版本发布

Minecraft 基岩版 Beta 1.16.0.53 发布

苦力***管理员 发表于 2020-3-27 · 最后回复 2020-4-2 IP:浙江省 9,191 8
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NOTE: This beta is a work in progress version of the full Nether Update. Some features seen in Java Edition snapshots may not yet be present.
请注意:当前测试版本正在努力追赶下界更新的进度,所以一些Java快照中已有的特性在此测试版上还没有

Crashes and Stability
崩溃和稳定性
  • Fixed several crashes that could occur during gameplay
  • 修复了游玩时可能发生的崩溃问题
  • Fixed a crash that could sometimes occur in split-screen when the host saves and quits the game
  • 修复了分屏游玩下,保存并退出存档时可能发生的崩溃问题
  • Fixed stability issues when using some custom character creator skins
  • 优化了使用某些角色创建器中自定义皮肤时的稳定性
  • Improved performance related to maps in item frames (REALMS-1532)
  • 改善地图中的有关物品展示框的性能问题


General
常规
  • Made several Bedrock Dedicated server documentation updates and fixes (BDS-1084, BDS-2341, BDS-3141, BDS-3051, BDS-1085)
  • 对基岩版专用服务器的文档内容进行修正和补充
  • Fix issue where imported world templates (.mctemplate) were not visible on Gear VR
  • 修复了使用Gear VR时导入存档模板时(.mctemplate后缀文件)不显示的问题
  • Fixed an issue related to chunks not loading correctly in Realms (REALMS-2037)
  • 修复了Realms中可能导致区块加载不正确的问题
  • Fixed skin texturing issue on "Alex" model
  • 修复了“Alex”人物模型的一些问题


Gameplay
游玩
  • Fixed an issue with Villager goals which prevented them from working
  • 修复了村民无法到达目的地导致无法工作的问题
  • Newly-created maps now start with the correct zoom level (MCPE-63416)
  • 修复了新建存档的地图的默认缩放级别不正确的问题
  • Fixed an issue where maps from converted ‘Editions’ worlds were at the wrong scale (MCPE-58796)
  • 修复了转换为基岩版存档后地图比例不对劲的问题
  • Fixed shearing a sheep not updating its texture to sheared sheep model (MCPE-63188)
  • 修复了用剪刀剪羊毛后羊的外观材质不变化的问题
  • Fixed an issue with some enchantments not working correctly (MCPE-63124)
  • 修复了某些时候附魔不生效的问题
  • Fixed an issue with music disc names not showing in the correct language
  • 修复了唱片名称不显示为对应语言的翻译的问题


Graphical
图形界面
  • Fixed rendering issues for sign text through other transparent objects such as glass (MCPE-55327)
  • 修复了放在透明方块(比如玻璃)上的告示牌文本不显示的问题
  • Fixed Maps in item frames flashing purple and black image before the map loads
  • 修复了物品展示框中的地图加载前会闪烁紫黑的问题
  • Animation scale now uses linear interpolation between keyframes
  • 在缩放动画的关键帧中可以使用线性插值了


Add-Ons and Scripting
Add-Ons和脚本
  • Switching to a different geometry using a render controller now immediately change the geometry in game
  • 使用渲染控制器切换到其他几何模型时可立即生效了
  • Fixes for selectors with an empty tag as argument @e[tag=] and @e[tag=!]
  • 修复了含有作为参数的空tag的 @e[tag=] 和 @e[tag=!] 选择器工作异常的问题

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