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本帖最后由 心中一万只羊驼 于 2021-3-18 14:27 编辑 每周快照 是Minecraft Java版的测试机制,主要用于下一个正式版的特性预览。
然而,每周快照主要用于新特性展示,通常存在大量漏洞。因此对于普通玩家建议仅做测试尝鲜 用。在快照中打开存档前请务必进行备份 。适用于正式版的Mod不兼容快照,且大多数Mod都不对每周快照提供支持。
Minecraft 1.17 仍未发布,21w11a为其第14个预览版。
NEWS Minecraft Snapshot 21w11a Minecraft 快照 21w11aA Minecraft Java Snapshot Minecraft Java版快照
An absolutely shocking snapshot arrives! This snapshot adds some new functionality to Copper, some general tweaks, a fancy new way of getting performance metrics, and a bunch of bugfixes.
一份令人震惊的快照来了!本周快照为铜加入了新的功能,同时有一些综合的调整,有了获取性能指标的绝妙手段,还有一大堆的漏洞修复。Happy mining!
祝你挖矿愉快!New Features in 21w11a 21w11a的新功能 Lightning rods can now, for the very first time ever, be waterlogged 有史以来的第一次,避雷针可以被水浸没了 New functionality for applying and removing wax from Copper 可以给铜打蜡和除蜡了 Bonemealing rooted dirt now grows hanging roots underneath 对缠根泥土使用骨粉可以在下方生长垂根了 Waxing Copper and Oxidization 铜的打蜡和氧化 Right-click with Honeycomb on Copper Blocks to wax them 用蜜脾右键点击铜块可以打蜡 Use honeycomb in a dispenser to wax Copper Blocks 在发射器里使用蜜脾也可以给铜块打蜡 Axes can scrape off wax and oxidation of Copper Blocks 斧可以去除铜块上的蜡和氧化层 Lightning strike hitting Copper will clean its oxidation 闪电的电击也可以去除氧化层 Changes in 21w11a 21w11a的修改 Waxed Copper Blocks can be crafted into 4 Copper Ingots 涂蜡铜块可以制作成四个铜锭 Tweaked the cave sizes 调整了洞穴大小 Slightly increased the frequency of Diamond Ore blobs 轻微增加了钻石矿团簇出现的频率 Hanging roots block now renders randomly offset 垂根的方块现在在渲染时有随机偏移 Breaking a Big Dripleaf stem now drops a Big Dripleaf Block 破坏大型垂滴叶茎会掉落大型垂滴叶方块 Moss Blocks can be crafted with cobblestone or stone bricks to make the mossy versions of those blocks 苔藓块现在能和圆石或石砖一起制作对应的苔藓版本方块 The facing direction of Small Dripleaf Blocks is now determined by which direction the player is facing when placing it 小型垂滴叶的朝向现在由玩家放置时的朝向决定 Fully-grown Amethyst Clusters now drop 4 Amethyst Shards (or more with Fortune) when mined with a pickaxe, and drop 2 Amethyst Shards when broken by hand, piston, or other means 完全生长的紫水晶簇现在会用镐开采会掉落4个紫水晶碎片(有时运的时候更多),用手、活塞或者其他方法则掉落两个 Technical Changes in 21w11a 21w11a的技术性修改 Added F3+L shortcut to generate and persist performance metrics from in-game 加入了F3+L快捷键,可以生成且留存游戏内的性能指标 In-game client metrics reporting 游戏内客户端指标报告 Pressing F3+L while in the game will start a recording for 10 seconds capturing metrics such as tick durations, used heap sizes, and other more detailed stats. These will be saved to a zip file in debug/profiling/<yyyy-MM-dd_HH.mm.ss>.zip and could be used for performance regression analysis if included in bug reports.
在游戏内按下F3+L,会启动一段10秒的记录,记录下的指标包括刻的持续时间,已使用的堆空间大小,以及其它细化的统计指标。这些指标会保存成一个zip文件,文件名是debug/profiling/<yyyy-MM-dd_HH.mm.ss>.zip,在报告漏洞的时候可以用来做性能的回归分析。The exact metrics, output format, and names are susceptible to change between versions, and our plan is to continue iterating on which metrics to capture.
