Hello, new snapshot! Hello, new cave generation!
新快照,你好!新的洞穴生成,你也好!
Today's snapshot introduces a major change to how caves are generated within Minecraft. You could say that we're now introducing the cave part of Caves & Cliffs .
今天的快照引入了一项大的变化,是关于游戏中的洞穴生成的。换句话说,我们引入了洞穴与山崖中的洞穴部分。
This is only the first step in our underground adventure, so please note that snapshots show features in early development and that there are two notable caveats with this snapshot: 这只是我们地下冒险的第一步,所以请注意,该快照展示的特性均处于早期开发阶段。本快照中值得注意的两大“洞”见:
You'll be unable to open old worlds in this snapshot as there is currently no upgrade path towards the new world height
因为暂时未添加旧版本地图升级到新世界高度的途径,暂时无法用新快照打开旧的世界
All caves of the new type between y31 and y63 will be flooded with water
y31 至 y63 之间的所有新类型洞穴都会被水淹没不知所措
New Features in 21w06a 21w06a 中的新特性
Added noise caves and aquifers
添加了噪声洞穴(暂译)和含水层(暂译)
Noise caves and Aquifers 噪声洞穴和含水层
Noise caves are a new way of generating caves, providing more natural variety. They can get really huge sometimes!
Noise caves come in two flavors:
Cheese caves. Like the holes in swiss cheese. These often form caverns of various sizes.
Spaghetti caves. Long squiggly tunnels, sometimes wide like tagliatelle.
噪声洞穴是一种新的洞穴生成方式,提供了更多的天然变种。可能会生成得超大!
噪声洞穴有两种存在形式:
奶酪洞穴。像瑞士奶酪上的洞一样。往往形成大小各异的洞穴。
面条洞穴。歪七扭八,有时候宽,有时候扁。
No, they aren’t loud. The “noise” part of noise caves is a technical term and has nothing to do with sound.
唔,这个“噪声”不是说它们很响。“噪声”是个技术术语,与实际的声音没啥关系。
The old cave carvers and canyons still generate, combining with the noise caves to form interesting cave systems.
旧式的洞穴峡谷仍会生成,与新的噪声洞穴相结合,形成妙趣横生的新洞穴系统。
As with carvers, when noise caves intersect the surface they form cave entrances.
和旧式的洞穴相似,如果噪声洞穴贯穿到地表,就会形成洞穴入口。
An aquifer is an area with local water level, independent of sea level. Aquifers are used during world generation to generate bodies of water inside noise caves. This sometimes results in large underground lakes!
For now, aquifers are only used below y31. This means all noise caves between y31 and sea level (y63) will be flooded with water, and noise cave entrances will essentially be lakes. This will be fixed later.