NOTE: While we roll out the GDK update on Minecraft Preview for Windows, some players will remain on Preview version 1.21.120.20. This will affect Realms and multiplayer compatibility with newer Preview versions. We will continue to roll the update out to more Preview players on Windows in the coming days. Thanks for your patience! 请注意:虽然我们推出了 Minecraft 预览版的 GDK 更新,但一些玩家仍将使用 1.21.120.20 预览版。这将影响服务器和多人游戏与新预览版的兼容性。在接下来的几天里,我们将继续向更多的 Windows 预览版玩家推出更新。感谢您的耐心!
INFORMATION ON MINECRAFT PREVIEW AND BETA: Minecraft 预览版与测试版信息:
Minecraft Preview is available on Xbox, PlayStation, Windows, and iOS devices. More information can be found at aka.ms/PreviewFAQ
It's time for another Preview and Beta release! For the full list of goodies, browse the changelog below. And as always, we’re keen to get your feedback on these new features at feedback.minecraft.net, and you can report any bugs you find at bugs.mojang.com .
是时候发布新的预览版和测试版了!要查看完整的变更列表,请浏览下面的更新日志。一如既往,我们非常希望在 feedback.minecraft.net 获得您对这些新功能的反馈,您可以在 bugs.mojang.com 报告任何漏洞。
FEATURES AND BUG FIXES 特性和漏洞修复
BLOCKS 方块
Double Copper Chest textures' diagonal glint direction now match its single chest counterpart
大铜箱子纹理的对角线闪烁方向现在与其中的单个箱子匹配
Bolts on single and double Copper Chests are now shaded in the same way
铜箱子和大铜箱子上的箱闩现在以相同的方式着色
Double and single Copper Chest now has consistent shading
铜箱子和大铜箱子现在有一致的阴影
Weathered Double Copper Chest bottom textures are now consistent with other Double Copper Chests
大锈蚀铜箱子的底部纹理现在与其他大铜箱子一致
GAMEPLAY 玩法
Fixed the Shield taking damage when mining with it (MCPE-190339)
Moved property readonly weight: number from beta to v2.3.0 .
将属性 readonly weight: number 从 beta 移动到了 v2.3.0。
Moved property readonly weight: number from beta to v2.3.0 .
将属性 readonly weight: number 从 beta 移动到了 v2.3.0。
Moved class ItemInventoryComponent from beta to v2.3.0 .
将类 ItemInventoryComponent 从 beta 移动到了 v2.3.0。
BIOMES 生物群系
Fixed an issue where the replacement biomes were not read for client side chunk generation
修复了客户端区块生成不读取生物群系替换数据的问题
BIOME COMPONENTS 生物群系组件
Added underwater_addition, underwater_loop, and underwater_mood fields to minecraft:ambient_sounds . They will be played when the audio listener position is inside of water.
Format versions before 1.21.120 will automatically set the underwater versions to the same as the normal ones, and the chance to the previously hardcoded chance of 0.0111
Fixed the issue where the background of hover text clips prematurely
修复了悬停文本背景过早地剪切的问题
Fixed a bug where command blocks couldn’t use the /structure command in editor projects
修复了命令方块不能在编辑器项目中使用 /structure 命令的漏洞
Fixed issue that was preventing manually entering node value in the textbox (in Edit mode - turned on with double left click) for two dimensional graph.
修复了不能(在通过双击打开的编辑模式下)在文本框中手动输入用于二维图形的节点值的问题。
Fixed a bug where only one player in a multiplayer Editor session can use the Terrain Tool at a time
修复了多人编辑器的一个会话中一次只能有一个玩家使用地形工具的漏洞
Fixed a bug where the Terrain Tool was ignoring Mask and Replace filters
修复了地形工具忽略遮罩和替换过滤器的漏洞
Fixed a bug that caused unusable buttons to show up in editor pause menu
修复了编辑器暂停菜单中显示不可用按钮的漏洞
The Line tool now has the ability to make curves
线条工具现在能够绘制曲线
Add axis locking & nudging support to Ruler Tool
向标尺工具加入了轴锁定和微移支持
ENTITY COMPONENTS 实体组件
Added apply_knockback_to_blocking_targets property to impact_damage in minecraft:projectile
Added the BlockComponentBlockBreakEvent Custom Component Event to beta. This event is called when a specific block is broken by either the player or other entity, a block (such as fire or water), or from a script or command that removes or destroys the block.
Added entitySource read-only property. This contains the entity that caused the block's destruction.
加入了 entitySource 只读属性。这包含导致方块破坏的实体。
Added blockDestructionSource read-only property. This contains the block that caused the block's destruction.
加入了 blockDestructionSource 只读属性。这包含导致方块被破坏的方块。
Added brokenBlockPermutation read-only property. This contains the block permutation this custom component exists on.
加入了 brokenBlockPermutation 只读属性。这包含该自定义组件所在的方块排列。
Added the ability for the custom creator camera to move on a spline.
加入了自定义创作者相机在样条曲线上移动的能力。
Added method playAnimation(splineType: CatmullRomSpline | LinearSpline, cameraAnimationOptions: AnimationOptions): void to beta to play an animation curve. Only works when used on the minecraft:free camera preset
Accessible under the Experimental Creator Cameras experimental toggle
可在“实验性创作者相机”实验性玩法下访问
GRAPHICAL 图像
The RenderDragon Features for Creators experiment now includes a resource pack that will be automatically loaded when entering a world with the experiment enabled (MCPE-227624)