实际的指标,输出格式,以及名称在版本更新时极有可能会发生变化,我们的计划是继续迭代所需要捕捉的指标Fixed bugs in 21w11a 21w11a的漏洞修复
SPX 大数据区块链深度学习人工智能响应式自动翻译™ 由以下志愿者提供支持:Dianliang233 、ETStareak 、Light Beacon 、Lxazl5770 、Ricolove 、SPGoding 、WuGuangYao 、ff98sha 、lakejason0 、xuan_su 、zyjking MC-1483 - Snow covered grass/podzol/mycelium block side texture does not match original blockMC-1483 - 被雪覆盖的草方块/灰化土/菌丝的材质与原始材质不匹配MC-12363 - Lava / water / powder snow bucket desync when using it while rapidly turningMC-12363 - 使用桶时快速转身会导致服务端和客户端失去同步MC-70850 - False negatives during occlusion cullingMC-70850 - 遮挡剔除误判应该可见的区块MC-71530 - Spectators can’t see through lavaMC-71530 - 旁观模式下无法看透熔岩MC-145501 - Librarian and zombie librarian torso top texture is incorrectMC-145501 - 图书管理员和僵尸图书管理员的躯干顶部材质不正确MC-150054 - Spectral arrow texture on item and entity aren’t consistentMC-150054 - 光灵箭的物品栏材质与实体材质不一致MC-150784 - Brewing Stand bottle outline incorrectMC-150784 - 酿造台中的玻璃瓶外沿与普通玻璃瓶不一致MC-154006 - Overworld wood signs use the outdated wood texture on all sidesMC-154006 - 主世界中木告示牌所有面的材质用的是旧版本材质MC-160195 - Jungle door inventory texture is outdatedMC-160195 - 在物品栏中的丛林木门材质用的是旧版本材质MC-160388 - Painting back texture has not been updated with the texture updateMC-160388 - 画背面的材质没有随材质更新一同更新MC-195806 - Smoker’s top and bottom textures have inconsistently colored pixelsMC-195806 - 烟熏炉顶部与底部材质的一个像素颜色不一致MC-197561 - Carved pumpkins and jack o’lanterns create swastikasMC-197561 - 将雕刻的南瓜或南瓜灯以2x2摆放会使中间出现卐字MC-197883 - Jigsaw Structures causing DataFixer spamMC-197883 - 拼图方块在日志里大量输出数据修正警示MC-198805 - Floating pixel in the tailfin of a guardian/elder guardianMC-198805 - (远古)守卫者的鳍部会出现浮动的像素MC-202760 - Area effect cloud does not enforce a maximum radiusMC-202760 - 药水云没有强制限制最大半径MC-203554 - block.amethyst_block.chime has no subtitleMC-203554 - block.amethyst_block.chime没有字幕MC-203561 - Amethyst crystal cluster drops items when block is moved directly by a piston without actually breaking the blockMC-203561 - 紫水晶簇在被活塞移动时,即使没有破坏方块,也会掉落物品MC-203623 - Inconsistency: Breaking amethyst crystals with hands doesn’t drop the item, but breaking the block they are placed on drops themMC-203623 - 游戏特性不一致:用手破坏紫水晶不会掉落物品,但是破坏放置下的紫水晶方块却会掉落MC-203676 - Tinted Glass suffocates entities inside of itMC-203676 - 遮光玻璃能让其中的生物窒息MC-203753 - Spyglass use statistic never increasesMC-203753 - 望远镜的使用统计数据永不增长MC-203918 - Mobs can spawn on tinted glassMC-203918 - 遮光玻璃上可以生成生物MC-204016 - When filling a lava cauldron with lava, the lava is placed on the ground, not in the cauldron. This also affects powder snow.MC-204016 - 往装有细雪/熔岩的炼药锅放置细雪/熔岩时,会放置到炼药锅的外部,而非填充内部MC-204862 - Tinted glass is not included in the impermeable tagMC-204862 - 遮光玻璃没有包含在 impermeable 标签中MC-205913 - Lightning rod can spawn skeleton horses with skeletonsMC-205913 - 避雷针会直接生成骷髅骑士而非骷髅陷阱马MC-206787 - World Border is rendered upside downMC-206787 - 世界边界渲染颠倒MC-207557 - Frozen hearts in hardcore mode