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[版本发布] Minecraft 基岩版 Beta&Preview 1.19.50.22 发布

 发表于 2022-10-29 16:34:39|显示全部楼层|阅读模式 IP:上海
本帖最后由 玄铁 于 2022-10-29 22:08 编辑


|测试版是Minecraft基岩版的测试机制,主要用于下一个正式版的特性预览。
|然而,测试版主要用于新特性展示,通常存在大量漏洞。因此对于普通玩家建议仅做测试尝鲜用。使用测试版打开存档前请务必备份。适用于正式版的领域服务器与测试版不兼容。
|如果在测试版中遇到旧版存档无法使用的问题,测试版将允许你将存档上传以供开发团队查找问题。
|Minecraft 基岩版 1.19.50 仍未发布,Beta & Preview 1.19.50.22为其第3个测试版。
|转载本贴时须注明原作者以及本帖地址。



Minecraft Beta & Preview - 1.19.50.22
Minecraft 基岩版 Beta & Preview 1.19.50.22
Posted: 26th October 2022
发布日期: 2022年10月26日
Here's a list of what is new in this week's Minecraft Preview and Beta! Remember to send us all your feedback at [url=https://aka.ms/MC120Feedback]aka.ms/MC120Feedback and report any bugs to bugs.mojang.com .
这里列举了本周的 Minecraft Preview 和 Beta 版本的更新内容。请将你可能找到的特性提交至aka.ms/MC120Feedback,并且欢迎将您遇到的bug反馈至bugs.mojang.com

EXPERIMENTAL FEATURES
实验性特性


CAMEL
骆驼

  • The length of a Camel dash is now influenced by the Speed and Jump Boost effects
  • 骆驼冲刺的距离将受到速度和跳跃提升效果的影响
  • A Camel now keeps dashing until it touches ground or water
  • 骆驼现在可持续冲刺,直到触及地面或水
  • Camels now slowly heal over time
  • 骆驼现在可以随时间缓慢回复生命值
  • Camel Spawn Egg now has new colors to better fit the color palette
  • 骆驼刷怪蛋现在有新的色彩,从而与它的调色板相匹配
  • Changed the Camel's walk animation based on community feedback
  • 基于社区反馈,调整了骆驼的行走动画
  • Camel walking animation now matches its movement speed
  • 骆驼的行走动画现在与它的移动速度相匹配


GENERAL
通用

  • Added controller tooltip "Place Book" if the player looks at a non-full Chiseled Bookshelf holding a Book, Book and Quill, written Book or enchanted Book
  • 新增工具提示“放置书本”,在玩家看向一个未填满的雕纹书架,且持有书、书与笔、成书或附魔书时显示
  • Added controller tooltip "Remove Book" if the player looks at a non-empty Chiseled Bookshelf while holding nothing or anything else than a Book, Book and Quill, written Book or enchanted Book
  • 新增工具提示“移除书本” ,在玩家看向一个非空的雕纹书架,且持有书、书与笔、成书或附魔书以外的物品,或者未持有物品时显示
  • Fixed the recipe for Chiseled Bookshelf so that it can be constructed from any type of Planks and wooden Slabs that have the standard tags
  • 修复了雕纹书架的配方,现在它可以使用带有标签的任何种类木板及木质台阶合成

FEATURES AND BUG FIXES
特性和漏洞修复


DRESSING ROOM
试衣间

  • Added a new flow to introduce the new Minecraft Cast Characters and how to use said characters as one's appearance
  • 增加一个新的流程,以介绍新的 Minecraft 角色,以及如何使用这些角色作为玩家外观


GAMEPLAY
玩法

  • Fixed an issue where the player could clip through some walls while stuck inside blocks (MCPE-136536)
  • 修正了当玩家被卡在方块中时可以穿过部分墙的问题 (MCPE-136536)
  • When stuck inside a block, players will now be pushed towards the nearest open area
  • 当卡在方块中时,玩家现在会被推向最近的开阔区域


GRAPHICAL
图像

  • Fixed choppy performance after resuming the game due to incorrectly presented frames
  • 修正了不正确的显示导致返回游戏时的帧数波动
  • Mob shadows render properly on Android devices using ANGLE (MCPE-155354)
  • 实体阴影现在在使用了ANGLE的安卓设备上可以正确的渲染 (MCPE-155354)


ITEMS
物品

  • Using the Anvil to enchant or fix items will no longer rename items unintentionally (MCPE-154453)
  • 使用铁砧来附魔或修复物品,不会在不知情的状况下重命名物品 (MCPE-154453)


MOBS
生物

  • Fixed a bug where Slimes and Magma Cubes could break Shield durability every tick (MCPE-119451)
  • 修正了史莱姆和岩浆怪每tick都会破坏盾牌耐久的错误 (MCPE-119451)
  • Fixed a bug where Pufferfish could break Shield durability every tick (MCPE-143689)
  • 修正了河豚每tick都会破坏盾牌耐久的错误 (MCPE-143689)
  • Armor Stands will now drop their offhand item upon destruction (MCPE-158228)
  • 盔甲架现在被破坏时会掉落副手物品 (MCPE-158228)
  • Fixed a bug that caused the Ender Dragon to not load if the world was saved and loaded while it was alive (MCPE-156528)
  • 修正了一个错误,这个错误导致若保存和加载世界时末影龙存活,则它将不会降落 (MCPE-156528)


