the next snapshot cycle. It also means that we will be releasing more frequently than just Wednesdays, so keep an eye out for the next pre-release.
进入预发布意味着,在下一个快照周期之前,除了错误修复和调整之外,您不会看到任何重大更改。这也意味着我们将更频繁地发布新版本,而不仅仅是每周三,所以请留意下一次预发布版本。

Happy mining!
祝挖矿快乐!


EXPERIMENTAL FEATURES
实验性内容


WINTER DROP
冬季小更新


CREAKING MOB
嘎枝

  • Creaking will not activate or freeze around players in Creative mode
  • 在创造模式下,嘎枝不会在玩家周围激活或冻结
  • Creaking summoned from the Creaking Heart cannot be named with a Nametag
  • 由嘎枝之心生成的嘎枝无法使用命名牌命名


CREAKING HEART
嘎枝之心

  • Comparators attached to the Creaking Heart block will output a signal strength dependent on the distance to the connected Creaking
  • 连接到嘎枝之心的比较器将根据与所连接嘎枝的距离输出信号强度


CHANGES
改动

  • Tweaked air bubbles UI
  • 更改了氧气条UI
    • Added an empty state for air bubbles along with a wobble when the player is drowning
    • 当玩家溺水时,现在会显示空状态的振动的气泡
    • Added a popping sound when the bubbles pop in the UI
    • 在UI中的气泡破裂时会发出破裂的音效



TECHNICAL CHANGES
技术性改动

  • The Data Pack version is now 57
  • 数据包版本现在为 57
  • Resource Pack version is now 41
  • 资源包版本现在为 41


DATA PACK VERSION 57
数据包版本 57

  • Added disablePlayerMovementCheck game rule (default: false) that disables player movement speed restriction
  • 加入了 disablePlayerMovementCheck 游戏规则(默认:false),可禁用玩家移动速度限制
    • This behaves the same as the disableElytraMovementCheck rule, but applies irrespective of flying with Elytra
    • 其效果与禁用 disableElytraMovementCheck 规则相同,但无论是否使用鞘翅飞行都适用



ITEM COMPONENTS
物品组件


MINECRAFT:EQUIPPABLE
MINECRAFT:EQUIPPABLE

  • Added field camera_overlay (optional): namespaced ID of the overlay texture to use when equipped
  • 加入了字段 camera_overlay (可选):装备时要使用的覆盖纹理的命名 ID
    • If not specified, no overlay is used
    • 如果未指定,则不使用覆盖层
    • The ID will address a texture under the textures/ folder and automatically assumed to be .png
    • ID 将指向 textures/ 文件夹下的纹理,并自动假定为 .png 格式的文件
      • For instance, misc/pumpkinblur addresses textures/misc/pumpkinblur.png
      • 例如,misc/pumpkinblur 的文件路径为 textures/misc/pumpkinblur.png




PARTICLES
粒子效果

  • Format of color fields in particle options is now more standardized:
  • 粒子选项中颜色字段的格式现在更加标准化:
    • RGB fields can always be encoded either as a vector of floats (order: [R,G,B]) or as a single packed integer (order: RGB)
    • RGB 字段始终可以作为浮点矢量(顺序:[R,G,B])或单个打包整数(顺序:RGB)进行编码
    • ARGB fields can always be encoded either as a vector of floats (order: [R,G,B,A] or as a single packed integer (order: ARGB)
    • ARGB 字段始终可以作为浮点矢量(顺序:[R,G,B,A])或单个打包整数(顺序:ARGB)进行编码
    • Changed fields:
    • 已更改的字段:
      • minecraft:trail.color (previously accepted only integer)
      • minecraft:trail.color (以前只接受整数)
      • minecraft:dust.color (previously accepted only vector of floats)
      • minecraft:dust.color (以前只接受浮点矢量)
      • minecraft:dust_color_transition.from_color (previously accepted only vector of floats)
      • minecraft:dust_color_transition.from_color (以前只接受浮点矢量)
      • minecraft:dust_color_transition.to_color (previously accepted only vector of floats)
      • minecraft:dust_color_transition.to_color (以前只接受浮点矢量)




RESOURCE PACK VERSION 41
资源包版本 41

  • Added texture and sound for tweaked air bubble UI
  • 为调整后的气泡UI添加纹理和声音
    • New texture added for empty air bubble
    • 为空气泡添加新纹理
    • Sound added for when air bubble pops
    • 加入了气泡破裂时的声音



