Minecraft 快照 20w18a Minecraft Java版快照 在本快照中我们对红石做了一些改动,并修复了大量漏洞。 20w18a 的改动
红石线的方块状态、渲染、行为更加统一了。红石现在会向它视觉上有连接的所有方块供能,不向视觉上没有连接的方块供能。
1.15.2 与快照 20w18a 的对比 20w18a 的技术性改动
实体广播
现在可以在触发器中的实体检测中用战利品表条件的语法了。 旧写法:
注2:想要使用新的战利品表条件语法的话,顶层元素必须用 JSON 数组结构。如果用 JSON 对象结构的话,游戏会按照旧的格式进行解析。 被拓展的触发器的完整列表:
由于新增了 player,location、slept_in_bed、hero_of_the_village、voluntary_exile 中的现存内容可以从顶层对象改到 location 字段中了。旧的写法仍然被游戏支持,不过弃用了。 20w18a 中修复的漏洞 MC-11211 - Unable to perform many right click actions when targeting the top face of blocks placed at y=255 MC-11211 - 很多右键操作不能在指着 y=255 的方块的顶面时使用 MC-111381 - Rendering rotations for shulkers are set in onInitialSpawn method MC-111381 - 潜影贝朝向的渲染被放到了 onInitialSpawn 方法中 MC-143904 - Adding a non-rail block to the “rails” block tag will crash the game when placing a minecart on it MC-143904 - 在 #rails 标签中不是铁轨的方块上放置矿车会导致游戏崩溃 MC-147255 - Beds in the overworld will explode if in a nether wastes biome MC-147255 - 主世界的下界荒地生物群系中的床会爆炸 MC-162385 - The background of the title text does not fade with the text MC-162385 - 标题(/title)文字的背景不会跟着文字一起渐变 MC-166269 - Wet wolves become black for an instant after shaking off water MC-166269 - 湿的狼会在甩水的一瞬间变黑 MC-166296 - Mobs picking up and equipping items does not play the equipping sound MC-166296 - 生物捡起与装备物品时不播放相应音效 MC-170840 - Broken spawn rates in soul sand valleys and warped forests MC-170840 - 某些生物在灵魂沙峡谷和诡异木森林中的生成率过高 MC-170944 - /locatebiome messages do not fit for all biome names MC-170944 - /locatebiome 命令中的信息对某些生物群系的名称不适用 MC-171523 - Inconsistent strings for warped and crimson wall signs MC-171523 - 墙上的诡异木告示牌和墙上的绯红木告示牌的名称与其他墙上的告示牌不一致 MC-172172 - Adult piglins spin around while following the player MC-172172 - 成年猪灵在跟随玩家时会转圈 MC-172253 - Equip sound doesn’t play when Piglins equip items MC-172253 - 猪灵装备物品时不会播放相应音效 MC-173067 - NullPointerException when a structure containing a campfire is placed during world generation MC-173067 - 世界生成时如果放置了含有营火的结构会产生 NullPointerException 异常 MC-173198 - Target blocks are transparent and do not transfer redstone signals MC-173198 - 标靶方块被认为是透明方块,不会传递红石信号 MC-173385 - New Nether lighting system doesn’t affect fluids, entity-like blocks (chests, etc.) and entities MC-173385 - 新的下界光照系统不影响流体、按实体渲染的方块(如箱子等)、实体 MC-173747 - Armor enchantment glint doesn’t render MC-173747 - 不渲染盔甲的附魔光效 MC-174573 - Nether vines can drop multiple copies with fortune (free duplication) MC-174573 - 下界藤蔓被时运破坏后会掉落多个(免 费 复 制) MC-174593 - Inconsistent pluralisation in “fell off a scaffolding” MC-174593 - 注意单复数:「fell off a scaffolding」中的「scaffolding」是不可数名词 MC-174811 - Zombified piglins are able to spawn on top of nether wart blocks MC-174811 - 僵尸猪灵可以生成在下界疣块上 MC-175107 - It’s possible to get Bad Omen VI in Survival mode MC-175107 - 生存模式中有可能得到不祥之兆VI MC-175740 - Game crashes when dispenser is used on