NOTE: This beta is a work in progress version of the full Nether Update. Some features seen in Java Edition snapshots may not yet be present. 请注意:当前测试版本正在努力追赶下界更新的进度,所以一些Java快照中已有的特性在此测试版上还没有
Crashes and Stability 崩溃和稳定性
Fixed several crashes that could occur during gameplay
修复了游玩时可能发生的崩溃问题
Fixed a crash that could sometimes occur in split-screen when the host saves and quits the game
修复了分屏游玩下,保存并退出存档时可能发生的崩溃问题
Fixed stability issues when using some custom character creator skins
优化了使用某些角色创建器中自定义皮肤时的稳定性
Improved performance related to maps in item frames (REALMS-1532)
改善地图中的有关物品展示框的性能问题
General
常规
Made several Bedrock Dedicated server documentation updates and fixes (BDS-1084, BDS-2341, BDS-3141, BDS-3051, BDS-1085)
对基岩版专用服务器的文档内容进行修正和补充
Fix issue where imported world templates (.mctemplate) were not visible on Gear VR
修复了使用Gear VR时导入存档模板时(.mctemplate后缀文件)不显示的问题
Fixed an issue related to chunks not loading correctly in Realms (REALMS-2037)
修复了Realms中可能导致区块加载不正确的问题
Fixed skin texturing issue on "Alex" model
修复了“Alex”人物模型的一些问题
Gameplay 游玩
Fixed an issue with Villager goals which prevented them from working
修复了村民无法到达目的地导致无法工作的问题
Newly-created maps now start with the correct zoom level (MCPE-63416)
修复了新建存档的地图的默认缩放级别不正确的问题
Fixed an issue where maps from converted ‘Editions’ worlds were at the wrong scale (MCPE-58796)
修复了转换为基岩版存档后地图比例不对劲的问题
Fixed shearing a sheep not updating its texture to sheared sheep model (MCPE-63188)
修复了用剪刀剪羊毛后羊的外观材质不变化的问题
Fixed an issue with some enchantments not working correctly (MCPE-63124)
修复了某些时候附魔不生效的问题
Fixed an issue with music disc names not showing in the correct language
修复了唱片名称不显示为对应语言的翻译的问题
Graphical 图形界面
Fixed rendering issues for sign text through other transparent objects such as glass (MCPE-55327)
修复了放在透明方块(比如玻璃)上的告示牌文本不显示的问题
Fixed Maps in item frames flashing purple and black image before the map loads
修复了物品展示框中的地图加载前会闪烁紫黑的问题
Animation scale now uses linear interpolation between keyframes
在缩放动画的关键帧中可以使用线性插值了
Add-Ons and Scripting Add-Ons和脚本
Switching to a different geometry using a render controller now immediately change the geometry in game
使用渲染控制器切换到其他几何模型时可立即生效了
Fixes for selectors with an empty tag as argument @e[tag=] and @e[tag=!]