Fixed bugs in 1.21.2 Pre-Release 1
1.21.2-pre1 修复的漏洞

  • MC-276360 Repeating command block data is often lost when moving it around in inventory
  • MC-276360 在物品栏中移动的循环命令方块的数据经常丢失
  • MC-276604 Horse Armor no longer has enchantment glint
  • MC-276604 马铠不再拥有附魔光效
  • MC-276815 Dyed bundles are missing the "filled" predicate
  • MC-276815 染色收纳袋缺少 “filled” 谓词
  • MC-276965 Post shader ColorModulate uniform not reset properly after spectating spiders
  • MC-276965 预处理器 ColorModulateUniform 不会在旁观蜘蛛后正常重置
  • MC-276979 Lock field on containers and minecraft:lock data component do not get datafixed correctly when a \ is present
  • MC-276979 当存在 “\” 时,容器上的 Lock 字段和 minecraft:lock 数据组件无法正确获得数据修复
  • MC-277017 Flaming arrows no longer extinguish when water or powder snow is placed in its location
  • MC-277017 在着火的箭的位置放置水或细雪时,着火的箭不再熄灭
  • MC-277019 Execute command teleporting across dimensions does not use correct relative coordinates
  • MC-277019 执行 teleporting 命令时未使用正确的相对坐标
  • MC-277027 Shapeless recipes accept anything if one of their ingredients is an empty tag
  • MC-277027 如果无序合成配方的原料之一是空标签,则该位置可接受任何物品
  • MC-277028 Bundles do not empty smoothly
  • MC-277028 收纳袋不能顺利清空
  • MC-277067 The high contrast and programmer art resource packs are displayed as being incompatible
  • MC-277067 高对比度资源包和 Programmer Art 资源包显示为不兼容
  • MC-277078 Trim advancements use recipe registry key
  • MC-277078 纹饰进度使用配方注册键
  • MC-277108 The "below_name" scoreboard display mode renders with dark parts when custom colors are set
  • MC-277108 当设置了自定义颜色时,“below_name” 的记分牌显示模式会额外渲染出一条黑线
  • MC-277111 Wandering traders can sell pale oak saplings even when they're disabled
  • MC-277111 即使苍白橡树树苗被禁用,流浪商人也能出售它们
  • MC-277118 Creakings can spawn with doMobSpawning set to false
  • MC-277118 嘎枝能在 doMobSpawning 被设为 false 时生成
  • MC-277131 Pale garden missing from #minecraft:is_overworld biome tag
  • MC-277131 在 #minecraft:is_overworld 生物群系标签中缺少苍白之园
  • MC-277141 /rotate command is not restricted to permission level 2
  • MC-277141 /rotate 命令不受权限等级 2 限制
  • MC-277143 Horse armor has damage-related components
  • MC-277143 马铠具有与伤害相关的组件
  • MC-277144 Furnaces, blast furnaces, and smokers delete all of their contents inside them once reloaded after smelting items
  • MC-277144 熔炉、高炉和烟熏炉在熔炼物品后,一旦重新加载,就会删除炉内的所有物品
  • MC-277148 Pack filters removing recipes that the player has unlocked causes data pack loading to fail
  • MC-277148 数据包过滤器会移除玩家已解锁的配方导致数据包加载失败
  • MC-277160 Pale hanging moss is often immediately destroyed when placed using the "/fill" command
  • MC-277160 使用 “/fill” 命令放置苍白垂藤时,通常会被立刻破坏
  • MC-277163 Map color for pale oak saplings is incorrect
  • MC-277163 苍白橡树树苗的地图基色不正确
  • MC-277176 Team affixes have dark lines between them and the username in player name tags
  • MC-277176 玩家名称标签中的队伍词缀和用户名之间有黑线
  • MC-277215 The game crashes when attempting to accept or reject already accepted or rejected realm invitations
  • MC-277215 尝试接受或拒绝已接受或拒绝的 Realms 邀请时,游戏会崩溃
  • MC-277301 The enchantment glint isn't visible on thrown tridents that are enchanted or held in the hand in third person when using Fabulous graphics
  • MC-277301 使用极佳画质时,附魔三叉戟在被投掷时或在第三人称下不会显示附魔光效
  • MC-277302 The enchantment glint isn't visible on shields that are enchanted in third person when using Fabulous graphics
  • MC-277302 使用极佳画质时,附魔盾牌在第三人称下不会显示附魔光效





M397749490 译自Java Team 2024 年 10 月 8 日发布的 Minecraft 1.21.2 Pre-Release 1

【本文排版借助了:SPXXKLP 用户脚本 v3.2.3】



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Converted at 2024-10-08 23:16 +0800


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苦力怕论坛,感谢有您~
 发表于 2024-10-9 19:28:34|显示全部楼层 IP:安徽省
太激动了,马上就能玩到1.21.2咯。
2#2024-10-9 19:28:34回复收起回复
苦力怕论坛,感谢有您~
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 发表于 2024-10-10 12:12:41 来自手机|显示全部楼层 IP:西藏
我的是1.12.2版本
3#2024-10-10 12:12:41回复收起回复
苦力怕论坛,感谢有您~
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