non-beehive block in #beehives tag MC-175740 - 对着 #beehives 标签中不是蜂箱的方块使用发射器会导致游戏崩溃 MC-175741 - Game crashes when a cat attempts to sleep in a non-bed in the #beds tag MC-175741 - 猫在 #beds 标签中不是床的方块上睡觉会导致游戏崩溃 MC-176028 - Striders can spawn in stacks of three or more MC-176028 - 自然生成的炽足兽可能会有多于三个叠在一起 MC-176032 - Striders can float MC-176032 - 炽足兽可以浮在空中 MC-176054 - Baby strider passengers float / passenger offset is too high MC-176054 - 幼体炽足兽的骑乘者会飘浮 / 骑乘者的偏移过高 MC-176135 - Striders riding other entities are not cold MC-176135 - 骑着其他生物的炽足兽不会觉得冷 MC-176203 - Striders with Levitation walking on Lava don’t levitate MC-176203 - 有着飘浮状态效果的炽足兽在熔岩上行走时不会飘浮 MC-176459 - Baby striders can spawn with saddles MC-176459 - 自然生成的幼体炽足兽有鞍 MC-176468 - Adult striders can spawn with saddles MC-176468 - 生成的成年炽足兽可能会有鞍 MC-177105 - Piglins, hoglins, zoglins and villagers look at their target’s feet instead of its head MC-177105 - 猪灵、疣猪兽、僵尸疣猪兽、村民会看向目标的脚而不是头 MC-177127 - Unnecessary exclamation point in subtitle “End Portal opens!” MC-177127 - 「End Portal opens!」(末地传送门开启!)字幕中有多余的感叹号 MC-177173 - Baby Zoglin age status value is not stored in the NBT tag. MC-177173 - 幼体僵尸疣猪兽的 age 状态值不会存到 NBT 标签中 MC-177561 - Compasses used on the top of lodestone at y=255 do not break when the lodestone is destroyed MC-177561 - 对着 y=255 的磁石使用的指南针不会在磁石被拆掉后坏掉 MC-177771 - “death.attack.fireworks.item” displays raw translation string (is untranslated) MC-177771 - death.attack.fireworks.item 显示的是原始翻译字符串(未被翻译) MC-177790 - Piglin Banners are named block.minecraft.banner.piglin.[<colour>] MC-177790 - 猪灵旗帜名称为 named block.minecraft.banner.piglin.[<颜色>] MC-177794 - Globe Banner Pattern is not required to add the globe to a banner MC-177794 - 即使没有地球旗帜图案也能把地球加到旗帜上 MC-177816 - Failed to access/delete level should be “world” MC-177816 - 「访问存档失败」「删除存档失败」中的「存档(level)」应该改为「世界(world)」 MC-177911 - Cave generator doesn’t cut through blackstone MC-177911 - 洞穴生成器不会穿过黑石 MC-177951 - Game crashes when fire starters are used on a non-campfire in the #campfires tag MC-177951 - 对着 #campfires 标签中的不是营火的方块使用打火石会让游戏崩溃 MC-177976 - Baby piglins can pick up soul campfires MC-177976 - 幼体猪灵可以捡起灵魂营火 MC-178013 - Zombified Piglins riding striders can despawn, leaving saddled striders MC-178013 - 骑着炽足兽的僵尸猪灵会消失,只留下一只戴有鞍的炽足兽 MC-178129 - Entity conversion subtitles use inconsistent tenses MC-178129 - 实体转化的字幕的时态不一致 MC-178336 - The message “You have no home bed or respawn anchor, or it was obstructed” doesn’t make it clear that your respawn anchor might have been depleted MC-178336 - 「你的床或重生锚不存在或已被阻挡」信息中没有提及「重生锚充能可能已耗尽」 MC-178817 - “Chain Blocks” don’t have a “waterlogged” state MC-178817 - 锁链(Chain)方块没有 waterlogged 状态 MC-178943 - Piglins/hoglins spawned in bastion remnants can outrun players MC-178943 - 堡垒遗迹(Bastion Remnants)中生成的猪灵或疣猪兽比玩家跑得快 MC-178949 - Bastion Remnants cannot be generated in in superflat worlds MC-178949 - 超平坦世界中没有堡垒遗迹(Bastion Remnants) MC-179839 - Chat text renders behind the armor bar MC-179839 - 聊天栏的文字会渲染在快捷栏的后方 MC-179841 - Game crashes when you optimize your world MC-179841 - 优化世界时游戏崩溃 MC-179845 - Rain falls through any blocks in some spots MC-179845 - 某些地方的雨可以穿过方块 MC-179847 - Hoglins and Piglins spin around MC-179847 - 疣猪兽和猪灵会转圈 MC-179850 - There is no difference between Entity Distance 100% and 500% MC-179850 - 实体距离设置为 100% 和 500% 时并没有区别 MC-179858 - Maps show stone-like pattern despite it not being there MC-179858 - 地图上显示类似石头的图案,即使那里并没有石头 MC-179863 - Setting attribute minecraft:generic.max_health value to 0 or lower causes an infinite death loop after dying MC-179863 - 将属性 minecraft:generic.max_health 设置为一个小于等于 0 的数字会导致玩家死亡后陷入无限死亡 MC-179866 - In some spots, it is raining even if it should be snowing MC-179866 - 某些该下雪的地方在下雨 MC-179868 - Crash when going to a previous page of writable books MC-179868 - 翻回书与笔的上一页会导致游戏崩溃 MC-179883 - Raw JSON text duplicates components in “extra” in entity names MC-179883 - 实体名称中 JSON 文本的 extra 部分会被重复显示 MC-179886 - Play button overlay doesn’t appear in worldsave selection GUI MC-179886 - 「选择世界」界面中不显示代表游玩的那个三角形按钮 MC-179905 - Caption of game rule screen is missing MC-179905 - 游戏规则界面没有标题 MC-179952 - Height map data doesn’t get converted MC-179952 - 没有转换高度图数据 MC-179954 - Keybindings are not correctly inserted into the demo info box text MC-179954 - 「Minecraft试玩模式」弹窗的显示漏洞 MC-180030 - Adult hoglins zombified into an adult zoglin deals the same damage as a baby MC-180030 - 成年疣猪兽转为的成年僵尸疣猪兽的伤害和幼体僵尸疣猪兽的伤害相同 MC-180100 - Rain particles appear black under certain conditions MC-180100 - 某些情况下雨的粒子变成黑色 MC-180110 - Underline and strikethrough in JSON text don’t always render correctly MC-180110 - JSON 文本中的下划线与删除线有时渲染不正确 MC-180125 - Incorrect font spacing on non-BMP characters MC-180125 - 非 BMP(Unicode 基本多文种平面)字符的字体间距不正确 MC-180135 - Empty chat messages are not displayed MC-180135 - 不会在聊天栏显示空的信息 MC-180138 - Long messages in chat no longer have hanging indention MC-180138 - 聊天栏中的长消息在第二行及之后的部分不再会缩进了 MC-180246 - The “r” in “Game rules” is not capitalized MC-180246 - 「游戏规则(Game rule)」中的「r」没被大写 MC-180248 - The “g” in “Upgrade gear” is not capitalized MC-180248 - 「升级装备(Upgrade gear)」中的「g」没被大写 MC-180299 - “Elytra” in “Disable Elytra movement check” is inconsistently capitalized MC-180299 - 「禁用鞘翅运动检查」选项中的「鞘翅(Elytra)」被大写了 MC-180353 - Chat background renders in front of the Debug Menu but chat text renders behind it MC-180353 - 聊天栏的背景会渲染在调试屏幕之前,但文字却会渲染在调试屏幕之后 MC-181296 - Panorama has wrong overlay when using Programmer Art MC-181296 - 使用程序员的艺术资源包时,标题画面的背景图片上会盖一层半透明的白色 https://www.mcbbs.net/thread-1033384-1-1.html |
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