look identical to frozen hearts in survival modeMC-207557 - 极限模式的冰冻生命值效果看起来和生存模式中相同MC-211513 - Trident returning to owner not in the same world can cause permanent player kickMC-211513 - 当三叉戟返回主人时,主人不在同一个维度,会导致主人被永久地踢出服务器MC-212123 - Player lighting is inconsistent in the inventory and appears darker on the frontMC-212123 - 物品栏中玩家光照存在漏洞并且玩家正面显示较暗MC-212226 - Bone Meal can still be used on a Glow Lichen when it is unable to growMC-212226 - 可以对无法继续生长的发光地衣使用骨粉MC-212410 - Cannot compost glow lichenMC-212410 - 无法将发光地衣作为堆肥原料MC-213743 - Spectators can’t see through powder snowMC-213743 - 旁观模式下无法看透细雪MC-213764 - Removing the block supporting a spore blossom allows the spore blossom to floatMC-213764 - 移除支撑方块不会让孢子花掉落MC-213765 - Cave vine blocks are inconsistent in ID from other similar blocksMC-213765 - 洞穴藤蔓相关方块的 ID 与其他类似方块的 ID 不一致MC-213768 - Removing the support block for hanging roots allows it to floatMC-213768 - 移除支撑方块不会使垂根掉落MC-213778 - Cave vines cannot be climbedMC-213778 - 无法攀爬洞穴藤蔓MC-213782 - Cave vines do not slow you down like other vinesMC-213782 - 洞穴藤蔓不会像其他藤蔓那样减缓速度MC-213798 - Cave vines head and body emit different light levelsMC-213798 - 洞穴藤蔓的尖端与躯干发出的光照等级不同MC-213886 - Bone meal cannot be used on dripleaf stemsMC-213886 - 骨粉不能作用于垂滴叶茎MC-213911 - Cave vines body and cave vines head share the same nameMC-213911 - 洞穴藤蔓躯干与洞穴藤蔓尖端的显示名称一样MC-213980 - Moss appropriate tool is axe rather than hoeMC-213980 - 采集苔藓的最佳工具变成了斧而非锄MC-214568 - Setting a lectern on fire causes z-fightingMC-214568 - 着火的讲台会引起深度冲突MC-215036 - Snow layers in “Snowy Kingdom” superflat preset generate 64 blocks above the groundMC-215036 - 在超平坦预设“雪之王国”下的雪层会悬空生成于高出地表64格的位置MC-215384 - Azaleas cannot be used as a fuelMC-215384 - 杜鹃花无法用作燃料MC-216134 - Gilded blackstone texture does not match the new side texture of blackstoneMC-216134 - 镶金黑石的侧边材质与更新过的黑石侧边材质不一致MC-216184 - Player takes no fall damage on blocks above y=316MC-216184 - 在 y=316 以上,玩家不会受到掉落伤害MC-216227 - Sugar cane item texture is no longer accurate from 13w36a forwardMC-216227 - 自13w36a开始,物品栏的甘蔗材质和放置后的材质颜色不再匹配MC-216737 - When replacing tuff, ores still generate with a “stone” background below y=0MC-216737 - 对于高度y=0之下,在凝灰岩处生成的矿石依然是普通石头类的矿石MC-216945 - Teams become dysfunctional when any entity leaves the teamMC-216945 - 当实体离开队伍时,该队伍失去部分功能MC-216965 - Flat “slices” of terrain generating in cracksMC-216965 - 地形中会无端产生水平裂隙MC-217303 - Potential optimization target in DepthBasedReplacingBaseStoneSourceMC-217303 - DepthBasedReplacingBaseStoneSource 中有可优化的代码MC-217546 - stat.fallOneCm is not updated when falling onto a block above y=316MC-217546 - 在掉落到 y=316 以上的方块时,stat.fallOneCm(掉落距离统计)不会更新MC-217802 - Some blocks generate at wrong Y height in a superflat worldMC-217802 - 在超平坦世界中,部分方块生成于不正常的Y轴高度MC-218587 - Lightning rod still can’t be waterloggedMC-218587 - 避雷针仍然不能被充水MC-218594 - Debug chunk borders don’t render