NOTE: This beta is a work in progress version of the full Nether Update. Some features seen in Java Edition snapshots may not yet be present.请注意:当前测试版本正在努力追赶下界更新的进度,所以一些Java快照中已有的特性在此测试版上还没有
Known Issues in this beta:
当前测试版中的已知问题:
Thumbnail icons in the Marketplace are currently not loading in correctly
市场中的内容缩略图可能无法正常加载
bug修复: 修复了42个bug
Crashes and Stability 崩溃和稳定性
Fixed several crashes that could occur during gameplay
修复了游玩时可能发生的崩溃问题
Fixed a crash that could occur when creating a new world on iOS
修复了在iOS上创建新世界时可能发生的崩溃问题
Fixed a crash that could occur when exiting a world with particles present
修复了退出带粒子效果的存档时发生崩溃的问题
Fixed several crash issues related to the player entering water
修复了有关玩家下水的一系列问题
Fixed a crash that could happen when a mob's state changed
修复了生物状态变化时可能发生的崩溃问题
General 常规
Light propagation now works correctly, fixing hostile mob spawning (MCPE-49616)
修复了敌对生物的亮度生成的问题
Chunks should no longer fail to load properly in +250MB worlds (MCPE-58514)
修复了存档大于250MB时区块不会被正确加载的问题
Fixed a bug with light persisting after a block change
修复了放置/移除方块后光照不变化的问题
Ticking areas can no longer be removed on the same tick they are created (MCPE-36769)
相同的区域刻创建后不会移除同样存在的区域刻了
Lighting now propagates correctly through chunk/subchunk borders (MCPE-58182)
光照会在区块/子区块之间正确传递了
Fixed an issue that could cause areas to show lighting errors on servers
修复了服务器上可能导致区域灯光错误的问题
Added new overload for /replaceitem with an option for destroy (the old behavior) or keep (the command will return an error if an item occupies that slot)
Fixed “navigation.walk” to handle the case where it is used on a flying entity, so that the flying entity will not cause lag while it is touching the ground