ere's combat test snapshot version 8b!
战斗更新测试快照 8b 来了! Mostly balance changes this time, I think we're getting somewhere.
这次我们做的大部分都是平衡性修改,我(指本文作者)认为我们的改动已经达到了某个点上。
Features that have made a return:
回归的特性:
Returned eating interruption for getting hit (by players or mobs), also applies to drinking
回归了受到(玩家或生物)攻击时打断吃东西的设定,该设定同时适用于饮用物品
Returned bow fatigue for holding the bow pulled, but it doesn't start until 3 seconds. Bow fatigue will also cancel out "critical arrows"
回归了当拉弓时的疲劳设定,但该设定在拉弓3秒后才会生效。拉弓疲劳生效时会同时会取消弓的暴击伤害。
Balance changes:
平衡性改动
Weapon enchantments are now included in the base damage when calculating crits and potion effects
在计算暴击和药水效果时,武器的附魔(所造成的伤害值)也包含在基础伤害中
Strength I/II now adds +20%/+40% (was +3/+6 damage)
力量(药水效果) I/II 现在 +20%/+40% 的伤害(先前是 +3/+6 伤害)
Instantenous effects on tipped arrows are now scaled by 1/8, just like the duration of other effects
正如其他效果的持续时长一样,药箭上的瞬间性效果(如瞬间治疗)现在以1/8的比例进行计算
Healing potions now heal 6 points per level (was 4)
治疗药水现在每个等级治疗6点生命(先前是4点生命)
Cleaving now adds +2/+3/+4 points of damage (was +1/+2/+3)
Cleaving(劈裂,非标准译名)现在会 +2/+3/+4 点伤害(先前是 +1/+2/+3)
Liquid food (stews, honey, milk) can now be consumed faster (20 ticks, was 32 or 40 ticks)
现在液体食物(煲/炖菜,蜂蜜,牛奶)能吃的更快了(耗时20刻,之前是32或40刻)
Potions can now be drunk faster (20 ticks, was 32 ticks)
药水现在也能喝的更快了(耗时20刻,之前是32刻)
Bug fixes:
Bug 修复:
Fixed shield protection arcs... again!
再次修复了盾牌的保护范围弧线
Improved server-side attack range calculations, should hopefully mean fewer "false misses" but still needs more work
改进了服务器端的攻击范围计算,这应该意味着会带来更少的“假空刀”,但仍需大量工作进行优化
And as always, thank you all for your comments and feedback.
当然还是一样,我们对您的评论和反馈深表感谢。
Linux: ~/.minecraft or /home/<your username>/.minecraft/
Linux: ~/.minecraft 或 /home/<你的用户名>/.minecraft/
Once you have the launcher set up you can download the server files from there as well.
当设置完启动器配置后,你也可以在启动器中下载对应的服务器文件。
FEEDBACK SITE
反馈站点 In addition to replying here on reddit, you can head over to the feedback site to discuss specific topics here:https://aka.ms/JavaCombatSnap
除了在 Reddit 中回复,你也可以前往我们的反馈站点进行讨论: https://aka.ms/JavaCombatSnap Cheers!
祝玩的开心!