properlyMC-218594 - 调式区块的边界不会被正确渲染MC-218596 - Debug pie is blacked outMC-218596 - 调试盘会变成全黑状态MC-218597 - Water has no fog anymoreMC-218597 - 水下的雾状效果消失了MC-218603 - Screen turns dark grey when switching dimensionMC-218603 - 进出维度时加载界面会变成灰黑色MC-218604 - Hanging roots can generate hanging on other hanging roots, making them floatMC-218604 - 垂根生成时可能会垂在其他垂根上,导致其悬空MC-218609 - Mipmapping causes some block faces to become too darkMC-218609 - mip映射导致方块的某些面过于黑暗MC-218610 - Banners are unimpacted by light levelsMC-218610 - 旗帜不受光照等级影响MC-218626 - Cannot enchant itemsMC-218626 - 无法附魔MC-218635 - With fast graphics, the freezing overlay renders black, and covers the whole screen black in first personMC-218635 - 在图像品质为流畅的情况下,冻结状态会在第一人称视角下被渲染为全黑,且覆盖整个界面MC-218640 - Broken spyglass overlay on fast graphicsMC-218640 - 图像品质设置为流畅时望远镜的遮罩效果会显示为黑色MC-218641 - Red vignette shown when outside the world border is too intenseMC-218641 - 玩家处于世界边界外时显示的红色边框效果过于强烈MC-218645 - The carved pumpkin overlay turns the screen completely black when using fast graphicsMC-218645 - 在流畅画面效果下,穿戴雕刻过的南瓜并不会正常渲染视觉效果,而是会导致屏幕全黑MC-218652 - The green nausea overlay no longer rendersMC-218652 - 反胃效果下的绿色视觉表层效果不能渲染MC-218653 - Glowing effect no longer changes to team colorMC-218653 - 发光效果不再根据队伍改变颜色MC-218655 - Floating water generates excessively in lush cavesMC-218655 - 繁茂洞穴中有大量悬空的水MC-218660 - The nether portal overlay no longer renders, whilst using fast graphicsMC-218660 - 在流畅品质下,下界传送门表层不会被渲染MC-218695 - Shulkers do not flash red when hurt or killedMC-218695 - 潜影贝受伤或死亡时不会闪红MC-218712 - Debug pie has purple box when moving an enchanted itemMC-218712 - 在移动被附魔的物品时调试图饼上会显示紫色方框背景MC-218713 - Right clicking to open alternate recipes does not show the recipesMC-218713 - 不能右键展开配方组MC-218729 - Noise cave entrances cause unnatural, smooth edges in terrainMC-218729 - 由于噪声洞穴生成,地形中产生不自然的光滑地块MC-218734 - Caves generate with very blocky areasMC-218734 - 洞穴过于方正地生成MC-218748 - At sunset, a blue line appears in the northern and southern skiesMC-218748 - 南北方向的天空在日落时出现异常的颜色分界MC-218753 - Ambient occlusion of the player seen in the survival inventory has changedMC-218753 - 生存模式物品栏中,玩家的环境光遮蔽发生了改变MC-218765 - Glowing effect no longer renders around translucent pixelsMC-218765 - 发光状态效果不再围绕透明像素渲染MC-218793 - Two white lines appear on the Mojang loading screenMC-218793 - Mojang 加载界面中有两条白线MC-218817 - Cave Vines can generate without supporting blocksMC-218817 - 洞穴藤蔓可以在没有支撑方块的情况下生成MC-218825 - M1 ARM Macs crash when using Fabulous Graphics mode as was the case in older versions, but no lack of support warning is shownMC-218825 - M1芯片的Mac会在品质设置为极佳的情况下和旧版本一样崩溃,但不会显示缺少支持的警告信息MC-218830 - World border is whiteMC-218830 - 世界边界显示为白色MC-218834 - You can see block hitboxes very clearly whilst in powder snow/lavaMC-218834 - 在细雪/熔岩下可以清楚地看到方块的碰撞箱MC-218845 - Mojang logo screen flashes blue before changing to redMC-218845 - Mojang 