PERFORMANCE AND STABILITY
性能稳定性

  • Fixed an issue that could cause a crash when loading into some Marketplace worlds on low memory devices (MCPE-161866)
  • 修正了在低内存设备上加载某些市场世界时可能导致崩溃的问题 (MCPE-161866)


STABILITY AND PERFORMANCE
稳定性和性能

  • Fixed a crash that could occur when actors with a non-player owner went through End Portals
  • 修正了当非玩家实体所拥有的actor穿过末地传送门时可能发生的崩溃


TOUCH CONTROLS
触摸控制
  • Fixed an issue on mobile devices when swimming; charging a Bow, Crossbow, or Trident, no longer launch the weapon immediately (MCPE-136625)
  • 修正了移动设备上游泳时存在的问题;拉动弓弦、填装弩箭或举起三叉戟时,不再立即发射 (MCPE-136625)
  • Fixed an issue where joystick gestures were stopped if your finger overlapped with the hotbar (MCPE-159870)
  • 修正了如果你的手指与快捷栏重叠,则操纵杆会停止的问题 (MCPE-159870)
  • Resolved an issue where players couldn't interact with the hotbar in some resource packs with the new touch controls (MCPE-157748)
  • 解决了玩家不能与部分资源包的新触摸控制内按键互动的问题 (MCPE-157748)
  • The sprint and descend buttons in the crosshair mode now have the same colour as other buttons (MCPE-156740)
  • 十字按键模式下的冲刺和下降按钮现在与其他按钮具有相同的颜色(MCPE-156740)
  • Resolved an issue where quickly tapping "Ascend" and "Descend" would cancel flying in the new touch controls. Going forward, double tapping "Descend" is how flying is cancelled (MCPE-162240)
  • 解决了新的触摸控制中快速点击“上升”和“下降”会导致飞行状态取消的问题。此前向前飞行并双击“下降”键会导致取消飞行 (MCPE-162240)
  • Status icons now follow the safe zone when in touch mode
  • 在触摸控制中,状态图标现在会始终在安全区域
  • Adjusted status icons to form in one row across width of screen when in touch to account for new touch controls
  • 在新的触摸控制中调整了状态图标,在触摸会显示为屏幕宽度的一行

VANILLA PARITY
原版特性同步

  • Lily Pads now pop with sound and particles when run into by a Boat (MCPE-65138)
  • 睡莲现在被船撞到时会被破坏,同时发出声音和粒子 (MCPE-65138)
  • Most blocks destroyed from lack of support now have visual particles, audio effects, and cause vibration events
  • 大多数因缺少支撑而被破坏的方块现在有了视觉粒子和声音效果,同时还会产生振动事件
  • Coral Fans can no longer be placed on the side of Slab blocks (MCPE-116986)
  • 珊瑚扇不再能放置在台阶侧面 (MCPE-116986)
  • Coral Fans can now survive on top of solid transparent blocks like Glass (MCPE-112407)
  • 珊瑚扇现在可以生长在固体透明方块上,例如玻璃 (MCPE-112407)


BLOCKS
方块

  • Chiseled and Cut Red Sandstone now have smooth undersides (MCPE-20006)
  • 錾制和切制红砂岩现在有光滑的底面 (MCPE-20006)


SPECTATOR MODE
旁观模式

  • Spectator Mode players can no longer spawn a Warden through Sculk Shriekers
  • 旁观模式玩家现在不能通过幽匿尖啸体召唤监守者
  • Spectator Mode players can no longer activate Sculk Sensors or Pressure Plates (MCPE-163177)
  • 旁观模式玩家现在不能激活幽匿感测体和压力板 (MCPE-163177)
  • Spectators no longer block players from interacting with other entities (blocks, buttons, levers, etc.)
  • 旁观模式玩家现在不能以遮挡的方式阻止其他玩家与其他方块或实体互动 (如方块,按钮,拉杆等)

TECHNICAL UPDATES
技术性更新


MOLANG
MOLANG

  • Fixed has_property to return 1 when a property exists and 0 when not, rather than the opposite of that
  • 修复了 has_property ,现在当 property 存在输出1,否则是0,而不是相反的


RECIPES
配方

  • Recipes that have the same inputs but have different outputs will now display content errors (excludes, crafting table and stonecutter recipes)
  • 输入相同但输出不同的配方现在将显示content errors (包括排除的配方,工作台和切石机的配方)


USER INTERFACE
用户界面

  • Fixed contrast issue of the little arrow in dropdown components on hover, the unselected toggle components and the toggle/sliders in chat settings
  • 修正了下拉组件中的小箭头、未选中的切换组件和聊天设置中的切换/滑块在悬停时的对比度问题


GENERAL
通用

  • Released BlockCollisionBoxComponent outside of experimental toggle in JSON formats 1.19.50 and higher
  • 推出了BlockCollisionBoxComponent ,在实验性特性切换后,以1.19.50及更高版本的JSON格式呈现
  • Released BlockCraftingTableComponent outside of experimental toggle in JSON formats 1.19.50 and higher
  • 推出了BlockCraftingTableComponent,在实验性特性切换后,以1.19.50及更高版本的JSON格式呈现










氘氚人 译自feedback.minecraft.net 2022 年 10 月 26 日发布的 Minecraft Beta & Preview - 1.19.50.22
【本文排版借助了:SPXX Userscript v2.4.13】



【原贴地址:[/url]https://www.mcbbs.net/thread-1391820-1-1.html
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