标志界面在变红之前会闪烁蓝色MC-218852 - World border is occasionally shown as a solid color upon being loadedMC-218852 - 世界边界在加载时可能会被显示为纯色MC-218877 - The red flash when a mob is hurt/killed appears to be slightly dimmedMC-218877 - 生物受伤/死亡时显示的红色效果比之前略微暗了一些MC-218881 - When selecting text in the end, the sky gets highlightedMC-218881 - 在末地中选中文字时,天空会被高亮为蓝色MC-218911 - The background of hover-event text becomes blue when text is selected in an anvil or chatMC-218911 - 在铁砧或聊天窗口选中文字后,悬浮文字的背景会变成蓝色MC-218945 - Spyglass has a gradient effect while freezingMC-218945 - 当被冰冻时使用望远镜屏幕上会显示红绿渐变色图MC-218979 - Cave ceilings and floors sometimes too flat or blockyMC-218979 - 洞穴顶部与底部过于平坦方正MC-218988 - Fire is rendered dark in the player/horse/llama UIMC-218988 - 在玩家/马/羊驼界面的火焰渲染得过于黑暗MC-218990 - Transparency buffers start with blue background instead of empty backgroundMC-218990 - transparency 着色器使用的缓冲带有蓝色的背景MC-219002 - The wither’s wither armor has a blue aura around itMC-219002 - 凋灵二形态下的“ 凋灵护甲” 上有不正常的蓝色光效MC-219006 - The background opacity of subtitles and chat, are affected by a potion effect UI fading outMC-219006 - 药水效果造成的界面褪色会影响到字幕和聊天框的背景颜色MC-219014 - Charged creeper layer makes clouds and entities invisibleMC-219014 - 闪电苦力怕的外层会让其后的云和实体不可见MC-219036 - World border is shown as a solid color when picking up items or experience orbsMC-219036 - 当玩家拾取物品或经验球时,世界边界会短暂变成纯色MC-219039 - World border does not render when below the worldMC-219039 - 世界边界不在世界下方渲染MC-219049 - Reloading resource packs no longer shows the progress bar while the transparent background is shownMC-219049 - 重载资源包不会出现进度条,而是一个透明背景MC-219105 - Entity hitboxes can be seen whilst inside of powder snow/lavaMC-219105 - 在细雪/熔岩内可以看到实体碰撞箱MC-219108 - Chat scroll bar is offsetMC-219108 - 聊天滚动条往右偏移了一点MC-219111 - Social interactions scroll bar appears brokenMC-219111 - 社交菜单的滚动条显示错误MC-219126 - Xray with spyglassMC-219126 - 使用望远镜可以透视MC-219155 - Cast fishing line is disconnected from the rodMC-219155 - 钓竿投下的鱼线距离钓竿比以前远MC-219180 - Slime blocks, honey blocks, stained glass, and ice are fully lit when moved by pistonsMC-219180 - 在被活塞移动时,粘液块、蜂蜜块、染色玻璃和冰的亮度会变到最大MC-219208 - Xray using enchanted itemsMC-219208 - 使用附魔物品可以透视MC-219212 - Entity shadows can be seen whilst inside of powder snow/lavaMC-219212 - 在细雪/熔岩内可以看到实体阴影MC-219224 - The background opacity of command syntax help is affected when highlighting textMC-219224 - 命令语法帮助的透明度在高亮命令文本时受到影响MC-219278 - Being inside of a block no longer shows the block textureMC-219278 - 玩家在方块内部时不会显示方块材质MC-219281 - Dying ender dragon is rendered too brightMC-219281 - 末影龙死亡时渲染的亮度过高MC-219392 - Lead/fishing line is no longer affected by the fog from powder snow/lavaMC-219392 - 细雪/熔岩的雾状效果不会影响拴绳/钓鱼线MC-219597 - End portal and end gateway textures expand as the player travels further from the blockMC-219597 - 当玩家远离末地传送门和末地折跃门时,它们的材质会扩大
【转自mcbbs用户[笑哈哈]的:https://www.mcbbs.net/thread-1182843-1-1.html 】